Flailing Escapist said:
But the part of 2 that really killed it for me was those annoying times you had to protect the Little Sisters while they harvest dead bodies.
I'm a bit puzzled as to what exactly it is about this mechanic that people find so annoying. It's not hard or frustrating, it's not like the splicers can kill the Little Sister, and it provides an alternative form of gameplay that deviates from the "walk down corridors and shoot enemies" that makes up most of the gameplay in both the first and second games. You get to make good use of all the defensive weapons and plasmids, and can even make some rather ridiculously over the top traps if you want (bouncing splicers through multiple Cyclone traps to stack effects like fire, lightning, bees, etc. for example). I actually found them fun as a result, and can't see why people seem to loathe it so much. Can anyone explain?