Note the word order in the thread title.
The above quote I agree with 100%. There is no "best x ever made". However, with gaming relying so much on technical work (building a game engine, coding, rendering, playtesting, optimization, balancing, patching, sound mixing etc.) I thought it'd be a nice change to think about this from a purely technical perspective and think what could be the best made, as in technically most excellent, game ever.
Here's a list of things to consider:
Are there bugs or glitches with graphics, sound or the like? Were there those at launch and how well have they have been patched out? Is the game balanced well enough for all available playstyles? How well does the game meet or exceed the graphics standards of its time? How smoothly does the game run? Does the game introduce its mechanics properly? Is there variety to the locations in the game? Is the voice acting convincing? Does the game make you want to keep playing? How good is the AI (ie. can you exploit it in some way the game clearly didn't intend)?
There's a few. I could perhaps come up with more over time, but I think those are a good start. Some of those criteria are more subjective than others (like does the game keep you playing), and some can be confused a bit by game design (the Souls games for example), but IMO they're generally good for any game. Notice that we're leaving things like story, art direction, the music itself, atmosphere and other subjective things out of the equation. This time we're thinking like robots.
I guess Valve has a pretty stellar track record in terms of delivering these kinds of games. I was thinking of putting up Half-Life 2, but myself not having been there at launch kind of removes my argument. I can't also help but think that God of War III is one of the most technically excellent games ever made.
Your picks?
Thank you, erttheking, for this quote that inspired this thread.erttheking said:No. There is no such thing as a "best game ever made" because it's completely subjective.
The above quote I agree with 100%. There is no "best x ever made". However, with gaming relying so much on technical work (building a game engine, coding, rendering, playtesting, optimization, balancing, patching, sound mixing etc.) I thought it'd be a nice change to think about this from a purely technical perspective and think what could be the best made, as in technically most excellent, game ever.
Here's a list of things to consider:
Are there bugs or glitches with graphics, sound or the like? Were there those at launch and how well have they have been patched out? Is the game balanced well enough for all available playstyles? How well does the game meet or exceed the graphics standards of its time? How smoothly does the game run? Does the game introduce its mechanics properly? Is there variety to the locations in the game? Is the voice acting convincing? Does the game make you want to keep playing? How good is the AI (ie. can you exploit it in some way the game clearly didn't intend)?
There's a few. I could perhaps come up with more over time, but I think those are a good start. Some of those criteria are more subjective than others (like does the game keep you playing), and some can be confused a bit by game design (the Souls games for example), but IMO they're generally good for any game. Notice that we're leaving things like story, art direction, the music itself, atmosphere and other subjective things out of the equation. This time we're thinking like robots.
I guess Valve has a pretty stellar track record in terms of delivering these kinds of games. I was thinking of putting up Half-Life 2, but myself not having been there at launch kind of removes my argument. I can't also help but think that God of War III is one of the most technically excellent games ever made.
Your picks?