Battlefield 3 Beta

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octafish

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Supertegwyn said:
snip
Have you ever put one on the island at the beginning of Metro? It's a great sniper spot and you can rack up SO MANY KILLS on it.
Kills are meaningless in BF3, the objective is to win. If you aren't actively defending the M-COM, attacking the M-COM, defusing an explosive charge, or defending an explosive charge you aren't helping in any way.

There are a lot of lone wolves on the servers I'm playing on, bloody frustrating to be in a squad who don't know how to support each other. It is super refreshing when you can team up with someone who knows what they are doing though even if it is just one member of your team.

I'm looking forward to the full launch when there will be more team players and properly organised squads. It is a shame I don't have any friends with powerful PCs who are into FPSs, but I suspect I'll actually start to use the battlelog to team up with people.

Kopikatsu said:
snip
(It's very rare to find someone besides myself who uses the Defib as well. Then again, that's why I always top the scoreboard with 7-25 and over twice the score of the 34-2 guy.)
Yeah, I'm always after the revive. I seem to always be one of the few guys playing Assault who functions as a medic on the servers I'm on.

I like the flashlights, they are an interesting tactic, I wonder how many people know you can turn them off though? Everyone seems to keep them on all the time. Not the most effective use of them. I am sick of getting blinded by allies though, especially if they are squadmates.

The first stage of Metro is not as bad as everyone makes out if you actually team up, spot targets and co-ordinate your advances. I have been in attacking sides that failed on this stage because everyone was out for themselves and I have been on attacking sides where we stormed over that stage very quickly because we worked as a team.
 

Smooth Operator

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Oct 5, 2010
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Wow these fanboys just crawl out of the woodwork, "I love the game and all it's bugs, don't you dare mention them"... seriously?
You don't want bugs to be pointed out and fixed?
You somehow prefer broken games?
 

Xyphon

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Jun 17, 2009
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Other than teammates with the intelligence of a rock (what part of "press left on the fucking D-Pad" don't my squadmates understand?), I'm enjoying it.

The sound, as usual, is absolutely fantastic. The cracks of sniper rifles, buzz of LMG's, whizzes of flying rounds, the thunk of bullets hitting solid objects and the "BOOM" of explosions going off through my Tritton's just immerses me in the games world and keeps me on edge.

The quick deaths I love. It breaks immersion when someone can take half a fucking mag and continue on like nothing happened.

The movement is fluid (most of the time, at least). I love being able to vault over obstacles. Nothing pisses me off more than being hung up on a piece of wall slightly higher than my characters jump height, ESPECIALLY during a firefight.

I love that prone has returned. I HAAAAAAAAAAATE knowing that my head is like one of those moving ducks in a carnival corkgun attraction.

I enjoy what they did to Recon, giving the class more ways to help out the team. I've been the MVP 1 of quite a few games by just spotting every enemy I see with the occasional arming kill. Oh, anyone manage to use the T-UGS? Whenever I put it down, I don't hear it go off or mark an enemy on the minimap when they're in range.

The little touches add to the game. The way the trees and bushes sway when a grenade goes off or an RPG flies past them to the low flying insects when you're crawling on the ground.

I honestly can't wait for launch.
 

Supertegwyn

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Oct 7, 2010
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octafish said:
Supertegwyn said:
snip
Have you ever put one on the island at the beginning of Metro? It's a great sniper spot and you can rack up SO MANY KILLS on it.
Kills are meaningless in BF3, the objective is to win. If you aren't actively defending the M-COM, attacking the M-COM, defusing an explosive charge, or defending an explosive charge you aren't helping in any way.

There are a lot of lone wolves on the servers I'm playing on, bloody frustrating to be in a squad who don't know how to support each other. It is super refreshing when you can team up with someone who knows what they are doing though even if it is just one member of your team.

I'm looking forward to the full launch when there will be more team players and properly organised squads. It is a shame I don't have any friends with powerful PCs who are into FPSs, but I suspect I'll actually start to use the battlelog to team up with people.

Kopikatsu said:
snip
(It's very rare to find someone besides myself who uses the Defib as well. Then again, that's why I always top the scoreboard with 7-25 and over twice the score of the 34-2 guy.)
Yeah, I'm always after the revive. I seem to always be one of the few guys playing Assault who functions as a medic on the servers I'm on.

I like the flashlights, they are an interesting tactic, I wonder how many people know you can turn them off though? Everyone seems to keep them on all the time. Not the most effective use of them. I am sick of getting blinded by allies though, especially if they are squadmates.

The first stage of Metro is not as bad as everyone makes out if you actually team up, spot targets and co-ordinate your advances. I have been in attacking sides that failed on this stage because everyone was out for themselves and I have been on attacking sides where we stormed over that stage very quickly because we worked as a team.
The Island just so happens to have a fantastic view over one of the M-COM stations. Many a game have been won or lost due to a sniper blowing a attackers head off just before they plant it.
 

Ympulse

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Feb 15, 2011
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Beta game is beta. I'm personally not going to purchase until I know the majority of the bugs and other things that are prevalent in this stage of the game are addressed.

