I have both a PS3 and an Xbox 360. I consistently had the option to buy both PSN/XBL games and multi-platform disc based games on either console, but I chose the Xbox more often then not because that's the console my friends played on (over XBL). ...I cannot even describe in words how relieved I feel right now, especially after hearing the PSN news. Unless Microsoft announces they will 'cut & run' to, I don't think my Xbox games or my XBLA downloads are in any immediate danger, as of yet. If anything, Microsoft showing they support their customers (and all the money they spent) is going to give them the same huge lead they had at the start of last gen. It feels funny saying that because I don't like Microsoft, but that's the reality I have to deal with now.
With PS4 prices theorized to be around the $500 range, and the Xbox maybe following behind, a new console from the next gen is a big investment for a lot of us. Many of us are only getting one, and probably at the cost (or eventual cost) of our prior. I know backwards compatibility doesn't mean much to some of you, but some of us want that giant stack of games we bought this gen to still be easily playable. Now that the typical consumer has a stack of prior games, I imagine they would to.
Back in the days of the 8 and 16-bit consoles, having no backwards compatibility didn't mean much; it was particularly easy to deal with when only a few consoles existed and TV ports weren't cluttered. But with gaming becoming as big as it has, with as large an audience as it now has, more games were sold this gen then any prior. Sweeping them under the rug seems less and less like a feasible option, especially when it's becoming a common sight on entertainment centers for old consoles piling up like a monolith. Even going so far as to do it digitally seems outright moronic. Not a single good thing can come of this. You don't think backwards compatibility is important? It's one of the things hurting Vita sales.
The original PSP reception was lukewarm, at best. It certainly wasn't the DS killer Sony wanted it to be. But loyal fans bought it and enjoyed it, even if everyone else didn't. Sony rewarded that loyalty by telling PSP owners they have to re-buy all their games over again if they wanted them on the Vita, and I don't even know if that's a full catalog they offered (I can't see how it would be). The Vita is doing terribly right now, and could have easily made up for it's lack of fulfilling games by allowing PSP owners the use of their own. 3DS owners settled for lack of great games after launch by playing their DS games on their 3DS, and the 3DS is doing great right.
It not only (now) has a selection of great games, but it offers itself as a genuine trade-up to anyone that has a DS. Thats a pretty important thing. People didn't have to carry a 3DS and a DS in order to make the 3DS worth while. They didn't have to re-buy and re-download all their DS games onto their 3DS. That's how you do it. Backwards compatibility is important now. At the very least, it's a feature that helps build momentum for a console before it has it's full potential to offer.
I am really happy right now that I didn't back the PS3 as my main console. I am really happy I didn't buy a lot of games on it. I am really happy I didn't buy a lot of PSN titles and I am really happy I didn't get a PS+ account. Yeah, good way to start the next gen Sony, by making people feel relieved they didn't back you last one. I am sure that's some sort of brilliant business strategy I am just not getting. At least Nintendo got it right. I may not have bought too many wii games but I did download some SNES, NES, N64 games on my wii, and guess what? They are all playable on my wiiU. I can play wii games on my wiiU to. I can attach the same hardware to my wiiU and play wii games at full functionality. I already gave my (now empty) wii to my family so they could enjoy it and continue the process all over again. Backing Nintendo paid off. Time will only tell if Microsoft will follow Nintendo's example or Sony's, but I have a feeling we'll know soon enough with E3 around the corner. If it's Nintendo, Sony will find itself in a bit of trouble from having denied it's customers what their competition has deemed 'basic functionality'.
With PS4 prices theorized to be around the $500 range, and the Xbox maybe following behind, a new console from the next gen is a big investment for a lot of us. Many of us are only getting one, and probably at the cost (or eventual cost) of our prior. I know backwards compatibility doesn't mean much to some of you, but some of us want that giant stack of games we bought this gen to still be easily playable. Now that the typical consumer has a stack of prior games, I imagine they would to.
Back in the days of the 8 and 16-bit consoles, having no backwards compatibility didn't mean much; it was particularly easy to deal with when only a few consoles existed and TV ports weren't cluttered. But with gaming becoming as big as it has, with as large an audience as it now has, more games were sold this gen then any prior. Sweeping them under the rug seems less and less like a feasible option, especially when it's becoming a common sight on entertainment centers for old consoles piling up like a monolith. Even going so far as to do it digitally seems outright moronic. Not a single good thing can come of this. You don't think backwards compatibility is important? It's one of the things hurting Vita sales.
The original PSP reception was lukewarm, at best. It certainly wasn't the DS killer Sony wanted it to be. But loyal fans bought it and enjoyed it, even if everyone else didn't. Sony rewarded that loyalty by telling PSP owners they have to re-buy all their games over again if they wanted them on the Vita, and I don't even know if that's a full catalog they offered (I can't see how it would be). The Vita is doing terribly right now, and could have easily made up for it's lack of fulfilling games by allowing PSP owners the use of their own. 3DS owners settled for lack of great games after launch by playing their DS games on their 3DS, and the 3DS is doing great right.
It not only (now) has a selection of great games, but it offers itself as a genuine trade-up to anyone that has a DS. Thats a pretty important thing. People didn't have to carry a 3DS and a DS in order to make the 3DS worth while. They didn't have to re-buy and re-download all their DS games onto their 3DS. That's how you do it. Backwards compatibility is important now. At the very least, it's a feature that helps build momentum for a console before it has it's full potential to offer.
I am really happy right now that I didn't back the PS3 as my main console. I am really happy I didn't buy a lot of games on it. I am really happy I didn't buy a lot of PSN titles and I am really happy I didn't get a PS+ account. Yeah, good way to start the next gen Sony, by making people feel relieved they didn't back you last one. I am sure that's some sort of brilliant business strategy I am just not getting. At least Nintendo got it right. I may not have bought too many wii games but I did download some SNES, NES, N64 games on my wii, and guess what? They are all playable on my wiiU. I can play wii games on my wiiU to. I can attach the same hardware to my wiiU and play wii games at full functionality. I already gave my (now empty) wii to my family so they could enjoy it and continue the process all over again. Backing Nintendo paid off. Time will only tell if Microsoft will follow Nintendo's example or Sony's, but I have a feeling we'll know soon enough with E3 around the corner. If it's Nintendo, Sony will find itself in a bit of trouble from having denied it's customers what their competition has deemed 'basic functionality'.