Bioshock: An after-the-fact Review

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ZippyDSMlee

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HT_Black said:
I love you man, you are able to put in words what I miserably failed at here
http://www.escapistmagazine.com/forums/read/9.173063-Bioshock-yet-another-zippy-rant

THo your rant on the graphics is not all that well deserved, I found issues with texture streaming more annoying than it being "pretty" graphics are there as to help tell you A from B from C so I tend to turn a blind eye to them unless its something majorly annoying like stuttering models and vanishing textures, graphics are not as important as mechanics, even the story can be stupid as long as the game is fun and realtivly deep gameplay wise. BS is shallow on most points but like a popular action movie is loved and defended despite reason and logic....
 

j0z

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Snowalker said:
j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Yeah, that may be true, but it portrays itself as a RPG, and it fails horrendously in that department.
But it doesn't, it is a shooter with RPG elements. And I was never under the impression that it tried to portray itself as an actual RPG. It has elements of RPGs in it, like your character can upgrade his guns, there is a very small inventory system, and you have the plasmids, etc.
Saying Bioshock fails horrendously in the RPG department is like saying that Ratchet and Clank Ratchet and Clank games fail horrendously in the RPG department. Both Bioshock and R&C have RPG elements, but they are certainly not RPGs. You can't compare them to true RPG/shooter hybrids like Fallout 3 or to a lesser extent, Borderlands.
 

Snowalker

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j0z said:
Snowalker said:
j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Yeah, that may be true, but it portrays itself as a RPG, and it fails horrendously in that department.
But it doesn't, it is a shooter with RPG elements. And I was never under the impression that it tried to portray itself as an actual RPG. It has elements of RPGs in it, like your character can upgrade his guns, there is a very small inventory system, and you have the plasmids, etc.
Saying Bioshock fails horrendously in the RPG department is like saying that Ratchet and Clank Ratchet and Clank games fail horrendously in the RPG department. Both Bioshock and R&C have RPG elements, but they are certainly not RPGs. You can't compare them to true RPG/shooter hybrids like Fallout 3 or to a lesser extent, Borderlands.
Well, my friends always told me it was an RPG, which really pissed me off and caused me not to enjoy the game. To be honest, if it wasn't for that, I may have enjoyed the game
 

j0z

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Apr 23, 2009
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Snowalker said:
j0z said:
Snowalker said:
j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Yeah, that may be true, but it portrays itself as a RPG, and it fails horrendously in that department.
But it doesn't, it is a shooter with RPG elements. And I was never under the impression that it tried to portray itself as an actual RPG. It has elements of RPGs in it, like your character can upgrade his guns, there is a very small inventory system, and you have the plasmids, etc.
Saying Bioshock fails horrendously in the RPG department is like saying that Ratchet and Clank Ratchet and Clank games fail horrendously in the RPG department. Both Bioshock and R&C have RPG elements, but they are certainly not RPGs. You can't compare them to true RPG/shooter hybrids like Fallout 3 or to a lesser extent, Borderlands.
Well, my friends always told me it was an RPG, which really pissed me off and caused me not to enjoy the game. To be honest, if it wasn't for that, I may have enjoyed the game
Then don't blame the game for the idiocy of your friends. If they thought Bioshock was an RPG, then they have obviously never played an RPG.
You should try it again, but this time think of it as a shooter, not an RPG
 

Snowalker

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j0z said:
Snowalker said:
j0z said:
Snowalker said:
j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Yeah, that may be true, but it portrays itself as a RPG, and it fails horrendously in that department.
But it doesn't, it is a shooter with RPG elements. And I was never under the impression that it tried to portray itself as an actual RPG. It has elements of RPGs in it, like your character can upgrade his guns, there is a very small inventory system, and you have the plasmids, etc.
Saying Bioshock fails horrendously in the RPG department is like saying that Ratchet and Clank Ratchet and Clank games fail horrendously in the RPG department. Both Bioshock and R&C have RPG elements, but they are certainly not RPGs. You can't compare them to true RPG/shooter hybrids like Fallout 3 or to a lesser extent, Borderlands.
Well, my friends always told me it was an RPG, which really pissed me off and caused me not to enjoy the game. To be honest, if it wasn't for that, I may have enjoyed the game
Then don't blame the game for the idiocy of your friends. If they thought Bioshock was an RPG, then they have obviously never played an RPG.
You should try it again, but this time think of it as a shooter, not an RPG
I have, multiple times, I still feel disappointed
It just seems too slow paced for a shoot and not tactical enough for an RPG, it seems like they took the worst parts of both and fused them both.
 

