Bad Game Redemption

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Harlemura

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May 1, 2009
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Halo: Reach; More jetpacks.
Seriously, I only bought that game because jetpacks are cool, then I'm only allowed to use them in one of every fifty multiplayer matches.

I had a more serious answer, but I lost it because I got carried away in my jetpack rage. I'll edit it in later if I remember it.
 

Riptide1

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Oct 28, 2010
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I gotta say i would like to see a well done Too Human. When the first previews came out i thought that it was gonna be really good but it came out and was just shit. There needed to be a way to heal other than being the healing class, death needed to mean something other than the unbearable revival sequence... there where a bunch of other things that needed to be repaired i'm sure but i cant remember, those two thing were my biggest complaints though.
 

Sixcess

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Feb 27, 2010
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Fallout 3: Nothing, absolutely nothing that happens up to the point you wake up as an adult matters, at all. Replace the entire sequence with a character generation screen and set the scene with ONE narrated cut scene, or at least give me the option to skip all that tiresome coming of age crap.

I'd also fix the gunplay so that it's actually possible to shoot things without using VATS for every single bloody shot, and speaking of bloody... you cannot decapitate people by shooting them with a pistol!
 

twistedmic

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Sep 8, 2009
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I would re-do The Force Unleashed II. First of all, I'd split up most of the overly-padded missions, add double the original missions/levels (at least) and fix the targeting mechanic. I'd also add in a wider variety of enemies. I would also modify some of the force powers, maybe even add in a super-speed/ bullet-time-like force power. I know the bullet-time thing has been done to death, resurrected and done to death again but I think with a Star Wars game featuring a Jedi/Sith it actually makes sense.
 

AndyFromMonday

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Feb 5, 2009
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Ghostwise said:
AndyFromMonday said:
Ghostwise said:
I will say Two Worlds but the sequel is coming out soon and they seem to have done the impossible and did a complete 180 with the game.
My ass they did. Through some other means I managed to get a preview of the game and whilst it's an improvement over the last it's still a shit game.

Call of Duty: Black Ops is just plain horrible. So much potential wasted. They could have turned the series around but no, Activision just had to stick its bit fat dick up Treyarch's ass and ruin everything.
Really?! All of the over seas reviews peg it at a 9/10 or there abouts. It has to be epic dammit!!
Reviews are opinions. Opinions are subjective. This is my opinion. That is the opinion of another person. Opinions differ from person. The reviewers are not in any way "professional", they simply present themselves as such to give weight to their own opinion.
 

Jaime_Wolf

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Jul 17, 2009
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Take Oblivion, put in a series of in-world fast-travel networks like Morrowind rather than that stupid map-based fast travel where you don't even need to have been to a location to travel to it, improve the horse mechanics (every game with horses from here on should just steal the RDR control scheme), add a more interesting and varied main plot, hire more than two voice actors, hire voice actors with something resembling talent, apply the level-scaling only to SOME enemies so some places are actually dangerous in the beginning and you can actually feel powerful occaisionally later on, add more interesting and interconnected social tensions like between the houses, guilds, races, and religions of Morrowind, make more varied use of the mythology and possibly add to it (protip: there's more to the TES mythology than the plane of Oblivion), bring back the elements that were taken out for seemingly no reason (it's not as though polearms required some massive amount of code - all melee weapons in Oblivion are essentially identical), and add more interesting characters that feel less like Generic Quest-Provider #7.

Seem like some pretty easy fixes.
 

KefkaCultist

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Jun 8, 2010
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Sixcess said:
Fallout 3: Nothing, absolutely nothing that happens up to the point you wake up as an adult matters, at all. Replace the entire sequence with a character generation screen and set the scene with ONE narrated cut scene, or at least give me the option to skip all that tiresome coming of age crap.

I'd also fix the gunplay so that it's actually possible to shoot things without using VATS for every single bloody shot, and speaking of bloody... you cannot decapitate people by shooting them with a pistol!
For the Fallout 3 intro problem I have a fix. Make a save file right before you exit the vault and never save over it. Now anytime you want to make a new game reload that file and you can change all your stats as you leave.

As for the shooting without VATs, New Vegas kind of helped that with Iron sites... Kind of...

and you mean to tell me that a small 9mm bullet can't make a head fall off? Blasphemy!

Onyx Oblivion said:
Take Other M.

Keep it straight up third person or first person. DO NOT MIX!

I can live with the storyline, as I never expect a good plot out of any game with NINTENDO somewhere on the box. But the atrocious gameplay? The core mechanics are fine, but first person mode fucks it up.
yep, exactly what I was gonna say. Personally, I would just take out the 3rd person all together. The Metroid Prime games were awesome and I want more of that.
 

