sales keep stuidios open sure.Baresark said:Wow, invite all the whining about people "ruining" a metascore.
I have news. Sales don't determine how good or bad a game is, but it's an outright lie to try and say sales are not as important as reviews. All game companies are for profit. Meaning that making art falls a distant second to making money. I hate this kind of thing, if for no other reason than we have all been burned by reviews, professional or otherwise. And if a game gets a fantastic review, and it's sales suck, it's because you have made a great game no one want to play, so that is a fail. I seem to recall a company called Team Bondi, who made a game that did pretty darn good in the review area, but sales sucked horribly, and now they are not around anymore.
but with anything, not just games but films alot of the times...the stuff that didnt sell well can be real gems, and turn into cult classics
planescape torment, beyond good and evil (Im guessing) shadow of the colusses/ico