j0z

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Apr 23, 2009
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Snowalker said:
j0z said:
Snowalker said:
j0z said:
Snowalker said:
j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Yeah, that may be true, but it portrays itself as a RPG, and it fails horrendously in that department.
But it doesn't, it is a shooter with RPG elements. And I was never under the impression that it tried to portray itself as an actual RPG. It has elements of RPGs in it, like your character can upgrade his guns, there is a very small inventory system, and you have the plasmids, etc.
Saying Bioshock fails horrendously in the RPG department is like saying that Ratchet and Clank Ratchet and Clank games fail horrendously in the RPG department. Both Bioshock and R&C have RPG elements, but they are certainly not RPGs. You can't compare them to true RPG/shooter hybrids like Fallout 3 or to a lesser extent, Borderlands.
Well, my friends always told me it was an RPG, which really pissed me off and caused me not to enjoy the game. To be honest, if it wasn't for that, I may have enjoyed the game
Then don't blame the game for the idiocy of your friends. If they thought Bioshock was an RPG, then they have obviously never played an RPG.
You should try it again, but this time think of it as a shooter, not an RPG
I have, multiple times, I still feel disappointed
It just seems too slow paced for a shoot and not tactical enough for an RPG, it seems like they took the worst parts of both and fused them both.
If you think it is to slow, then it is definitely not the game for you. Bioshock should be played for the atmosphere, and the story. It had some good gun battles in it, but I found myself enjoying the game immensely by just walking around it (much like I do when I play games like Oblivion or Morrowind).
 

Snowalker

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j0z said:
Snowalker said:
j0z said:
Snowalker said:
j0z said:
Snowalker said:
j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Yeah, that may be true, but it portrays itself as a RPG, and it fails horrendously in that department.
But it doesn't, it is a shooter with RPG elements. And I was never under the impression that it tried to portray itself as an actual RPG. It has elements of RPGs in it, like your character can upgrade his guns, there is a very small inventory system, and you have the plasmids, etc.
Saying Bioshock fails horrendously in the RPG department is like saying that Ratchet and Clank Ratchet and Clank games fail horrendously in the RPG department. Both Bioshock and R&C have RPG elements, but they are certainly not RPGs. You can't compare them to true RPG/shooter hybrids like Fallout 3 or to a lesser extent, Borderlands.
Well, my friends always told me it was an RPG, which really pissed me off and caused me not to enjoy the game. To be honest, if it wasn't for that, I may have enjoyed the game
Then don't blame the game for the idiocy of your friends. If they thought Bioshock was an RPG, then they have obviously never played an RPG.
You should try it again, but this time think of it as a shooter, not an RPG
I have, multiple times, I still feel disappointed
It just seems too slow paced for a shoot and not tactical enough for an RPG, it seems like they took the worst parts of both and fused them both.
If you think it is to slow, then it is definitely not the game for you. Bioshock should be played for the atmosphere, and the story. It had some good gun battles in it, but I found myself enjoying the game immensely by just walking around it (much like I do when I play games like Oblivion or Morrowind).
See, this is what everyone says, problem is I found the atmosphere bland, I know that sounds like a stretch, but I honestly couldn't get into it. I love games for the atmosphere, its why I like RPG's so much, but something about Bioshock kept drawing me out. Its something I can't place my finger on, it just doesn't sit well.
 

