Battlefield 3 Update Includes Paid "Shortcuts"

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Alcamonic

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Jan 6, 2010
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Matters little, you still need to learn how to ride a bike regardless of how many bikes you buy.

Besides, who would want to actually buy that? For me it would ruin the reward of becoming stronger and achieve a sort of personal improvement in-game and ego-wise.
 

Warforger

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Apr 24, 2010
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Dexter111 said:
Tough shit, everybody else had to do it the same way and they should too... fair play and all, I couldn't care less about how much they "value their time", maybe they shouldn't be playing then?
How about making them pay 10.000$ for quadruple HP and 100.000$ for official invulnerability hacks so they can show their monetary superiority to everyone?
Um this is a game, not real life. But to be honest having these weapons doesn't do you any good because it's how you play that makes them effective, and if you're like me and you're not very good most guns will feel the same since you suck. If you're good you can probably unlock these weapons rather quickly whereas if you're not so good paying for the weapons won't do you much good. When you play the game you understand that pretty much.
 

Dryk

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Dec 4, 2011
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DayDark said:
This is hardly a problem, you can only buy as much as you can unlock just by playing, and you will still be missing the experience the veteran got through rigorous training.

It's a ***** only having heavy machine guns for the airplanes, and takes forever even scrapping in those few hundred points for the fucking flair so you can defend yourself.

This is not really a way to get ahead, it's a way to not hold your team back.
Exactly, reading about the game my greatest concern was always that lower level players can't unlock decent kit for the vehicles without using them, but when they do they're holding the team back even more than they would be in any other game.
 

F4LL3N

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May 2, 2011
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Just played Battlefield 3 (Xbox360) for the first time in months and discovered this.

I'm not worried. Half the fun is unlocking this stuff. You're ruining your own experience by paying to finish content.