Best Glitch Ever

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RemoteControlRox

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Aug 24, 2009
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Darrkon Fearlock said:
Definitely the "glitch" in Arkham Asylum, for those of you who played this game, you know what I'm talkin' aboot.
Glitch? The only glitch I...

Oh, wait. Ha, just remembered. "Did anyone catch the game last night?"
That is the one you're talking about, right? Or is there another? I haven't quite finished the game yet.
 

AvsJoe

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May 28, 2009
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There was a spot in San Andreas in front of a Pay 'n Spray in Las Venturas where if you stepped in the right spot you fell through a crack. I always led cops into that spot and watched them disappear.
MetaKnight19 said:
The Missingno glitch
Tough to disagree with that one.
 

Crowser

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Feb 13, 2009
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MetaKnight19 said:
The Missingno glitch
Damn beat me to it. I've never seen a glitch that could be exploited so well but fuck up your game so much if you were careless
 

userwhoquitthesite

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Jul 23, 2009
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I was playing Halo:CE and reached a snowbound area. This was at 3 in the morning. THis was when I discovered Hunters can pilot ghosts. This is also my pants-shittingest gameplay moment ever. Well, after dying three times, the fourth load of this scenario had an amusing glitch where the ghosts failed to be dropped properly from the Phantom. this resulted in a geometry stick clipping affair that launched all the vheciles far away where i can only assume they exploded. I then beat the hunters to death as per SOP
 

MortisLegio

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Nov 5, 2008
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I forgot the game but I glitched off map somehow (Solo campaign) and comleted the whole level from outside the map.
 

Triviumaddicted

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Aug 23, 2009
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Oblivion: a barrel of monkeys...I mean guards try to kill me so i paralyze them with a personal spell of my own creation. As soon as they hit the floor all there body parts fall to pieces and begin to stretch to unthinkable lengths. Meanwhile the guards are still trying to convince me that they'll make me "pay the fine, YARRRRR"!!!! Also one of them fell into a bridge and decided that he was far enough away to use his bow so while I was laughing my ass off a bridge was trying to murder me.
 

Ri

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Sep 2, 2009
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I'm a huge fan of the Mew and lvl 100 glitches from the original pokemon games, mainly because it has been fully explained how they work. I love glitches but more often than not I love learning about what caused them rather than just watching something funny.

Here's the whole vid explaining how it's done and what causes it. =)

http://www.youtube.com/watch?v=7xaTLKP0NQo&feature=channel_page

(Meh, embedding failed lol, just use the link. ^_^)
 

life is peachy

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Sep 6, 2009
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In Gears of War 2 on insane. I was in the middle of fighting skorge, when he shot one of those
flamming pilars at me and then the game fucked up and it shot me all the way to the back. I had somehow ended up at that place where skorge runs back and forth and shoots at you. All he did was shoot at nothing for a while before finaly coming up and trying to chainsaw me. But since I was above him,and he was on the floor, he just ended up flailing his chainsaws infront of the wall before I did that little quick time event. It just looked like I was chainsawing the air before I finally one.
 
Sep 4, 2009
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Elder Scrolls IV: Oblivion had a handy - drop an item, hit it with an arrow, multiply the dropped item, grab them all and profit glitch.

MetaKnight19 said:
The Missingno glitch
Aaargh. Yeah, that's a better one though. Did fudge up some league table data though, which was a little annoying.
 
Sep 4, 2009
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OH! Or the Space Invaders glitch. As you shoot them they move faster. Originally it was a consequence of more "RAM resources" or whatever they had back then, instead of intention of the game designers.

Still, that glitch made that game.
 

Flour

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Mar 20, 2008
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Some people here have glitches and bugs mixed.

A glitch is random.
A bug is a glitch you can replicate.

On-topic: The best glitch I have ever experienced was in Dungeon Siege: Throne of Agony. I somehow gained experience for 32 levels for me(68 to 100) and enough to get all followers to 100.(lowest followers were in the early 40s) It's not that leveling is difficult in ToA but it made me want to fully understand the game, and for some time I might have been the only person that fully understood the game mechanics.

The best bug in any game is health drain stacking. Yes, it's nice you can poison a target with 4 damage per second but at least put a limit on how many of the damage effects can stack. If you don't, well, Throne of Agony has a great example of what happens. A level 40(10 levels under the average, still too high) wizard with no stats or skills distributed can kill the final boss in a few seconds(depends on bow used and criticals) by using a bow and the fire enchant which does 1% health damage every second for 4 seconds and every hit would add another 1% damage per second.
You could call this a game mechanic but it's just lazy programming. It's not difficult to have a script checking if the health drain is higher than X per second for anything not related to a poison(spell) and have the new health drain remove the old one.
 

GonzoGamer

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Apr 9, 2008
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apsham said:
I still really love the time that I was hunting the Behemoths in Fallout 3. The one kept in the cage by the Raiders caused all the fun, as I spent all my time on the rooftops.. letting him go and watching him call all the attackers below him while I fired and started out of his reach. I used up all my viable ammo and still hadn't killed him so I out of desperate need fired the Mesmetron at him...

The son of a ***** shot up hundred of meters into the air and then came down, boom.. died.
That usually just happens to Deathclaws.
Bethesda has some cool glitches in their games like the duplicating glitch in Oblivion or the Gary glitch in F3-OA.

Unfortunately when they patched F3 they took out a lot of the good ones and left in the really annoying ones: like how NPCs at times go mute but we no longer get floor falling or limb stretching/body flinging; although I still see the latter occasionally.
 

Vauban

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Sep 14, 2008
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In the original Dark Cloud game I used the dagger until it broke, it didn't however count as a broken weapon and get removed from the inventory. It became an attachment which maxed out every stat and could be attached to any weapon.