Best Writing?

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Traun

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Jan 31, 2009
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Catherine Lyons said:
Traun, as I said, it's my first BioWare game. But DAO and Uncharted (another game with great writing) are the only two games I've played where my husband (a film student with a focus on Writing/Directing) wasn't rolling his eyes and actually gave quite a few props to.

I don't have a lot of experience with a lot of more "adult" games as most of my gaming life has been Nintendo based, and only over the last couple years have I been able to really start branching out. (I'm also very limited on time, being a full-time student, married, and mother of two) so my game collection is admittedly small, and my budget for games (both time and money) is woefully limited.
I was referring to Shamgarr. Dragon Age: Origins is a greater game, it just contains a few stock characters that people like me (who have played a lot of Bioware games) have seen before.

If you liked Dragon Age: Origins you may want to try out Star Wars: Knights of the Old Republic, it is by Bioware and the story is marvelous (I really don't won't to spoil anything) and if you enjoy Bioware games you may give Jade Empire (their best child by far) a chance. Overall though, for someone with limited time it is best if you choose what you prefer.

Anyway if you enjoy story-driven games I am sure you will stumble on Bioware frequently.
 

Jaded Scribe

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Mar 29, 2010
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Traun said:
Catherine Lyons said:
Traun, as I said, it's my first BioWare game. But DAO and Uncharted (another game with great writing) are the only two games I've played where my husband (a film student with a focus on Writing/Directing) wasn't rolling his eyes and actually gave quite a few props to.

I don't have a lot of experience with a lot of more "adult" games as most of my gaming life has been Nintendo based, and only over the last couple years have I been able to really start branching out. (I'm also very limited on time, being a full-time student, married, and mother of two) so my game collection is admittedly small, and my budget for games (both time and money) is woefully limited.
I was referring to Shamgarr. Dragon Age: Origins is a greater game, it just contains a few stock characters that people like me (who have played a lot of Bioware games) have seen before.

If you liked Dragon Age: Origins you may want to try out Star Wars: Knights of the Old Republic, it is by Bioware and the story is marvelous (I really don't won't to spoil anything) and if you enjoy Bioware games you may give Jade Empire (their best child by far) a chance. Overall though, for someone with limited time it is best if you choose what you prefer.

Anyway if you enjoy story-driven games I am sure you will stumble on Bioware frequently.
It is truly appalling that I have never played KOTOR. My husband owns it (disks from when he was a teenager). I always meant to install it and give it a whirl as I am positively obsessive about Star Wars.

Sadly at this point, I don't know where the disks are (I've seen them floating around, but we have a ridiculous amount (quadruple digits) of CDs lying around unorganized), or if they are even compatible with Vista.
 

Traun

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Catherine Lyons said:
Sadly at this point, I don't know where the disks are (I've seen them floating around, but we have a ridiculous amount (quadruple digits) of CDs lying around unorganized), or if they are even compatible with Vista.
Ouch...KOTOR's DRM is having some issues with Vista, if you have to play it on that operating system tweaking will be required.
 

Jaded Scribe

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Traun said:
Catherine Lyons said:
Sadly at this point, I don't know where the disks are (I've seen them floating around, but we have a ridiculous amount (quadruple digits) of CDs lying around unorganized), or if they are even compatible with Vista.
Ouch...KOTOR's DRM is having some issues with Vista, if you have to play it on that operating system tweaking will be required.
Blergh.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Avaholic03 said:
Every line GLaDOS said was pure gold.

"The enrichment center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak....in the event that the weighted companion cube does speak, the enrichment center urges you to disregard its advice"
"As part of a required test protocol, we can no longer lie to you. When the testing is over, you will be...

...missed."

On that note, Myst is my nominee.
 

Generator

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May 8, 2009
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I have to say, I was surprised by how well InFamous drew me in to the story. Sure, it was incredibly cliché for the most part, but it made me feel like I was playing a comic book, and that was really cool.

