Maximum Bert said:
Apparently Rachel is styled after Spartan from DOA4 who is sorta styled after Leon and Bayman so I was expecting a grappler also she has air throws I love doing that oh and she has a Tifa alt costume which is probably the main reason I will use her

.If only I could change her hair colour or they gave Momiji, Kokoro or LeiFang the costume instead it would be even better, or just add Tifa to the game if they did that I would have a new main and would play the hell out of it even more than I intend to do now. Momiji looks awesome I cant wait to try her out I was never a huge Ryu fan in this game but Momijis move set looks cool so I am glad to hear she seems good.
As for Jacky I see from your comment they kept his neutral parry. He has that in Virtua Fighter so I am not surprised they kept it in DOA I never was a fan of Jacky in Virtua Fighter after Lion he was probably my most despised character. Akira, Pai and Vanessa were my favs in Virtua Fighter I mostly played Vanessa but I am a terrible Virtua Fighter player. VF5 FS is great honestly it feels solid but for some reason it just dosent grip me even though I cant find much bad to say about it.
As for SC Spawn was in SC2 for the Xbox maybe you got the number wrong SC3 was only on PS2 (and arcade) and had a character called Nexus he carried a huge scythe like zasalamel and I think he has a fireball type move but I think Spawn did as well in SC2 although I mainly played on PS2 so we had the broken piece of boring crap known as Heihachi instead.
Yeah, I've got that Rachel costume you're talking about and it really does look pretty much exactly like Tifa's outfit in FF7 (none of this black leather half-trenchcoat nonsense) with the exception being the fact that she doesn't where a miniskirt but instead a pair of REALLY short short-shorts. I haven't messed around with her too much but now that you mention it I do vaguely remember the SPARTAN character in 4 and I think there are some similarities between them. As I said, Momiji is tricky to get the hang of but she's still pretty good with a lot of aerial combos and attacks (she can even execute her Power Blow as part of an aerial combo).
As for the Virtua Fighter characters, I'm decent with Pai, manageable with Sarah, but for the life of me I just can't get the hang of Akira. He's too choppy to me, that is most of his basic combos end after just two or three hits and leave you open afterwards. I'm sure I'm not using him correctly but apparently I just can't get the hang of how you're supposed to use him. I've already mentioned my gripe about Jacky's free counter. I did his Command Practice and it seems like he could be good but requires a bit more advanced controlling than most of the other characters so chances are I'll be steering clear of him.
As for Ayane's drill-kick, it's still useful in finishing off combos, but you definitely can't rely on it like you could in previous games. I don't know if they updated it's priority or not for Ultimate, as I said I just got the game yesterday and haven't had too much time to mess around with it yet. Really the only characters I've played with were Rachel, Momiji, Kasumi, and Helena (because she has a really lovely white dress for a costume that I wanted to unlock...hey, if you get to look forward to Rachel just because of her Tifa-like costume, you can afford me this one indulgence

). I've played a few Tag matches, both Rachel and Momiji have Ryu as an official teammate (that is they have a unique opening/closing pose and unique tag-throws) but that makes sense since both of them are from Ninja Gaiden. The tag-throws with Momiji and Ryu look really great.
Some good news in case you were wondering: all your saved data from DoA5 carries over into Ultimate. So you keep all your titles/unlocked characters/DLC costumes (if you got any) so I was REALLY thankful for that. I swear if I had to go through all the trouble of unlocking another 300 titles to get Alpha 152 again I was gonna be PISSED! As it was I had her available from the git-go. I've been practicing with her a lot as well, I wanna become good with her because I'm betting that she can be as cheesy as M. Bison if you know what you're doing with her. This brings me to one of the new features of the game: Combo Training. It's kinda like the Command Training only it focuses specifically on teaching you nifty combos for each character, and a lot of the things I've seen from 152 really impressed me...now if only I can execute those in a real fight. She seems to be able to trigger Critical Bursts with great ease.
As for Soul Calibur: wow, it's been THAT long? I could have sworn that Spawn was in SCIII, but thinking back I played the game he was in back in college and the 360 wasn't even out yet so I guess it would have had to be on the XBox. As I said though, I just never really got into the game, at least not fighting online. I remember playing that game in my dorm room with friends and having tournaments and such. Direct head-to-head I had a blast, so obviously I was hoping with the capability to play online it'd be just as fun...sadly I was mistaken. As for my characters I was mainly a Cervantes player. Mitsurugi was my #2 and I was kinda decent with Maxi (just because his fighting style actually rewards button mashing

). With SC IV I made a character based off of Raphael and he was pretty frickin' sweet. His look was absolutely wicked, PERFECT for a Raphael copy. Against the few friends that I managed to play with directly I was able to do pretty well with him. But I've already described my online woes with the game so no need to repeat them.
In the end though, DoA is pretty much the only fighting series I subscribe to these days. I used to like Marvel vs Capcom 3 and even did fairly well with it online. My team was Doom, Zero, and Amaterasu. In the end I started getting bored with it though so I decided to retire from it. I was never exceptional but I could hold my own in most lobbies, winning two or three fights before someone would take me down. In the end I traded it in to help pay for some other game, can't even remember which. But yeah, I've been with DoA since DoA2 Hardcore. Funny story about that, I had played it over at a friend's house and decided I wanted to get it, so I was taking a game in to trade it for DoA. Someone else was at the store wanting to trade in DoA2 Hardcore for the very game that I was taking to trade in. We ended up just cutting out the middle-man and swapped games before we got to the cash register. :3
As for Kasumi, as I've mentioned she's definitely a rusher. She's not as good at Ayane in throwing people off-balance since Ayane has all the spins and rolls and such to make her hard to predict. But with Kasumi if you go at them with a barrage of different attacks and combos and toss a throw in there every now and then she's so quick that she can make sure that the opponent just doesn't have time to react.