resultsmayvary said:
Is that American McGee's Alice I see? You can stay, and even get a "Welcome" from me.
First off I seriously didn't intend for that first bit to rhyme, but it did. Secondly I wanted to cry when they delayed BioShock 2, but they recognized it wasn't going to be ready for release, so at least they care about releasing a finished product.
Why yes it is, and thanks for your welcome. It's a personal favourite of mine. Anyhow, I can understand why they delayed it, to patch up some glitches and to overall improve the quality of the final package to 'satisfy the fans'. Ok 1. Never satisfy fans. 2. Satisfy them with what? Perfection? Ok, Bioshock had problems: it was far too easy, was light on the choice making aspect, had an awful and unfulfilling ending (my face literally hit the floor when I was dumped back at the title screen faster than I could say arrested development) but are you trying to make this attempt even better? It was 'best game of the year 2008' we're not exactly going to be ranting and raving if Bioshock 2 was of the same quality. I think even Yahtzee would agree with me on that (though not entirely).
When all is said and done, it's only a few more months. Yeah, it sucks, and I was hoping to play it near the Winter season. It's going to be awkward playing Bioshock 2 in January or the Spring season but if it means a far better game, then ok. Is it me, or has the video game market been riddled with delays? I remember waiting 2 years for Kingdom Hearts 2 to come out (how ironic).
My main nibbling irritation is the fact that I can't help but think 2K screwed up a bit here. If all went swimmingly then it'd be set for a 2009 release date. I mean, the 'hunting the big sister' trailer was already up pretty early, so it seemed almost there.
To answer my own question, since this post has garnered far more attention than I could have ever hoped for (thanks for the feedback so far) I would like to see far more plasmids, more ways to blend plasmid powers together, a wider assortment of weapons (and I don't like the idea of just the rivet gun, I prefer different weapons rather than one ultra transforming weapon) and let's up the difficulty a bit shall we? I propose paying for revival with money. Say, $50 a shot. Also, in terms of the adoption process, the only way I see this working out is if they have a set ADAM corpse near every little sister so that you have to protect her once and then she deposits the ADAM and skidaddles. Having the same little sister with you destroys the appeal of acquiring more of them. Of course, no definite that this is going to happen, but I don't want the little sister hunting part to be deleted just yet. Oh, one last thing. Make getting little sisters harder. I remember specifically that I used the electric gel in Bioshock and the Big Daddy couldn't do anything about it. It just stood there, dying. Far too easy later on in the game. Oh, and BRING BACK THE TELEPORT PLASMID!