Yes I also loved Tales of Symphonia. It had a long, entertainig, funny, decietful,ironic, and all around awsome story line.Gaz-L said:Fairly simple title I know, but it seems fitting to discuss this given the theme of the issue this week plus the recent trend towards talking about it anyway.
OK, in no particular order, I'll give a few of my faves and a brief explanation of why, but this isn't a full list. I may add more as they come up.
Sam & Max S1 Ep4: Oh come on, Max as president? [http://maxforpresident.org/] What's not to love?
KotOR: Slightly different as it's licensed, but that's kinda why. It feels like Star Wars, but with all the stuff you knew was in the background made clear. Plus a very in-universe late twist.
Tales Of Symphonia: Gonna get some flack for this, but it's not that it's original. It's that it's about 4 RPG plots smushed together and well executed. Good voice work helped, as it made the character's come to life even when they weren't speaking aloud.
Perfect Dark: Yes, cheesy, but it's basically a Bond story.
The Longest Journey/Dreamfall: Beautiful, lyrical, deep and touching stories with excellent characters, great dialogue and makes you genuinely mad at the ending of the 2nd, because there's no more for now.
FFX/X-2: i'm a sucker for sap and kistch.
Psychonauts: Haven't finished it, but it's so good and quirky and fun, and just perfectly integrated with the level design that I have to.
agree. to be fair, half life 2 started off promising, i like the bit when you're in the city and getting chased by the soldiers. but then it's just like "err, yeah... just drive half way accross the country to meet some scientist. he might have something for you to do when you get there" like you say, there's hasrldy any story at all.maxjae said:I'm not generalizing. The story in the Half-Life series really is cliched. It's about aliens invading earth. That's it. There's no character development. There's no twists. There's very little story at all, actually.
the way cod4 tells it's story is a shining example that all story-based games should follow in the future. it's seamlessly integrated into the gameplay, but it never get's in the way of it. it feels like your playing a film more than a game. and the story itself is just brutal. *SPOILERS!!!* watching the medics trying to revive captain price at the end as you're being lifted into the helcopter on a stretcher and wishing you could do sometihng to help him is one of the most powerful moments of any game/film/book/tv show/bedtime story ever imo. and it's full of bits like that.Gr360ry07 said:Call Of Duty 4. I loved the ending. The way it shows that war isn't clean. People do die. When your team mate is shot in the "flucking" face he "flucking" doesnt come back to life because someone stabed him with a "flucking" syringe.