So I just graduated from great and mighty Finnish school system and now between waiting army calling in july and doing final "get in" exams (the english word escapes me right now) for universities I have quite a lot of time of doing nothing.
So I decided to spend some money I got from relatives and family (roughly 1500?/2100$/1300£)
and get me a PS3 to finish my current gen console gallery and Demon's souls for it.
Now I wish to ask few things.
First about console.
1. The version I'm getting is 320GB so how much updates and etc. need space from it?
2. Do I need to do some activation/registration at net ?
3. Am I forced to have connection to play?
4. Will PSN shits affect my desire to play solo (games I get for consoles have always single playabilty in prime seat)
Then few things about DSouls.
1. Can I play as mage?
2. Am I crazy planning to play as mage at first time?
3. As the difficulty is not a problem for me is there rewards of doing multiple areas with out dying?
4.As far as I know dying causes healt loss that can be recovered after beating a boss so how hard healt loss hurts and hinders the playing (i know that there is almost forced death at the beginning to teach this mechanic)
So I decided to spend some money I got from relatives and family (roughly 1500?/2100$/1300£)
and get me a PS3 to finish my current gen console gallery and Demon's souls for it.
Now I wish to ask few things.
First about console.
1. The version I'm getting is 320GB so how much updates and etc. need space from it?
2. Do I need to do some activation/registration at net ?
3. Am I forced to have connection to play?
4. Will PSN shits affect my desire to play solo (games I get for consoles have always single playabilty in prime seat)
Then few things about DSouls.
1. Can I play as mage?
2. Am I crazy planning to play as mage at first time?
3. As the difficulty is not a problem for me is there rewards of doing multiple areas with out dying?
4.As far as I know dying causes healt loss that can be recovered after beating a boss so how hard healt loss hurts and hinders the playing (i know that there is almost forced death at the beginning to teach this mechanic)