j0z

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Apr 23, 2009
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Snowalker said:
j0z said:
Snowalker said:
j0z said:
Snowalker said:
j0z said:
Snowalker said:
j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Yeah, that may be true, but it portrays itself as a RPG, and it fails horrendously in that department.
But it doesn't, it is a shooter with RPG elements. And I was never under the impression that it tried to portray itself as an actual RPG. It has elements of RPGs in it, like your character can upgrade his guns, there is a very small inventory system, and you have the plasmids, etc.
Saying Bioshock fails horrendously in the RPG department is like saying that Ratchet and Clank Ratchet and Clank games fail horrendously in the RPG department. Both Bioshock and R&C have RPG elements, but they are certainly not RPGs. You can't compare them to true RPG/shooter hybrids like Fallout 3 or to a lesser extent, Borderlands.
Well, my friends always told me it was an RPG, which really pissed me off and caused me not to enjoy the game. To be honest, if it wasn't for that, I may have enjoyed the game
Then don't blame the game for the idiocy of your friends. If they thought Bioshock was an RPG, then they have obviously never played an RPG.
You should try it again, but this time think of it as a shooter, not an RPG
I have, multiple times, I still feel disappointed
It just seems too slow paced for a shoot and not tactical enough for an RPG, it seems like they took the worst parts of both and fused them both.
If you think it is to slow, then it is definitely not the game for you. Bioshock should be played for the atmosphere, and the story. It had some good gun battles in it, but I found myself enjoying the game immensely by just walking around it (much like I do when I play games like Oblivion or Morrowind).
See, this is what everyone says, problem is I found the atmosphere bland, I know that sounds like a stretch, but I honestly couldn't get into it. I love games for the atmosphere, its why I like RPG's so much, but something about Bioshock kept drawing me out. Its something I can't place my finger on, it just doesn't sit well.
I don't know what to tell you then, except stay away from it. And go back to playing... whatever you play. Meanwhile, I shall make that decent once again to the utopia-gone-awry, RAPTURE
 

Macflash

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I agree a lot with this review. I played through about half the game, sneaking and using strategy. Then I died for the first time, and instantly respawned. After that I ran around shooting bees from my wrists.
I disagree with your comment about KOTOR, which had a terrible story. It never once felt uncontrived.
{for everyone who said Bioshock failed as an RPG, thats because its a SHOOTER, it never claimed to be an RPG.}
 

dashiz94

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HT_Black said:
THE REVIEW:

I regret nothing.

WARNING: This review is Spoiler-ific

Bioshock is, for the uninformed, the massively popular first-person shooter/survival horror game from 2k studios. Since its 2007 debut, it's won numerous awards, mountains of fan-issued praise, and a near-perfect 96% rating on Metacritic; for its spectacular action, deep, intelligent story, and inordinately imaginative concepts.
So it logically follows that eventually this Xbox and PC-exclusive game would eventually move to the massive, nex-gen pastures of the PS3; and when the demo for it came out over the Playstation network, it sent me over the moon; after much badgering and bargaining, I finally got a copy of it in my hands, my expectations dancing madly to the tune of its strobe-light seizure-inducing beauty.
What was my final opinion, after so much pained anticipation and fanboyish glee?

A resounding "Eh...".

Things got off to a flying start when I was introduced to the faceless mute du jour, Jack--but wait! Jack actually does say something: he says the opening line of the game, in a voice so deep and melodious that it would have re-defined what a voice actor should be. Unfortunately, this opening line is all he says, save some whiny, high-pitched screams whenever someone shoots him, electrifies him, bludgeons him...you get the idea.
The game kicks off with your plane crashing into the Atlantic Ocean, whereupon you frantically swim onto a nearby lighthouse jutting out of the sea.

...Oookay, then.

If, like me, you've been in this business long enough to know that there are no such things as coincidences, you automatically realize that someone wanted you--yes, you in particular--to survive the crash.

There goes half of the game's mystique right there.
So, inside said lighthouse, you find your way into a bathysphere (one of those circly submarines), which takes you down thirty-odd fathoms under the sea and into the underwater metropolis of Rapture.
Rapture is, undoubtedly, one of the most impressive ideas I've ever heard of: for a summary, please read Atlas Shrugged while listening to Ringo Starr's "Octopus's Garden".

While the game was praised all over for its innovative and complex story, the entire experience fell apart for me around the second level, where I found a taped phone conversation that revealed to me that only the city's founder or his relatives could use the very spheres I got there in.

Then, ten minutes later, I found one detailing recent genetic engineering experiments.

Translation: Guess who you're a clone of!

So the story is piss-poor and thin if you apply even a minute amount of critical thinking, which leaves the game with the one thing no survival/horror game should ever have to rely upon: its gameplay.

Combat revolves around using weapons and plasmids--gene-altering materials that grant the user incredible abilities--against the usual Baskin-Robbins assortment of zombies, turrets, lumbering giants, and little girls.

Hang on...what?