Also, mad props to the Insomniac staff for their writing. I'm currently replaying Spyro 2, and I have to say, some of the cutscenes before and after you enter a level are really funny. Of course, the Ratchet & Clank series took it to a new level, with lines like "To better accommodate the wildlife, we've transformed this impassible jungle into an easily navigable desert (which, admittedly, loses some of its humor without the cutscene)", and, my personal favorite, which you hear on the Zeldrin Starport level of Up Your Arsenal, "Due to increased security, hypothermal nuclear warheads, and nailclippers, are no longer permitted as carry-on baggage." Hilarious!
 

mandrilltiger

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Mar 19, 2009
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All of Valve's games.(Fanboy speaking)

And Fallout 3. I loved that every character had there own significance and personality and every storyline seemed unique and important. The vast number of ways to find out one piece of information based on your personal skill set is ingenious.

-"My humor emitting ray needs recharging."
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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I've never played a game with a story that rivals the books I read. Stories in games are very skeletal to me. Even Bioshock, which I loved, would not be nearly as interesting to me had the atmosphere not been there as well. All the little details in the art direction and such.

I'd have to go back pretty far to find games with the best writing. Storytelling in PC adventure games like Grim Fandango, The Day of the Tentacle, Space Quest and The Longest Journey rivals that of any modern game. Gameplay took a back seat to storytelling in these types of games.
 

Snarky Username

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Apr 4, 2010
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Easily Portal. he first time I knocked down a turret only to hear it say "I still love you" I laughed my ass off, glued it back on, and laughed it off again.
 

whycantibelinus

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Avaholic03 said:
Every line GLaDOS said was pure gold.

"The enrichment center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak....in the event that the weighted companion cube does speak, the enrichment center urges you to disregard its advice"
That's some funny shit.

I'm going with Batman: AA, The Joker's dialogue was absolutely delightful and downright fucking diabolical!
 

whycantibelinus

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meganmeave said:
I've never played a game with a story that rivals the books I read. Stories in games are very skeletal to me. Even Bioshock, which I loved, would not be nearly as interesting to me had the atmosphere not been there as well. All the little details in the art direction and such.

I'd have to go back pretty far to find games with the best writing. Storytelling in PC adventure games like Grim Fandango, The Day of the Tentacle, Space Quest and The Longest Journey rivals that of any modern game. Gameplay took a back seat to storytelling in these types of games.
If we're going books I'm going to be cliche and say On The Road by Jack Kerouac, it's not really even what it's about so much just the way it's written is really cool to read, he's extremely descriptive of things but in an odd sort of way.
 

OpiateChicken

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I really liked Portal, Bioshock/Mass Effect 1&2, and Chrono Trigger for their writing.

On the flipside, the worst games EVER for that are Fable II, CoD:MW2, and ALL Mario Parties.
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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whycantibelinus said:
meganmeave said:
I've never played a game with a story that rivals the books I read. Stories in games are very skeletal to me. Even Bioshock, which I loved, would not be nearly as interesting to me had the atmosphere not been there as well. All the little details in the art direction and such.

I'd have to go back pretty far to find games with the best writing. Storytelling in PC adventure games like Grim Fandango, The Day of the Tentacle, Space Quest and The Longest Journey rivals that of any modern game. Gameplay took a back seat to storytelling in these types of games.
If we're going books I'm going to be cliche and say On The Road by Jack Kerouac, it's not really even what it's about so much just the way it's written is really cool to read, he's extremely descriptive of things but in an odd sort of way.
I don't think I could pick one book. I might say The Moon is a Harsh Mistress by Heinlein. Or The Sirens of Titan by Kurt Vonnegut. But really, I'm bad at picking my favorites. I always think of ten more as soon as I say the first one.
 

Jandau

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Dec 19, 2008
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How about we all just admit that the Best Writing award goes to Planescape: Torment and just call it a day...
 

notyouraveragejoe

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Nov 8, 2008
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I agree that the first Bioshock was very well written. Also GLaDOS was epic. Lastly though I loved the writing in Twisted Metal: Black. It was just terrifying enough. Seriously...it scared me.
 

Kiefer13

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Jul 31, 2008
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Bioshock, as has been mentioned, was extremely well-written in my opinion. Half-Life 2 and its episodes as well, and Portal. Also, Bioware RPGs in general. Yes, they may all usually follow the same general cliche formula of "You are a hero: gather a team, save the world!", but they do it so well that it still manages to be brilliant every time.