Bethesda and unstable games......

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ethaninja

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Oct 14, 2009
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Hmm, I can't say I've ever had a bug with F3, but when I played Oblivion on my older computer, I got as far as yhe first split second and the screen went all white. It's as if the sun of Oblivion shone right into my eyes for years.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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Unfortunately, Bethesda has indeed bug problems in its games. However, I feel that singling it is somewhat pointless. No system is perfect. No, even if you try to rattle off to me a bunch of games that you never have problems with, I retort with Murphy's Law and say simply that there will always be an exception to the rule.
 

Lamppenkeyboard

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Jun 3, 2009
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Ever tried shutting a door on a corpse in Oblivion? The corpse becomes a doorway for Satan and begins to thrash about obscenely.
 

The Austin

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Jul 20, 2009
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I absolutely HATE Bethesda engine, especially Fallouts and Oblivions. The characters seem so stiff, and all of them look the same. Since everything is all in a complete connected world, characters that aren't supposed to die, do die, things that are supposed to be in one place are in another. I HATE BETHESDA's ENGINE!!!!! Sweet god, I hope Elder Scrolls 5 is:

A. LESS BUG RIDDEN

and

B. A DIFFERENT ENGINE. I think it would be insaintly cool if TES 5 was on the unreal engine or something.
 

NuclearPenguin

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Oct 29, 2009
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Never had a problem with Oblivion or Fallout.. Or Morrowind or Daggerfall for that matter.
I did ofcourse have an FPS drop on fallout 3 while using the Experimental MIRV... But thats understandable.
Ok, I may have had some with Oblivion if I had played longer, but I didnt. I didnt like the game so I didnt play long.
 

DomEReapeR

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Nov 25, 2009
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Morrowind has never been a problem, but surely morrowind cant be using the same engine as Fallout 3 or Oblivion?
 

mrhappyface

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Jul 25, 2009
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"Yes! I finally beat Take it Back! I'm in the console room! What, no, why aren't you moving, you stupid game! No, no, nooooooooooooooo!!!!!!!!!!!!!!!! Fuck."
Betheseda created the 2nd most addicting game in the world after WoW. Half your time is spend finding ammo and finding random loot and half your time reconfiguring the game.
Mine was so jacked up, i couldn't use fast travel so i had to leg it the entire game.
 

Valiance

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Jan 14, 2009
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That's kind of the way computers work. They're unstable - if they weren't, I wouldn't have a job.

Fallout 3, like the previous Fallout games, are intentionally buggy for the purposes of humor.
Oblivion, I wouldn't know.
Daggerfall was buggy to the point where the game couldn't be finished depending on what you did.
Arena I never played. Morrowind I had not too many problems with.

Every time I quit Fallout 3 though I critical error'd when I quit the game, but I just lol'd because I was exiting the game anyway.

Daggerfall ran fine on my old DOS machine, but when I tried to play it on my XP machine I do get random crashes sometimes under DOSBOX.

As far as I know, the game uses a heavily modified NetImmerse engine - the same one as Morrowind and Freedom Force, so if either of those games had problems, this one probably would too.
 

DeadlyYellow

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Jun 18, 2008
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Monkeyman8 said:
I never really had a problem. with buginess what I had a problem with was bad games. I miss the days of Morrowind.
Must be playing different versions. Mine has a habit of randomly crashing.
 

Sven und EIN HUND

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Sep 23, 2009
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Oblivion and Fallout 3 crash on my pc. All the time. ALL the time. My PC is decent as well... Ahh well, its a small price to pay considering the magnitude of their awesomeness
 

TOGSolid

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Jul 15, 2008
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Anything Bethesda touches is going to have some very bizarre code. It doesn't matter if they produced it or developed it. I've yet to see a Bethesda game that doesn't range from just having lots of stupid game tricks (Obivion/Morrowind) to being just flat out unstable (Star Trek: Legacy).
 

ctrl-alt-postal

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Nov 16, 2009
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Well I just tried something I haven't done before.... I found reference to multi-core issues and a program called AMD Dual Core Optimizer, which repairs thread timing irregularities. Unfortunately, it hangs when I try to install it. So, thinking along the multi-core causes crash idea, I found there is a workaround.

I launched CoC, ctrl-alt-del back to descktop, find CoC exe running in taskmanager, right click, set affinity....and deselect until only one core is being used for the application.
So far I just played through 3 save points without an issue. So I will test this on FO3 tonight to see if it has an effect.
 

HT_Black

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May 1, 2009
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The only bug I've ever seen causes this guy in a trench coat to pop out of nowhere and gun down whatever I'm fighting at the moment.

Wait...you mean it's supposed to do that?

In that case, I'm happy to tell you that I'm preposterously lucky and have never encountered a single glitch while playing FO3.
 

TheEndlessGrey

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Sep 28, 2009
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Cleril said:
Bethesda likes tradition while also liking new ideas.

Tradition is to have buggy games.

New ideas are to have games that alter from the usual.

Put those together and you have Bethesda.
In response to the bold section: Are you serious? They've been making the same game since 1996. Maybe earlier, since I've never troubled myself to play Arena. Go play Daggerfall, and tell me (apart from improved technology) what the difference is between that and Oblivion. Even Fallout 3 is more of the same, just with a different coat of paint.

Don't get me wrong, I have all their games. Most of them are currently installed, and occasionally still played when I have a weekend to spare. Whenever the next whatever comes around, it will be played more than just spare weekends. I'm just saying, they do not alter from the usual. They make a certain type of game according to a certain formula. They're pretty good at it, but that doesn't affect my point.
 

[Insert Name Here]

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Nov 26, 2009
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Cleril said:
Bethesda likes tradition while also liking new ideas.

Tradition is to have buggy games.

New ideas are to have games that alter from the usual.

Put those together and you have Bethesda.
Tradition: just because you've done it for a long time doesn't mean it's not incredibly stupid.