I've always been wondering about people playing games, without really playing them.
This isn't just about the ?gameplay? mechanic that Nintendo patented, that allows you to let the game play for you once you get stuck. Or even going Idle in Left 4 Dead.
That's relatively new stuff, though Nintendo's idea of enhancing the game by turning it into a video baffles me as well.
What I'm talking about it bots that play games for you. The kind often used in cheap browser based games. Bots that the creators of the game tend to be against and will ban you for using, if they catch you using one.
Bots for browser based games have been around for almost as long as the games themselves, yet I've never been able to understand why.
The games are made to be played, if you don't enjoy playing them, then there isn't too much point of actually taking part of it. Playing a game like that is like taking a random piece of paper from someone else's desk, looking at the information on it and saying that you've made this. There's no real connection between the stats of your character, the things that are built up and what the player has done.
Yet the people that use the bots always like to brag about the numbers, how much experience points they have gained, how much money they have.. all stuff they barely had anything to do with. They're not even trying to join the communities on those sites either. The community behind those terrible browser based games tends to be the main reason most people stay on them. That, or they joined together with a bunch of other people they know and formed a group there. But the bot users tend not to have this connection. Maybe if they had, they would've actually played the game by themselves.
This all reminds me of this ?game? called Progress Quest. In case you've never heard of it, it's basically just a series of bars and meters filling up. Random text messages tell you what your character is doing and why it gained exp, or what quest its doing, what item it found.
None of this is actually in your control.
Personally, I never found what made this so interesting, or fun.
I guess Nintendo's developers have been spending too much time playing online webgames lately, otherwise they might've actually come with a new idea. Rather than creating a Progress Quest gameplay mechanic to fit into a Mario game.
What really just baffles me is why people get a sense of achievement from this. To me, its like taking credit for everything that happened in your street while you were on vacation.
Am I alone in this? I'm probably not. But seeing how Adventure Quest has grown into one of the bigger games (bigger than Nethack) it makes me wonder what makes this all so fun for people.
This isn't just about the ?gameplay? mechanic that Nintendo patented, that allows you to let the game play for you once you get stuck. Or even going Idle in Left 4 Dead.
That's relatively new stuff, though Nintendo's idea of enhancing the game by turning it into a video baffles me as well.
What I'm talking about it bots that play games for you. The kind often used in cheap browser based games. Bots that the creators of the game tend to be against and will ban you for using, if they catch you using one.
Bots for browser based games have been around for almost as long as the games themselves, yet I've never been able to understand why.
The games are made to be played, if you don't enjoy playing them, then there isn't too much point of actually taking part of it. Playing a game like that is like taking a random piece of paper from someone else's desk, looking at the information on it and saying that you've made this. There's no real connection between the stats of your character, the things that are built up and what the player has done.
Yet the people that use the bots always like to brag about the numbers, how much experience points they have gained, how much money they have.. all stuff they barely had anything to do with. They're not even trying to join the communities on those sites either. The community behind those terrible browser based games tends to be the main reason most people stay on them. That, or they joined together with a bunch of other people they know and formed a group there. But the bot users tend not to have this connection. Maybe if they had, they would've actually played the game by themselves.
This all reminds me of this ?game? called Progress Quest. In case you've never heard of it, it's basically just a series of bars and meters filling up. Random text messages tell you what your character is doing and why it gained exp, or what quest its doing, what item it found.
None of this is actually in your control.
Personally, I never found what made this so interesting, or fun.
I guess Nintendo's developers have been spending too much time playing online webgames lately, otherwise they might've actually come with a new idea. Rather than creating a Progress Quest gameplay mechanic to fit into a Mario game.
What really just baffles me is why people get a sense of achievement from this. To me, its like taking credit for everything that happened in your street while you were on vacation.
Am I alone in this? I'm probably not. But seeing how Adventure Quest has grown into one of the bigger games (bigger than Nethack) it makes me wonder what makes this all so fun for people.