They don't need to, we are just idiots for not liking it, it is our fault! :|Macrobstar said:Do they explain the massive hair? And insane acrobatics? And general shittiness of the games?
They don't need to, we are just idiots for not liking it, it is our fault! :|Macrobstar said:Do they explain the massive hair? And insane acrobatics? And general shittiness of the games?
ThisPhoenix_XIII said:Where is everyone getting the hair example from?imahobbit4062 said:No shit?
Sure, WRPG's usually have the typical Dragons, Wizards, Demonic Cults and shit. JRPG's? Female looking teenagers who save the world with Swords the size of a car, with gravity defying hairstyles. You tell me which one is more likely?
If anyone thinks that statement is false (sure, it's pretty out there, but it's still true) than you are quite possibly retarded.
IT most likely is sarcasm or notDege84 said:They don't need to, we are just idiots for not liking it, it is our fault! :|Macrobstar said:Do they explain the massive hair? And insane acrobatics? And general shittiness of the games?
Are you seriously saying that androgyny, young heroes, anime-inspired art styles, and large weapons are more unrealistic than mythical monsters, magic, and demons? And then you're calling anyone who disagrees retarded? How do you not see something wrong with that?imahobbit4062 said:No shit?
Sure, WRPG's usually have the typical Dragons, Wizards, Demonic Cults and shit. JRPG's? Female looking teenagers who save the world with Swords the size of a car, with gravity defying hairstyles. You tell me which one is more likely?
If anyone thinks that statement is false (sure, it's pretty out there, but it's still true) then you are quite possibly retarded.
You did use caps lock in your initial post, so I assumed that translated to frustration/anger.Phoenix_XIII said:I'm not getting worked up. All I'm saying is that BETHESDA should not decide what is realistic.Jezzascmezza said:Niether JRPGs nor WRPGs are usually realistic, but JRPGs do tend to be more surreal/crazy.
Whatever the case may be, I don't think it should be something to get worked up about.
Yeh I agree with this. I wouldn't want a fantasy game to be realistic as that would essentially make it well not a fantasy game haha. But that being said I do like games that after defining their own rules no matter how bizarre, stick to those rules. As in they don't just change the game midway through making it very different by introducing a new type of spell or something that just ruins the rest of the spells for example.scully745 said:I think by realistic they mean WRPGs share a closer link to realism than the average JRPG does. At least WRPGs don't involve small children with hair down to their ankles with swords the size of a truck. But then again, they're both usually done as fantasy games so the idea is to distance themselves from reality, saying one fantasy game is more realistic than another sort of defeats the purpose of a fantasy RPG.
Hobonicus said:Are you seriously saying that androgyny, young heroes, anime-inspired art styles, and large weapons are more unrealistic than mythical monsters, magic, and demons? And then you're calling anyone who disagrees retarded? How do you not see something wrong with that?imahobbit4062 said:No shit?
Sure, WRPG's usually have the typical Dragons, Wizards, Demonic Cults and shit. JRPG's? Female looking teenagers who save the world with Swords the size of a car, with gravity defying hairstyles. You tell me which one is more likely?
If anyone thinks that statement is false (sure, it's pretty out there, but it's still true) then you are quite possibly retarded.
A lot of people think they're clever when they generalize JRPGs by repeating stereotypes held almost exclusively by Cloud, but to say that anyone who calls you out on your ignorance is retarded just because? Come on man, grow some balls and think for yourself here.
Most of what you said aren't even "staples of JRPGs". Giant swords are not common in JRPGs, in fact I can only think of two. The gravity defying hair is an aesthetic art style that (if you really want realism and don't understand how art direction works) can be considered fashionably groomed in the game's culture. But mostly it's just reminiscent of Japanese anime, because it's a Japanese game.
But hey, at least you're right about teenagers commonly being heroes. And young people a couple of years ahead of their physical prime and living in a world whose culture probably considers adulthood to start whenever puberty hits is totally less realistic than those "typical" dragons.
More OT: They're both similarly unrealistic, but WRPGs seem realistic to us because they're grounded in more mainstream myths that westerners understand and accept. So to Bethesda's American/European audience, WRPGs are generally more realistic.