I prefer this onemrverbal said:Also, contrary to this ad
http://www.youtube.com/watch?v=l5SmrHNWhak&feature=related
while it is right I wouldn't *steal* a car, I'd sure as fuck download one. I mean, if I could set my computer running and in the morning wake up to a shiney new porche? I'd hit that.
Well, being the manager of an independent video game store, I more than agree with allowing game trade-ins. Independent stores like the one I run, rely on things like preowned sales to keep profit margins at a decent level. And even then, with the amount of tosh that gets released nowadays and gets immediately traded back in by everyone and their grandmother on account of it being so ridiculously piss-poor, preowned sales aren't always a big money maker. Trade-ins benefit both retailers and consumers, and to an extent the developers too. I've known many people buy preowned games, and liked them enough to come back a couple of weeks later and buy the sequel brand new whilst trading in their original purchase.Fangface74 said:On a side note, what do both sides (pro & anti pirate) think of the high street stores that allow game trade ins? The game creators don't make a penny from it, yet their product increases in circulation...
Being able to resell the game lowers its real cost. If a game costs $60 but I can resell it for $20 if I don't like it enough to keep it, then I'm risking $40 rather than $60. Unless several hundred years of supply and demand experience are wrong, that increases demand and therefore sells more new games.LilMissEvil said:Well, being the manager of an independent video game store, I more than agree with allowing game trade-ins. Independent stores like the one I run, rely on things like preowned sales to keep profit margins at a decent level. And even then, with the amount of tosh that gets released nowadays and gets immediately traded back in by everyone and their grandmother on account of it being so ridiculously piss-poor, preowned sales aren't always a big money maker. Trade-ins benefit both retailers and consumers, and to an extent the developers too. I've known many people buy preowned games, and liked them enough to come back a couple of weeks later and buy the sequel brand new whilst trading in their original purchase.Fangface74 said:On a side note, what do both sides (pro & anti pirate) think of the high street stores that allow game trade ins? The game creators don't make a penny from it, yet their product increases in circulation...
I do agree it may be taking money from the hands of the developers, obviously if no-one sold preowned games, people would only be able to buy new. However, I remember trading Mega Drive games back in when I was young, to get the latest release. That must have been about 14 years ago (I'm 24 years young so stop with the sniggering!) and looking at things nowadays, trade-ins certainly haven't hurt the games industry, far from it. If it had any sort of negative impact, it would have shown by now.
I also agree with trade-ins because the majority of people can't afford to spend £40-£50 a week on new games. A lot of people say games should be cheaper, but I'm quite indecisive when it comes to that argument. On one hand, mass production is a lot cheaper nowadays, and it must cost less to make games compared to back in the day. Though on the other hand, I remember the prices of Mega Drive and SNES games when I was younger. Comparatively speaking, the prices nowadays when you take into account inflation and the difference in the quality (visual of course, please refer to my earlier "piss-poor" comment) make games seem reasonably priced.
My own personal theory is that if preowned games didn't exist in stores, then there would be less gamers, down to the cost of games brand new.
Hmm...Your googling skills are better than mine. To be fair, when I started searching for it, I used the name "Them", which probably didn't help in my search for either legit copy in stores or torrent online.cleverlymadeup said:found it pretty easilyFraser.J.A said:I can't find it in Google either!Calobi said:For movies, I only pirate things that can't be found in stores (Try finding the sci-fi horror movie "They". You can't.)
http://www.amazon.com/exec/obidos/ASIN/B00005JLHF/imdb-button/
even came up #1 on a google search, might want to brush up on your google skills
A more accurate comparison would be if you drew something a friend liked, and they could either copy it for free, or pay you for it. In your example there's a clear loss - piracy only causes the lack of a gain. And in most cases, that's only initially.L.B. Jeffries said:Would you be any less peeved if someone was taking one dollar out of your wallet as opposed to ten? What if they start telling their friends to steal out of your wallet? Companies are, no matter how you feel about piracy, going to hate you for it.