Best Single Player Level

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Theninja'skatana

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Follow Freeman!(not really but there are specific spots all over hl2 that are great)
I didn't like mw2 campaign except for the level Wolverines!
 

K V MAN

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Sep 20, 2010
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legend of Zelda, ocarina of time water temple

dark link best fight ever

and the flying colossi from Shadow Of The Colossus
 

Squilookle

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MrShowerHead said:
I was playing some Cold War Crisis an hour ago when I played this one level called After Montignac.
Now I know how much you like to praise Op Flash on these boards and so may say something about it that may seem biased, but I'm agreeing 100% anyway because it's amazing. I personally hate military sims but that one level elevated that game from a samey military shooter into something I've never seen before or since. It was exhilarating, terrifying, and had me on the edge of my seat. No zombies, aliens or cops necessary.

Apart from that all I can think of is maybe Facility or Bunker 2, maybe Polar Wharf.

EDIT: Oh! and TIE Fighter- Combat Chamber - Tie Fighter Combat #1: Gunnery. That'll never get old. Or completed, most likely...
 

Hijax

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onewheeled999 said:
The final mission of Half-Life 2: Episode Two was all kinds of epic.

Plus, once the battle started to get real crazy, the best song in the entire game started playing.

I second this.
 

ChaoticKraus

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Fort Frolic in Bioshock - Sander Cohen are the eptiome of creepy.

All Ghillied Up in COD 4 - You felt like a true infiltrator crawling in the grass and carefully placing shots.

The First Boat Level in COD 4 - Set the mood of the game perfectly.

The level in MW2 in Washington after the EMP - Was reeeeaaaly tense with the lack of sights, lights, radio communication and the thundering storm.

Hard Rain in L4D2 - Too many witches and a storm that makes you both blind and deaf.

The final level of The Witcher - You're not sure what's going on and one of the discoveries are painful to say the least.

A Symphony of Frost and Flame, Warcraft 3: The Frozen Throne - Epic, tense, hectic and strategically + tactically challenging. The perfect RTS level.
 

Sarah Kerrigan

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The Church in Silent Hill Homecoming.

People should know why that one...especially when you find Alex's Dad.
 

repeating integers

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imnotparanoid said:
MrShowerHead said:
Eldritch Warlord said:
The Ark from Halo 3.
Ugh... for some reason, I don't remember what happened in that level....
You walk through a desert, shoot some grunts, drive through some desert, get a tank, drive through more desert, walk through a wall, drive to a scarab, destroy scarab, walk through another wall, press a button, walk back through the wall, win.
i didnt really like that level...
I like exodusinm Reach.
The reason I, and so many others, loved the Ark was because:

1) It had some spectacular moments (your arrival at the Ark, Forward Unto Dawn landing)
2) It was a VERY open level, even by Halo standards - it was about as close to a sandbox as you could get while still being linear
3) Sentinels without Flood. Sentinels are incredibly cool, Flood aren't, and this was the first time you found the cool without the uncool.
4) It had some of the best songs on the soundtrack.

onewheeled999 said:
The final mission of Half-Life 2: Episode Two was all kinds of epic.

Plus, once the battle started to get real crazy, the best song in the entire game started playing.

Forgive me, but if that's the best song Half Life 2: Episode 2 has, I really don't see what all the fuss is about...
 

imnot

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OhJohnNo said:
imnotparanoid said:
MrShowerHead said:
Eldritch Warlord said:
The Ark from Halo 3.
Ugh... for some reason, I don't remember what happened in that level....
You walk through a desert, shoot some grunts, drive through some desert, get a tank, drive through more desert, walk through a wall, drive to a scarab, destroy scarab, walk through another wall, press a button, walk back through the wall, win.
i didnt really like that level...
I like exodusinm Reach.
The reason I, and so many others, loved the Ark was because:

1) It had some spectacular moments (your arrival at the Ark, Forward Unto Dawn landing)
2) It was a VERY open level, even by Halo standards - it was about as close to a sandbox as you could get while still being linear
3) Sentinels without Flood. Sentinels are incredibly cool, Flood aren't, and this was the first time you found the cool without the uncool.
4) It had some of the best songs on the soundtrack.

onewheeled999 said:
The final mission of Half-Life 2: Episode Two was all kinds of epic.

Plus, once the battle started to get real crazy, the best song in the entire game started playing.

Forgive me, but if that's the best song Half Life 2: Episode 2 has, I really don't see what all the fuss is about...
I agree with all that, I just found it a bit to long and sandy (I hate sand!)
 

mirror's edgy

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A lot of mirror's edge levels are fun for me, but I know the layouts. But any level where you kick a sniper in the nuts and he falls off the roof, then you pick off his buddies earns a few points with me.
And the Deus Ex level, I think it was Vandenburg Air Force Base, where you can clear out the place by hacking some huge bots to do your bidding. Now THAT'S how you complete an objective.
 

repeating integers

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imnotparanoid said:
OhJohnNo said:
imnotparanoid said:
MrShowerHead said:
Eldritch Warlord said:
The Ark from Halo 3.
Ugh... for some reason, I don't remember what happened in that level....
You walk through a desert, shoot some grunts, drive through some desert, get a tank, drive through more desert, walk through a wall, drive to a scarab, destroy scarab, walk through another wall, press a button, walk back through the wall, win.
i didnt really like that level...
I like exodusinm Reach.
The reason I, and so many others, loved the Ark was because:

1) It had some spectacular moments (your arrival at the Ark, Forward Unto Dawn landing)
2) It was a VERY open level, even by Halo standards - it was about as close to a sandbox as you could get while still being linear
3) Sentinels without Flood. Sentinels are incredibly cool, Flood aren't, and this was the first time you found the cool without the uncool.
4) It had some of the best songs on the soundtrack.

onewheeled999 said:
The final mission of Half-Life 2: Episode Two was all kinds of epic.

Plus, once the battle started to get real crazy, the best song in the entire game started playing.

Forgive me, but if that's the best song Half Life 2: Episode 2 has, I really don't see what all the fuss is about...
I agree with all that, I just found it a bit to long and sandy (I hate sand!)
LOL. Well it's not likely to fill up your shoes in a game... :p
 

dangdiggityderek

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Aug 8, 2009
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MrShowerHead said:
dangdiggityderek said:
Arnhem Knights from medal of honor frontline, brings back memories.
... What level was that?
its the one where you have to save all the British soldiers in the bombed out city of Arnhem. its a fun diversion from the usual solo/stealth play from the game.
 

maturin

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Jul 20, 2010
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MrShowerHead said:
I was playing some Cold War Crisis an hour ago when I played this one level called After Montignac.
I wish the missions in Arma 2 were as good as those OFP. A case of trying too hard, I think.

But it doesn't bother me too much, because I get a new favorite SP level every week as I slap them together myself.

Like filling a city block in Fallujah (also user-made, makes Assassin's Creed's cities look like Bowerstone) with insurgents and playing as one or the other as the Americans drop the hammer. A-10s roaring overhead, Stryker-loads of infantry rolling down the street, Bradleys thundering away at sniper nests, Blackhawks swooping inbetween high rises, AAVs lobbing grenades across the river and an Abrams blowing up buildings from a mile away. We get creamed.