As stupid as it sounds, if you can get away with it, forcing them to sit through you telling them about a game works brilliantly. Even better is showing them an actual game - I loaded up the bit in Call of Duty 4 when Jackson is dying of radiation poisoning and just related the entire story that had led to that level to prove this point to my mum. Worked perfectly.Thaius said:Well that's not the only example. When I first talked to my best friend's mom about how video games told great stories, I got that dismissal that you get when an adult is no doubt thinking "Oh, you're so cute with your little ideas: don't worry, you'll grow and be big and smart someday!" She completely dismissed my idea, and I still can't think of a good reason why.Mr.Pandah said:Now this one interests me. I've never heard of that one before. Perhaps Sony heard about your story and decided to base their Uncharted 2 commercial around it.Thaius said:I think the hardest things to overcome for many people are undoubtedly the stereotypes. Until a year or so ago, my mom didn't even know games had stories. I'm not sure how that logic follows, but she somehow thought that when I played Halo, I just sat there alone and shot random things for no reason over a 10+ hour campaign.
People really don't understand that video games have value. They don't understand the social value nor the literary value that video games hold. It's hard to get into something when you see it as nothing more than a waste of time.
I am a huge proponent of video games as a form of literature, so you can't even imagine all the crap I've gotten from many older people about this: people just don't get it.
See, I had to explain the "Would you kindly?" scene to my mom, because she's not one for violence (she was impressed, for sure). She would never make it through a lot of really good games because of that. I've started her on Final Fantasy X, though, but she can't get used to the gameplay. I'll be working on that when I get back from college, for sure...Chipperz said:As stupid as it sounds, if you can get away with it, forcing them to sit through you telling them about a game works brilliantly. Even better is showing them an actual game - I loaded up the bit in Call of Duty 4 when Jackson is dying of radiation poisoning and just related the entire story that had led to that level to prove this point to my mum. Worked perfectly.Thaius said:Well that's not the only example. When I first talked to my best friend's mom about how video games told great stories, I got that dismissal that you get when an adult is no doubt thinking "Oh, you're so cute with your little ideas: don't worry, you'll grow and be big and smart someday!" She completely dismissed my idea, and I still can't think of a good reason why.Mr.Pandah said:Now this one interests me. I've never heard of that one before. Perhaps Sony heard about your story and decided to base their Uncharted 2 commercial around it.Thaius said:I think the hardest things to overcome for many people are undoubtedly the stereotypes. Until a year or so ago, my mom didn't even know games had stories. I'm not sure how that logic follows, but she somehow thought that when I played Halo, I just sat there alone and shot random things for no reason over a 10+ hour campaign.
People really don't understand that video games have value. They don't understand the social value nor the literary value that video games hold. It's hard to get into something when you see it as nothing more than a waste of time.
I am a huge proponent of video games as a form of literature, so you can't even imagine all the crap I've gotten from many older people about this: people just don't get it.
That thing looks... very phallic and intimidating to me. I mean, I have played games with one before but that picture makes it look very... stiff. All I am saying is I don't want to accidentally sit on one.HentMas said:Mr.Pandah said:snip![]()
Well, that never personally happened to me, because of the cables we would always place it back in the gaming cabinet (yeah! we took out the game, conected all, played and afterwards we would put it away again, we were afraid it might broke haha)auronvi said:[snip
Is it just me or do you think Kiefer Sutherland wasn't so good in that, or that whoever timed his pauses did a terrible job?nicole1207 said:It has Jack from 24 doing one of the voices."
"... Is it set in World War 2, like my other ones?"
"Yes Dad."
"That sounds good."
Oh my Dad, he tries his best.![]()
Thaius said:Well Shadow of the Colossus may not have had the most complex or involved story, but you have to appreciate the storytelling displayed at the end.Mr.Pandah said:Eh, I'm the same way, I just don't bother trying to explain it to people anymore though. I remember back when Okami first came out, and my mother was sitting down and glanced over at it and said how odd of a game it was. I told her about how great it was, all of the characters, the fleshed out story, the art form. She, thankfully, believed all of it and actually saw that the game was actually more then a game.Thaius said:Well that's not the only example. When I first talked to my best friend's mom about how video games told great stories, I got that dismissal that you get when an adult is no doubt thinking "Oh, you're so cute with your little ideas: don't worry, you'll grow and be big and smart someday!" She completely dismissed my idea, and I still can't think of a good reason why.Mr.Pandah said:Now this one interests me. I've never heard of that one before. Perhaps Sony heard about your story and decided to base their Uncharted 2 commercial around it.Thaius said:I think the hardest things to overcome for many people are undoubtedly the stereotypes. Until a year or so ago, my mom didn't even know games had stories. I'm not sure how that logic follows, but she somehow thought that when I played Halo, I just sat there alone and shot random things for no reason over a 10+ hour campaign.
People really don't understand that video games have value. They don't understand the social value nor the literary value that video games hold. It's hard to get into something when you see it as nothing more than a waste of time.
I am a huge proponent of video games as a form of literature, so you can't even imagine all the crap I've gotten from many older people about this: people just don't get it.
Another friend of mine who isn't always into games for their stories, was completely blown away by Shadow of the Collosus when I showed it to him. He bought the game the next day, and even though a story is almost non-existant, we both agreed that it was probably one of the best atmospheric games to date.
Edit: Sorry for the double post, but I have to go to bed. Duty calls. Hopefully this topic survives until I make it back here tomorrow.
Despite the lack of any real plot development, you still felt for Wander and his struggle: this is possibly due to the epic feel and desperate-looking animations on Wander as he's swaying and struggling on the giant beasts. Anyway, when it came to the end, we were forced not only to watch, but to participate in our heroes demise. As he was being sucked in to the far room, we were given control. The entire game we had been put in compromising situations, always being provided some way to get out of them, but not this time. We tried walking him, rolling him, everything to get him away from his imminent doom, but it was no use. We had to fight in vain against the enemy that would finally defeat our hero. That was emotionally intense for me.
Sorry for the rant. Video games can leave quite the impact on my psyche through their storytelling prowess.
This is probably the biggest counter-argument, considering this is what hes talking about (for those younger ones out there)squid5580 said:Huh I started with the Colecovision and the controller had over 12 buttons and a joystick. Sure it wasn't the best controller and those ridiculous cards you had to put over the keypad but it really came down to the game not the controller.
I guess I'm going to have to admit this is a bigger problem than I thought. Since games are easily above the $65 mark nowadays, and consoles cost anywhere from 200-400 dollars...its relatively easy to see that this is also another major problem. I mean, if you don't like gaming, you can't really return a system.VanityGirl said:Actually, I think the biggest problem for people who are just getting into gaming is the cost.
Compared to a more standard form of entertainment, like a DVD or something, games can cost quite a bit.