I honestly don't know why some people didn't liked CotM, the DSS system added an incredible amount of depth, the music was great (though I did disliked the fact that there was only 1 song for like 3 areas) and the gameplay was challenging without being impossible.Signa said:I only enjoyed the Metriodvania style games, and you named my best and worst in order.Aiddon said:If we're going by the different styles, this is how it is:
Classic: Best: Super Castlevania IV, Rondo of Blood
Worst: Legends
Metroidvania: Best: Symphony, Ecclessia, Sorrow
Worst: Circle, Harmony (though they are still very good)
3D: Best: Lament of Innocence
Worst: Castlevania 64, Lords of Shadow 2.
I actually just replayed Circle and Harmony, and they are really good games still, especially for being portable. Harmony is easily the worst MV style game though. I think they took the criticism from Circle (that it wasn't enough like Symphony) and did their best to make it look like Symphony, while failing on every other level. I still had fun beating it last week, but of the 7 games I've played, still the weakest.
HoD on the other side...man, seriously, the game is just terrible.
I think my biggest issue with it would be the bosses, how none of them feels rewarding at all, they just thought that adding like 100 bosses would make things great.
I mean, there are only like 3 bosses who give you a progression item/skill in the entire game, and there are 3 skills.
The fights themselves were also horrible, the bosses had an incredibly high amount of HP so the only way you could beat them in a reasonable amount of time was using the spellbooks, which were completely unbalanced and took a lot of the fun away.
Also, since drops were so freaking high (I had like 25 potions from drops alone, and even at level 50 with 500 health you could heal yourself completely with 4, and they were super cheap at the merchant, plus the fact that there were no limit for them, you could literally have 100 potions at a time.
So bossfights were simply "use the spells, hit when you have no mana, use as many potions as you want if you get hit and wait for the monster to die".
Did I mentioned that there were bosses who didn't even do anything? The legion corpse boss simply STANDS in the middle of the room while you whip it, the only attack it has is to drop some blops that crawl at you at a ridiculously slow speed and who died in 1 hit.
The game was just so terribly done, I'm amazed to see it got so many positive reviews.