After having an arguement about this ver Xbox Live with a friend of mine (while playing SFIV), I was thinking - is there a general consenus on what is the best fighting series? Top 3? Top 5 even? What kind of judgement system do they use?
So I've decided to ask you - what do you think the best fighting series is? Why?
Obviously, I should go first. I would have to say the Dead or Alive series. Why?
-Good Story. For a fighting game, DOA has a pretty good, understandable story, that isn't contradicted by itself, and one that can be followed pretty easily.
-Excellent Balance. All of the characters are balanced and fun, and fit several playstyles. There are no true "god" characters in DOA - not playable ones at least. You never get beat simply because you picked a character.
-Good character design. Many of the characters, if idealistically proportioned, are far more fun and believable then other series, and cover the spectrum from "HOLY **** THATS AWESOME!" (Ryu) to "BAAWWW! Thats cuute....." (Hitomi, Lei Fang). Also their stories make a bit more sense, and sorta relatable (if we were all super-powered)....definitely more interesting then much of what comes out some games. Of course, several of them have boobies. Nice boobies. Always a nice bonus.
-Excellent Controls and Fighting System. The controls for the DOA series have always been precise, yet forgiving. Each character has a firm, varied move list, each with its own use. Further, DOA is perhaps the only fighting game with a viable, in-depth defensive game that involves actual moves and combos, and that doesn't rely on "armor" or frame-counting.
-Good Visuals.DOA has never been truly faulted for its visuals - after, they've never been bad for their times.
If I had to have an honorable mention, I said say Soul Calibur, because it has a decent, though simplistic defense game, and fairly good character balance.
So I've decided to ask you - what do you think the best fighting series is? Why?
Obviously, I should go first. I would have to say the Dead or Alive series. Why?
-Good Story. For a fighting game, DOA has a pretty good, understandable story, that isn't contradicted by itself, and one that can be followed pretty easily.
-Excellent Balance. All of the characters are balanced and fun, and fit several playstyles. There are no true "god" characters in DOA - not playable ones at least. You never get beat simply because you picked a character.
-Good character design. Many of the characters, if idealistically proportioned, are far more fun and believable then other series, and cover the spectrum from "HOLY **** THATS AWESOME!" (Ryu) to "BAAWWW! Thats cuute....." (Hitomi, Lei Fang). Also their stories make a bit more sense, and sorta relatable (if we were all super-powered)....definitely more interesting then much of what comes out some games. Of course, several of them have boobies. Nice boobies. Always a nice bonus.
-Excellent Controls and Fighting System. The controls for the DOA series have always been precise, yet forgiving. Each character has a firm, varied move list, each with its own use. Further, DOA is perhaps the only fighting game with a viable, in-depth defensive game that involves actual moves and combos, and that doesn't rely on "armor" or frame-counting.
-Good Visuals.DOA has never been truly faulted for its visuals - after, they've never been bad for their times.
If I had to have an honorable mention, I said say Soul Calibur, because it has a decent, though simplistic defense game, and fairly good character balance.