Now, first and foremost, I love the Battlefield series. Battlefield 2 is one of my favorite multiplayer shooters of all time, and I had really high hopes for BF3. Unfortunately, the beta is so buggy that I don't know why they ever moved past the pre-alpha phase. There's a laundry list of bugs, which anyone can find on the bug report forum, but the absolute worst one has to be the invisible player model bug. It makes all of the player models go invisible -- you (including your gun and iron sights) your allies, and your enemies. For obvious reasons, this makes the game literally unplayable. And I get it every time I log into the game. From what I can tell, this is an AMD specific bug; Nvidia users aren't reporting it.
Now, what little I can see of the gameplay is promising. I don't like some of the design choices (no commander, medic and assault merged, engineer and anti-tank merged, spec ops removed entirely, four person squads...) but the graphics are some of the best I've ever seen, even on the lowest settings and at a resolution that hasn't been impressive since about 1994, and the actual gameplay seems to be at least decent. Too bad I can't properly test it; I'm seriously concerned that it's this buggy this close to release. They aren't going to have time to fix a lot of this stuff before it goes gold.
Edit: Oh, by the way, the engine scales quite nicely. My graphics card is way under spec, and I can still just barely get a playable framerate. I would think that was what was causing my bugs, if it weren't for the fact that people with cards well over the recommended specs weren't reporting the same bug.
Now, what little I can see of the gameplay is promising. I don't like some of the design choices (no commander, medic and assault merged, engineer and anti-tank merged, spec ops removed entirely, four person squads...) but the graphics are some of the best I've ever seen, even on the lowest settings and at a resolution that hasn't been impressive since about 1994, and the actual gameplay seems to be at least decent. Too bad I can't properly test it; I'm seriously concerned that it's this buggy this close to release. They aren't going to have time to fix a lot of this stuff before it goes gold.
Edit: Oh, by the way, the engine scales quite nicely. My graphics card is way under spec, and I can still just barely get a playable framerate. I would think that was what was causing my bugs, if it weren't for the fact that people with cards well over the recommended specs weren't reporting the same bug.