As it turns out, nobody was kidding when they said the only way to upgrade your power repertoire was to do horrible things to young children. Before long in the game, you're introduced to the genetic supplement known as ?ADAM?, which is key to the process of creating and upgrading plasmids. Of course, ADAM is produced by the "Little Sisters": girls who have been genetically altered, zombified, outfitted in pink, and condemned to forever wander the sprawling corridors of Rapture.

Dandy.

Naturally, if you want said ADAM, you'll need to either beat the sisters to death; or, contrarily, grab them by the face and shove a needle in their necks and cure them of being zombies.

Isn't that grand?

As logic would dictate, this particular treasure, like any other, has a guardian: the game's infamous, astounding "Big Daddy" Characters. The Big Daddies wander the sprawling, non-linear streets of Rapture using dynamic A.I; accompanied by a little sister at most or all times. To the best of my knowledge, they're unique in the enemy industry in that they will refrain from attacking you unless you hit first.


_______________If you see this, you are soooo fucked. That is, unless you use your lightning attack. And you WILL.

However:

Sprawling, non-linear world maps being what they are, there will quite assuredly be numerous times where you?ll throw down a proximity mine or cyclone trap, only to kill its intended target through other means. However, there?s no way to pick said mines back up, and if you put one of them down in a high-traffic area (and you WILL, because they ALL are), you can bet your bionic implants (reference!) you?ll be blindsided at the worst possible moment by an irate drill-waving mecha.
Bah.

Luckily, you'll stumble over health, ammo, and money with every alternate step (and again!). I am NOT f**king kidding--towards the end of the game, I was literally having to RANDOMLY FIRE INTO THE AIR just to make sure I could pick up the massive amounts of ammunition I found. My wallet was full, I had maximum health and energy hypos, and whenever I was faced with adversity, I could just play a crowbarred-in Pipe Dream minigame and restore my flawless status quo.

Okay, so there's little to none of the game's touted survival/horror atmosphere. But that doesn't matter, right? We can still have a good time, assuming we stick to the much more refined first-person gunplay, which is tactical and intelligent and--Ho-ho, as if.

The game's variety of guns, which stick dutifully to the established order of things (Melee, Shotgun, Pistol, Sniper, Machine gun, Missile launcher, Overpowered exotic thing you can never find ammo for and never use anyways), are quickly rendered moot by the fact that the first power you get electrifies enemies for a massive amount of damage and three seconds of immobility. Around your first encounter with this power, your supporting character helpfully chimes in to tell you that you can instantly kill people by beating them with your wrench after zapping them; so naturally, that's all you'll ever be doing, which makes your wide variety of weaponry aggressively unnecessary.

And speaking of the support character, I'd like to mention that he's the center of the game's second big twist--and writer, I know your plot is transparent, and Imma let you finish, but this thing is one o' da most predictable things of all time. OF ALL TIME.

Other than him, there's only two other characters with a name--one's the villain, and the other appears over the course of this sixteen-hour-long fol-der-ol exactly twice.
Yay.

So, maybe the shooting is lackluster and simple, the story is thin, the atmosphere is moot, and the difficulty curve wavers like the knickers of an indecisive prostitute, but maybe there's an aesthetic angle to it--
Oh, wait.

Two words:

Strobe Lighting.

Bottom line: Bioshock is painful to look at, tedious to play, and easy to predict. The sound repeats itself, the difficulty is inconsistent, and the open-world aspect is a flop.

Recommendation: Avoid at all costs (unless you plan on leaving it on your shelf as a memoire)

This review was based on the PS3 version of the game.
Okay, so, you're wrong about Jack's origins entirely. You're not a clone, you're born out of wedlock after your father, Andrew Ryan, fucked a prostitute. That being said, you're amazing guessing is obviously not so great. Yeah, the game was piss easy. But so what. The game actually managed to create a decent atmosphere, DESPITE the easy gameplay. Walking in a delapidated city, remnants of society meandering around, it creates an eerie atmosphere. Granted, the moral choice system and dealing with the little sisters may not be so great. And I am pretty fucking sure you must have been playing on Medium difficulty. On Hard, the "one-two" combo gets you no where. The game is hardly predictable. You're telling me the twist on the Hephaestus level didn't catch you by surprise? Then damn sir, you must be a brilliant person.
 

