If your going to play a game these days, its expected that it has a tutorial, but in older games, they never had tutorials to teach you what was what and how to do things, it just thrust you into the game and said "Hope you dont die or anything", and we're not talking about instruction manuals, cause those dont count. Tell us about your experiences with games that had no tutorials, and how the heck you managed to play the games at all.
My experience: When i played the first Crash Bandicoot game. No cutscene to explain what I was doing, who I was fighting, or how to do it. I just started running and jumping thinking it was like mario, and after 4 gameovers, i found out that there was a spin attack. I felt better discovering how to do something after failing, instead of failing while knowing what to do.
My experience: When i played the first Crash Bandicoot game. No cutscene to explain what I was doing, who I was fighting, or how to do it. I just started running and jumping thinking it was like mario, and after 4 gameovers, i found out that there was a spin attack. I felt better discovering how to do something after failing, instead of failing while knowing what to do.