Rock Beefchest

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Dec 20, 2008
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I want to see Dead Rising, and Dead Rising 2 without the time element. I hated that they put you into the game with that much possibility and things to do and zombies to kill but said if you don't get here by a certain time its game over.

Also, i understand that once you beat it you get a no timer mode, but I never got that far because of of aggravation during the first playthrough.

Seriously that was bullshit and completely ruined the game for me.
 

Ernie1042

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Aug 8, 2008
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Onyx Oblivion said:
Take Other M.

Keep it straight up third person or first person. DO NOT MIX!

I can live with the storyline, as I never expect a good plot out of any game with NINTENDO somewhere on the box. But the atrocious gameplay? The core mechanics are fine, but first person mode fucks it up.
Yes! I wanted this to be a good game so bad. I was kinda heartbroken when the f'ed it up.

But by trying to squeeze crappy Wiimote controls in there, gameplay got way too frustrating. I don't even care about the whole "OMG SAMUS IZ TALKIN" part.

Rock Beefchest said:
I want to see Dead Rising, and Dead Rising 2 without the time element. I hated that they put you into the game with that much possibility and things to do and zombies to kill but said if you don't get here by a certain time its game over.

Also, i understand that once you beat it you get a no timer mode, but I never got that far because of of aggravation during the first playthrough.

Seriously that was bullshit and completely ruined the game for me.
I don't know if you've seen the Wii version (Chop Till You Drop) but they takeout the timer and it somehow made the game much worse.
 

MiracleOfSound

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Jan 3, 2009
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Sixcess said:
Fallout 3: Nothing, absolutely nothing that happens up to the point you wake up as an adult matters, at all. Replace the entire sequence with a character generation screen and set the scene with ONE narrated cut scene, or at least give me the option to skip all that tiresome coming of age crap.
I loved that section, I thought it was the most immersive and involving intro I'd ever played. It was designed to make you feel a part of the world and helped to build up to the moment of reveal where you step out of your clean, tidy Vault and into the utter ruin and destruction of the outside world.

I much preferred it New Vegas's 'patch you up and off you go' intro.
 

No_Remainders

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Sep 11, 2009
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I'd take Fallout 3, give it the following:

Comedic Factor
Iron Sights
More Voice Actors
Better Voice Actors
More Jokes
Even More Jokes


And I'd take out every person who was working on that dev team and publicly bitchslap every single one of them.
 

josemlopes

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Jun 9, 2008
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bob1052 said:
I expected this thread was going to be about Red Dead Redemption, and calling it bad.

Keeping with that in mind, I would take RDR and make the open world less boring, so that when you spend 75% of the single player riding your horse through an empty landscape (who cares if it's huge if it has the same amount of content as a small town in any other sandbox game) you don't tune it out and ignore the game.
I dont know if that is good, it is supposed to be The West, The Wild West.



It only makes the meeting with other NPC's or situations that need our help more interesting. I understand your point, but the lonely feel of the game makes part of the experience. You can notice very well from the soundtrack. You are the lone hero that rides the horse to the sunset.



OT: For me it would be Far Cry 2, having the game being a bit more user-friendly in its interface and fixing the controls, they dont feel very solid
 

pyrosaw

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Mar 18, 2010
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Take Fallout:New Vegas, and put it in production longer, so they can sort out the freakin bugs.

Take out the respect meters in Saints Row 2, and make smarter AI.
 

HT_Black

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May 1, 2009
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I'd take Twilight Princess and remove the horrifying subtext.

And I'd take Fallout 3 and add a decent story and gameplay to match; and, God willing, I'd actually be able to work some role-playing opportunities into there.
 

TAGM

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Dec 16, 2008
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Azurian said:
My pick is Shadow the Hedgehog I think they could have been so good possibilities with the game. I would have tighten the controls, camera gotten rid of the guns and vehicles, shorten some of the levels they just seemed way to long, and I would have kept the voice actors from Sonic Adventure 2 well most of them. I ask this question because there have been some bad games that could have had great potential but it was all wasted.
You realise, of course, that if you tighten the controls and the camera, get rid of the guns and vehicals, shorten some of the levels, and keep the voice actors from Sonic Adventure 2 for Shadow the Hedgehog, you're basicaly playing Sonic Adventure 2 V2, right?

O.T. Personaly (And it seems like it's some sort of fellony to mention a Wii game within five feet of any thread, but still.) I'd take the developers of DKC Returns, and punch them in the face untill they stopped being cheap bastards.

In fact, I'd punch every developer still making games in the face untill they stopped being cheap bastards, given the chance.