I really like the idea of a more adventure game approach to Batman that highlights his detective work, both in and out of the cowl, considering we usually don't see as much of a focus on that as combat. (Com-Bat, amiright? Cause... you know... I'll show myself out.)
There's still every chance this'll end up being genuinely good, and I really do hope it is, but it all looks a bit Babies-First-Bat so far. I like that there seems to be a lot of Bruce Wayne just being Bruce Wayne, so that's something. But they missed the boat in not showing off any actual gameplay so we can't tell what if anything they're doing to explore the mechanics of The Bat that haven't been done before. Not to mention it seems to be yet another return to the well of The Long Halloween, and the style of the whole thing is just... there.
Honestly that's what really bothers me. Because after all the really fantastic explorations of all the various facets of Batman's style and atmosphere we've had in recent years, you've gotta bring a lot more to the table then this. Not noir enough to properly be Long Halloween or TAS, not agressively real-world enough to be the interesting little Elseworld that Nolan's films were, not the breath of fresh air that was Affleck having a Batsuit he could actually fight in, and not, well, everything that went into making Arkham possibly my favorite representation of the character.
It just looks really... there. Like it's the simplest, most basic possible iteration of Batman they could have gone with. Here's hoping they've got something much more inventive up their sleeve that they just aren't showing off yet for whatever reason. Although they probably really should be.