Catchpa: Elder Yates otachec
 

A Weakgeek

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Feb 3, 2011
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octafish said:
I like the flashlights, they are an interesting tactic, I wonder how many people know you can turn them off though? Everyone seems to keep them on all the time. Not the most effective use of them. I am sick of getting blinded by allies though, especially if they are squadmates.

IT BUUUUUUUURNS!

PS: Battlefield 3 beta is buggy as hell, but if they fix them it will turn out a goodgame.
 

Supertegwyn

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A Weakgeek said:
octafish said:
I like the flashlights, they are an interesting tactic, I wonder how many people know you can turn them off though? Everyone seems to keep them on all the time. Not the most effective use of them. I am sick of getting blinded by allies though, especially if they are squadmates.
How do you turn flashlights on/off for that matter? On the PS3?
 

Scizophrenic Llama

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Dec 5, 2007
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Quite a bit of the bugs are fixed in the PC version of the beta, consoles don't have it simply because it takes a good week of sitting there in Sony/Microsoft's possession to approve the patch. Of course most people just replace the lack of bugs with how DICE is lazy and needs to make an in-game browser despite the fact that battlelog does what it's supposed to and does it just fine.
 

A Weakgeek

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Supertegwyn said:
A Weakgeek said:
octafish said:
I like the flashlights, they are an interesting tactic, I wonder how many people know you can turn them off though? Everyone seems to keep them on all the time. Not the most effective use of them. I am sick of getting blinded by allies though, especially if they are squadmates.
How do you turn flashlights on/off for that matter? On the PS3?
Most probably on the D-pad
 

Saulkar

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Funny Shit.

What could you not possibly like about this game besides Origin?!
 

jacobythehedgehog

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Beta or not, Battlefield 3 I believe will blow Call of Duty MW3 out of the water.

But I don't see Battlefield 3's compainge being as good as Crysis 2 though.
 

octafish

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Apr 23, 2010
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Supertegwyn said:
A Weakgeek said:
octafish said:
I like the flashlights, they are an interesting tactic, I wonder how many people know you can turn them off though? Everyone seems to keep them on all the time. Not the most effective use of them. I am sick of getting blinded by allies though, especially if they are squadmates.
How do you turn flashlights on/off for that matter? On the PS3?
Can't help you there. The "T" key on a PC turns the Flashlight/Laser on/off, and it turns off both your primary weapon and sidearm's lights at the same time.

I'm really looking forward to using more of my mouse buttons in the retail version. My thumb buttons are feeling neglected.
 

Awexsome

Were it so easy
Mar 25, 2009
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Core gameplay is very solid. Annoying things start to add up though. The bugs obviously are the big one and hope they can get them fixed but they hold the beta less than a month from street release... makes me doubt how much of it was 'beta' and how much was really 'demo'.

Yeah, yeah patches and all that but there were a LOT of bugs.

Honestly I've been in games won and lost. Shame no vehicles so the engi has little purpose in life for the map.

Biggest annoyance besides the obvious bugs would have to be the menu interface. Both after death and between rounds you're unable to access the main menu. Why? Especially after a death. That's your prime chance to change up your classes but no you have to waste time you could be actually playing the game to change your loadouts. Major annoyance.
 

octafish

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Apr 23, 2010
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Awexsome said:
snip
Biggest annoyance besides the obvious bugs would have to be the menu interface. Both after death and between rounds you're unable to access the main menu. Why? Especially after a death. That's your prime chance to change up your classes but no you have to waste time you could be actually playing the game to change your loadouts. Major annoyance.
Well speaking as a medic you do have to wait for the revive for a bit after death so I can get to you, but I would like to access the menu between rounds in particular. I'd also like to be able to quit the game between rounds in game rather than alt-tabbing to battlelog and clicking close game. That works just fine, but not having a quit option between rounds, feels awkward. Not being able to tweak settings/keybindings/graphics settings while you are dead/between rounds is annoying too.
 

Mad World

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Tried the demo. It's actually really good, so I can't imagine the full game.

Also, this was on PlayStation 3, so the PC version... gonna be insane!

This game alone makes me want to upgrade.
 

SpAc3man

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Jul 26, 2009
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Loving it so far. Its buggy as hell to a point where it would not be acceptable less than a month out from release but Dice have already mentioned the Beta build is at least a month old already which makes sense seeing as it was being used to show off the game to the media quite some time ago. I can imagine most of the idea behind this open beta is to find anything they haven't already fixed for the RTM version and to get people excited about the game. The menu system, for example, will most likely have been fixed already as it is an obvious fix. Why bother fixing the obvious faults in a beta for public release when you could be working on the final build?
 

Fangv2

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Jan 20, 2011
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Battlefield 3? ... Eh... not my tea-cup. Tried the demo, and liked it but not my tea-cup.
 

Saulkar

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Fangv2 said:
Battlefield 3? ... Eh... not my tea-cup. Tried the demo, and liked it but not my tea-cup.
Is it OK if I have that tea cup instead since you are not putting any tea in it?