Playing as a Malkavians in Vampire the Masquerade Bloodlines. The player is partially insane, and the dialogue options reflect that. Some of them are hilarious.
I'm saying no such thing, I think the romances in all Bioware games are nothing more than shallow busy work that leads to some vanilla pay-off. What I meant was I'd rather have a well written game with no romance options than one with tons yet they're all a bit stupid. I can understand the appeal, because it's fun to be the hero with the love interest, I do it myself whenever I play a Bioware game, but in the end it's just a silly love side quest.ecoho said:if you think the romances in DA:O were in any way better then the ones in the ME games then I juat have to ask you what are you drinking and were can I get some?
DA:O had basically morigan and Alister who were well written, zev was kinda middle of the road, and the rest were just forgettable or better as friends.
Now you look at ME you've got garrus, liara, tali, Ashley, kaidin and jack who all have great writing if you care to pursue it (personally I thought jacks romance was one of the best done ever) with only mirandas and cortez seeming tacked on.
Good! I'm not the only one who was going to say it! XDThreeName said:image snip
so what would be your definition of a well written game?Casual Shinji said:I'm saying no such thing, I think the romances in all Bioware games are nothing more than shallow busy work that leads to some vanilla pay-off. What I meant was I'd rather have a well written game with no romance options than one with tons yet they're all a bit stupid. I can understand the appeal, because it's fun to be the hero with the love interest, I do it myself whenever I play a Bioware game, but in the end it's just a silly love side quest.ecoho said:if you think the romances in DA:O were in any way better then the ones in the ME games then I juat have to ask you what are you drinking and were can I get some?
DA:O had basically morigan and Alister who were well written, zev was kinda middle of the road, and the rest were just forgettable or better as friends.
Now you look at ME you've got garrus, liara, tali, Ashley, kaidin and jack who all have great writing if you care to pursue it (personally I thought jacks romance was one of the best done ever) with only mirandas and cortez seeming tacked on.
And Tali, eh... That would've been an interesting romance had Bioware not given you the ability to bone her, because for her character that's just stupid.
Answering that would just result in us arguing personal preferences.ecoho said:so what would be your definition of a well written game?
Yeah, that bothers me a lot. Replaying The Witcher 2 atm in preparation for The Wild Hunt and in the very first option, when you got your hands cuffed behind your back, Roche greets you by wanting to shake your hand. The options were "I'd shake your hand if I could" and "Very funny". I went with the latter because I figured that would be more entertaining and Geralt proceeds to splurt out an awkward "Fuck you". Had another option later on where none felt right, so I just went with one and he said exactly what I wanted...DrownedAmmet said:I'd say Deus Ex: HR. Not really because of the specific options, but because the text you choose is the actual lines that Jensen says
Never understood why other games didn't do that
An excellent point, and something that really should be a feature in more RPGs. Weirdly, I was just thinking about this on a train ride the other day, trying to come up with another game that did it. Maybe some do, but I couldn't recall any with certainty.Knight Captain Kerr said:In Torment you can decide that's a lie or you telling the truth, so I might say "Give me what I want or I'll kill you." but I wouldn't actually do it. You can also use it for more evil purposes, like you can lie to someone and say you love them to get them to do what you want, in most games you could only say "I love you" if your character actually means it. It's a role playing thing and I really like it.
In Fallout 1 and 2 you could go all hog and play a barely understandable low intelligence character, which would make some characters attack you on sight for being so stupid and block off so many quests as people couldn't understand you. ALL dialogue was changed to reflect this, not just a few choice encounters like Vegas. There is one person who understands you perfectly though, in a rather hilarious exchange with translation:DanielBrown said:OT: Fallout New Vegas has altered dialogue choices when you play with low intelligence. Haven't tried it myself, but after seeing some pictures I really feel like trying it.
usually yes but I actually want to know, and not just to argue. feel free to just personal message me your answer as im actually curious.Casual Shinji said:Answering that would just result in us arguing personal preferences.ecoho said:so what would be your definition of a well written game?
Well, two more recent examples;ecoho said:usually yes but I actually want to know, and not just to argue. feel free to just personal message me your answer as im actually curious.Casual Shinji said:Answering that would just result in us arguing personal preferences.ecoho said:so what would be your definition of a well written game?