The problem is that developers think there is the fundamental difference between PC and console, and while that used to be true (and you PC people can bray all you want), the gap is so substantially smaller in terms of processing and graphics that only a real PC guy would be able to tell. I thought sure as hell that Skyrim was being demoed on a PC, but lo and behold it was a 360.
Sure, you'll never have a good flight sim on a console those things require too many buttons, but I don't play consoles because I think they're better or worse. I think they're idiot proof and I grew up in a time when PCs were needing upgrades every month to play the hottest stuff so in order to save my youthful money I played consoles.
I've played RTSs on consoles, strategy, shooters, RPGs of all kinds.
No, when it comes down to it it's not so much the console, or the console crowd. It's lazy-ass developers not wanting to think about how they should put it on console, but make a quick port.
Logically, the smart thing to do is to do it on a console first. It's easier to add stuff than take it away for PC. Sorry, PC girls and guys. That's a pretty solid truth.