I have three contenders for this thread.
First is Dark Souls. The combat is easily the best part of the game. Every swing has a certain wallop behind it. Case in point, the Zweihander is able to crush even the largest of enemies with a single swing, or send them flying. Combined with tight controls, and the requirement of genuine skill to succeed gives one of the best experiences I've had in a long while.
The next is Monster Hunter, as a series. With 11 different weapon types to choose from, each with their strengths and weaknesses, players are encouraged to experiment and diversify their play styles. That is a sign of great combat. Yes, I'm aware that 8 of the weapons are melee, but my point still stands.
Finally, Dragon's Dogma. It was a surprise to see Capcom release a game that, on the surface, looks like Monster Hunter and, while the influence is undeniable, it is its own beast. The melee combat is, unfortunately, not as varied as the previous two, yet what it does is polished to a near-mirror sheen.
These three are in the order of my preference.
That being said, all three could show series like The Elder Scrolls a thing or two.
First is Dark Souls. The combat is easily the best part of the game. Every swing has a certain wallop behind it. Case in point, the Zweihander is able to crush even the largest of enemies with a single swing, or send them flying. Combined with tight controls, and the requirement of genuine skill to succeed gives one of the best experiences I've had in a long while.
The next is Monster Hunter, as a series. With 11 different weapon types to choose from, each with their strengths and weaknesses, players are encouraged to experiment and diversify their play styles. That is a sign of great combat. Yes, I'm aware that 8 of the weapons are melee, but my point still stands.
Finally, Dragon's Dogma. It was a surprise to see Capcom release a game that, on the surface, looks like Monster Hunter and, while the influence is undeniable, it is its own beast. The melee combat is, unfortunately, not as varied as the previous two, yet what it does is polished to a near-mirror sheen.
These three are in the order of my preference.
That being said, all three could show series like The Elder Scrolls a thing or two.