The Multiplayer is worthwhile. Graphic are good, gameplay is solid, some of the things included keep it decently balanced (For now). It's clear that this was a multiplayer game first and foremost. It's just sad that a multiplayer game was weakened to add on a completely generic single player campaign, since without a doubt, you know that the dev team had to take time from polish and such to work on the single player.
I enjoyed Battlefield Bad Company 1&2's campaign's immensely. Sure, the characters were cliched, but they were the right kind of cliched. They had character, you could identify them and pick them out of a crowd, you knew how they'd react and you could even anticipate what they were going to do.
Rainbow Sprinkles gag trailer exemplified this. Bad Company was about making fun of 'Realistic Military' FPS games. It took shots at Call of Duty, and Rainbow Six, and other major games that were out and popular and you could laugh at all of it even as it laughed at itself. You could laugh at the ultra cheezy jokes and outrageous one liners because hey, it was Bad Company.
Battlefield 3's campaign lacks character. There's no heart to it, nothing is unique. It's set in the middle east dealing with terrorism, US soldiers invading a hostile state, America and Russia are the main players and you're trying to stop terrorist attacks and kill insurgents. That has been done to death so much you can't even enjoy it anymore because EVERYONE know's how it's going to go, everyone knows the drum beat, everyone knows what the story says. BF3 didn't do anything that hasn't already been done.
Bad Company gave you a single player that was fun to play and you could enjoy it.
It's like the 'procedural Cop show' that's in vogue on TV. They're a dime a dozen, and you have a wide selection, from Law and Order, to NCIS, to Castle, to four different CSI's to whatever the latest ones are now. What makes people watch them? What makes them popular? Is it what's going on? No, Dragnet did the procedural cop show over thirty years ago and frankly you begin to see the pattern. Crime-investigation-showdown-badguy gets caught. How do all these shows get viewers? They all do it differently, they all make it interesting and enjoyable to watch. You can watch Castle or NCIS and enjoy both for different reasons, yet they're still the same kind of show at their core.
Battlefield 3 and Bad Company's single player games are both the same type of game at their core. Military FPS games. Sadly, BF3 decided to play that to the hilt for it's single player, and that style has been sorely played out in recent years.
I'm enjoying BF3's multiplayer so far, but I won't be finishing the single player campaign, I simply can't enjoy it.
I enjoyed Battlefield Bad Company 1&2's campaign's immensely. Sure, the characters were cliched, but they were the right kind of cliched. They had character, you could identify them and pick them out of a crowd, you knew how they'd react and you could even anticipate what they were going to do.
Rainbow Sprinkles gag trailer exemplified this. Bad Company was about making fun of 'Realistic Military' FPS games. It took shots at Call of Duty, and Rainbow Six, and other major games that were out and popular and you could laugh at all of it even as it laughed at itself. You could laugh at the ultra cheezy jokes and outrageous one liners because hey, it was Bad Company.
Battlefield 3's campaign lacks character. There's no heart to it, nothing is unique. It's set in the middle east dealing with terrorism, US soldiers invading a hostile state, America and Russia are the main players and you're trying to stop terrorist attacks and kill insurgents. That has been done to death so much you can't even enjoy it anymore because EVERYONE know's how it's going to go, everyone knows the drum beat, everyone knows what the story says. BF3 didn't do anything that hasn't already been done.
Bad Company gave you a single player that was fun to play and you could enjoy it.
It's like the 'procedural Cop show' that's in vogue on TV. They're a dime a dozen, and you have a wide selection, from Law and Order, to NCIS, to Castle, to four different CSI's to whatever the latest ones are now. What makes people watch them? What makes them popular? Is it what's going on? No, Dragnet did the procedural cop show over thirty years ago and frankly you begin to see the pattern. Crime-investigation-showdown-badguy gets caught. How do all these shows get viewers? They all do it differently, they all make it interesting and enjoyable to watch. You can watch Castle or NCIS and enjoy both for different reasons, yet they're still the same kind of show at their core.
Battlefield 3 and Bad Company's single player games are both the same type of game at their core. Military FPS games. Sadly, BF3 decided to play that to the hilt for it's single player, and that style has been sorely played out in recent years.
I'm enjoying BF3's multiplayer so far, but I won't be finishing the single player campaign, I simply can't enjoy it.