The enemies in Searchbar are really good. They just get right past him everytime and kick him in the ass.
I agree about Rage, I was actually impressed more by the rolling and evasion the mutants had in that game.Smeggs said:Yeah, the AI in Rage actually caught me off guard a few times, but half the time they still make the same idiotic mistakes as any other AI-Move out of solid cover I couldn't hit them behind to a less defended location, move from cover into a WIDE OPEN SPACE where they present their nice blood-filled skulls to me, or my favorite; move from cover to hide behind something with explosive canisters/barrels next to it.Marcus Kehoe said:Rage has really good AI. They regroup, change positions in cover and are very dangerous.
Some of the dumbest AI I remember, and this does not lessen my opinion of an otherwise great game, are the combine soldiers in the first HL2 game, they would basically just charge toward me into their deaths, never using cover or any method of attack other than "Fire gun, occasionally throw grenade." The AI was a bit smarter in E1 and E2.
Well..urilukin said:You mean the Nintendo port the AI was thick as shit in that one. Enemies fall asleep all the time, like the corporation only hires people with a sleeping disorder.albinoterrorist said:Metal Gear Solid.
Face it - if that box down the corridor kept moving out of sight, you'd be too creeped out to check it out.
Actually first FEAR really have adaptive AI system, they even wrote development docs somewhere. Dont know about 2 and 3 though, they seem to me completely different in every detail, AI included.SirBryghtside said:Yeah, it's a really good illusion, but an illusion nonetheless. I guess that's the point where it stops mattering...Dawns Gate said:In the first game ( I disowned the other two as 'sequels') whenever I would rush, they would hold back and sometimes actually catch me in a crossfire. When I would hold back and try to "cut 'em down" they would rush around and flank. Seemed pretty legit to me, but I haven't played it in a while. Perhaps I just didn't notice it...SirBryghtside said:I heard that AI was faked somehow, that it was mostly scripted events which give the illusion of 'intelligence'.Onyx Oblivion said:Still gotta give it to F.E.A.R., even all these years later.
All of them have great A.I., even 3.
What was that noise?albinoterrorist said:Metal Gear Solid.
Face it - if that box down the corridor kept moving out of sight, you'd be too creeped out to check it out.
Veteran bots use hacks... seriously, look at one of your killcams, you'll see the bot aiming at you through whatever wall or such is between you and the bot and open fire a millisecond after it's seen you. It isn't fairbrainslurper said:Just try to win combat training in black ops on veteran. Just try. They play with the same tools you do, and they are insanely good.
Hey, at least they didn't unquestioningly keep waking up their unconscious comrades as they were being repeatedly tranquilised.GiantRaven said:What was that noise?albinoterrorist said:Metal Gear Solid.
Face it - if that box down the corridor kept moving out of sight, you'd be too creeped out to check it out.
Whose footprints are these?
What was that noise?
Whose footprints are these?
What was that noise?
Whose footprints are these?
What was that noise?
Whose footprints are these?
What was that noise?
Whose footprints are these?
...and so on