Best Load Screen?

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Hazy

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Ashbax said:
flip7406 said:

Definitely
That isnt a load screen, thats a wait on an elevator in Mass effect ^^
No actually, it is a load screen. It's a way that developers can disguise load screens without stopping the game completely or using an abstract bar of completion. Dead Space did the same thing.
 

Ashbax

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xxhazyshadowsxx said:
Ashbax said:
flip7406 said:

Definitely
That isnt a load screen, thats a wait on an elevator in Mass effect ^^
No actually, it is a load screen. It's a way that developers can disguise load screens without stopping the game completely or using an abstract bar of completion. Dead Space did the same thing.
Ah, Immersion and all that... Sorry :p
 

Flukey

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Feb 17, 2009
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Davey Woo said:
There was a really old game, where the loading bar was a fuse on a bomb, and there was a parrot sitting on the bomb, obvious things happened when the game finished loading.
Overboard for the Playstation? Or did i just mentally insert that loading screen for that game? I haven't played for so, so long...

On topic, I like any loading screen with a mini game that I can fiddle about with, or just something to do. I'm not sure about this, but I think one of the Baldur's Gate games had loading written on fire and you could change the direction the fire was going. It wasn't a mini game as such, but it kept me hypnotized until it was finished
 

About To Crash

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I do have a fondness for the load screens in Dragonball Z: Budokai. You can rotate the control sticks as fast as possible and have those creepy green creature rise out of the ground. Apparently, if you get enough of them a gold one comes out, but I've never seen it.
 

Actual Charlie Nash

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Jumping_Over_Fences said:
Ratchet and Clank's loading screens always worked for me. They just showed you ship flying to your next destination, so instead of feeling like you were waiting for the game to load, it just felt as if you were traveling better planets. This eliminated the frustration of the load screen.
2nd that
 

WittyName

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Jumping_Over_Fences said:
Ratchet and Clank's loading screens always worked for me. They just showed you ship flying to your next destination, so instead of feeling like you were waiting for the game to load, it just felt as if you were traveling better planets. This eliminated the frustration of the load screen.
I thought they were cool, but it seemed to me that most of the planets seemed to be the exact same distance apart...
 

Arcyde

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Nov 16, 2008
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Metal Gear Solid 4's loading screen



Halo 3's loading screen

(can't find a pic of it)
 

Dr. James

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I liked the Budokai one where you rotate the analog sticks to make Master Roshi bounce around the screen, the others are good too, DBZ games usually do have fun load screens.
 
Aug 13, 2008
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Isalan said:
I always liked the installer from the original Command and Conquer. It pretended it was hooking your computer up to the pentagon or something :)

Incidentally, I see someone above mentioned that they liked little mini-games on loading screens/installers. I swear I read somewhere that BANDAI own the patent to this idea. Which, frankly, sucks ass.
they cant do since no more heroes has a similar one to there old dragonball games where you could bounce the dragonballs
(speaking of which, i love no more heroes' loading screens from the arty stylised version of that screenshot to trying to make the star bounce high enough to bounce off the screen in the time given - harder than it sounds)
 

Hazy

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Ashbax said:
xxhazyshadowsxx said:
Ashbax said:
flip7406 said:

Definitely
That isnt a load screen, thats a wait on an elevator in Mass effect ^^
No actually, it is a load screen. It's a way that developers can disguise load screens without stopping the game completely or using an abstract bar of completion. Dead Space did the same thing.
Ah, Immersion and all that... Sorry :p
No, no, no, don't be. You did absolutely nothing wrong :D
 

boyitsme95

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Feb 26, 2008
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Assassin's Creed was cool. One of my favorites was the MGS4 install screen mentioned in the OP. Snake smoking is just really cool for some reason, mostly because of their graphics. The visuals themselves were really realistic with this wierd style to it. Resident Evil 5 has a timeline that shows key events in the RE plot, which I loved as a reading nerd, but it never gave you enough time to read the line. Like saying your car was snowed in on the hottest day of the year.
 

Shycte

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Mar 10, 2009
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The Total War series have great ones.

Fidarse e bene, non fidarse e something something.
 

IntoxicatedKnight

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Jan 8, 2009
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Burnout 3: Takedown's loading screens were rather amusing. Instead of a conventional loading bar, a couple of 2D cars zoom into each other at the bottom of the screen, colliding eventually over and over! :D

It's been said loads, but Ratchet's really are great.
 

NeoDeath90

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Feb 11, 2009
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chromewarriorXIII said:
Devil May Cry 3

You gut to slice and shoot the Now Loading part. It's pretty cool.
Agreed. And if you kicked its ass hard enough, it shattered.
 

Jumping_Over_Fences

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WittyName said:
Jumping_Over_Fences said:
Ratchet and Clank's loading screens always worked for me. They just showed you ship flying to your next destination, so instead of feeling like you were waiting for the game to load, it just felt as if you were traveling better planets. This eliminated the frustration of the load screen.
I thought they were cool, but it seemed to me that most of the planets seemed to be the exact same distance apart...
Touche
 

Shapsters

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Jovlo said:
I always liked the loadscreens in The Sims.
They have random lines of text passing at the bottom of the screen saying things like:
Calibrating snowflakes, Generating angry boss, Fine-tuning bladder, Generating random lines of text passing by...
They keep you entertained for a while.
I loved reading those, they were quite funny.