HT_Black

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dashiz94 said:
Okay, so, you're wrong about Jack's origins entirely. You're not a clone, you're born out of wedlock after your father, Andrew Ryan, fucked a prostitute.
Err...pardon me, stranger, but that's not exactly what I got. Sure, there was prostitute screwing going on, but it explains quite clearly in Suchong's apartment in Olympus Heights (or whatever it was called) that you were a test tube spawn of Andrew Ryan. There's a detailed narration of Suchong's engineering process; and then to clarify matters, he explains that the baby is named Jack (that's you, by the way) and specialy programmed to react to a variety of phrases, one of which is 'Would you Kindly'.

That being said, you're amazing guessing is obviously not so great.
You read that up there, right?

Yeah, the game was piss easy. But so what. The game actually managed to create a decent atmosphere, DESPITE the easy gameplay. Walking in a delapidated city, remnants of society meandering around, it creates an eerie atmosphere.
Fair enough; and looking back, I'd go so far as to say the level design was actually pretty good.

Granted, the moral choice system and dealing with the little sisters may not be so great. And I am pretty fucking sure you must have been playing on Medium difficulty. On Hard, the "one-two" combo gets you no where.
Granted, you often have to do it twice.

The game is hardly predictable. You're telling me the twist on the Hephaestus level didn't catch you by surprise? Then damn sir, you must be a brilliant person.
That's the most backhanded insult I've ever heard. Thank you.
 

ZippyDSMlee

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Macflash said:
I agree a lot with this review. I played through about half the game, sneaking and using strategy. Then I died for the first time, and instantly respawned. After that I ran around shooting bees from my wrists.
I disagree with your comment about KOTOR, which had a terrible story. It never once felt uncontrived.
{for everyone who said Bioshock failed as an RPG, thats because its a SHOOTER, it never claimed to be an RPG.}
Dude...you never saw the preview stuff and them claiming it was like SS2 and it was a proper FPS RPG then they started to back pedal hard up to the launch saying things like simplification and its not a RPG..... they did a 180 and only the harder fan are really pissed about it...
 

Void(null)

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j0z said:
*twitch*

I disagree with you 100%
Now I will leave before I do something I will regret later.

To anyone eho has not had the pleasure to play this game: If you like FPS games, get it. It is one of the best.
Sooo not a good FPS. An interesting interactive experience sure... but sooo not a good FPS. Cross hairs alone are enough to drive true FPS fans insane.
 

bartholen_v1legacy

A dyslexic man walks into a bra.
Jan 24, 2009
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I really don't get the point of this review. Your numerous responses to comments (congrats for active membership) make it hard for me to think you wrote this for any other reason than trying to prove Bioshock as crap and getting every human on earth to think the same way.

Why are you calling Bioshock a survival/horror game?

Okay, I admit you can't pick up proximity mines after setting them, but you can shoot them away with a single bullet. Apparently you used them a lot since this is a problem for you, which is weird, since you don't find them very often and you can only carry six at a time. Would it really have been so hard just to shoot the proximity mines away with the pistol? Ammo doesn't matter, right? Since
HT_Black said:
Luckily, you'll stumble over health, ammo, and money with every alternate step
And the fact that "zap 'em & whack 'em" works perfectly fine with most enemies doesn't mean everybody will use [b/]only and always[/b] use just it. You can do it, but to me it doesn't sound a lot of fun. The other weapons are there, leaving room for a bit of experimentation and finding a personal favorite way of dealing with enemies (I found Napalm and Liquid Hydrogen, Heat-seeking RPGs, trap and incendiary bolts and a few plasmids quite useless).

Nah, I could go on list the things I disagree with, but that won't get us anywhere. This will probably get ripped into pieces, but Bioshock is my favourite FPS of all time.
 

Hamster at Dawn

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Mar 19, 2008
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Sounds like you are a victim of hype. You certainly raise some valid points but I got the 360 version on release and experienced it for myself. I thought it was a good game with a couple of interesting plot twists. I think the reason you didn't like it is because you were expecting it to be one of the greatest games of all time when it's actually just a competent shooter with a good atmosphere. You are certainly right about most things but you are trolling just a little bit too much.
 

HT_Black

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bartholen said:
I really don't get the point of this review. Your numerous responses to comments (congrats for active membership) make it hard for me to think you wrote this for any other reason than trying to prove Bioshock as crap and getting every human on earth to think the same way.

Why are you calling Bioshock a survival/horror game?

Okay, I admit you can't pick up proximity mines after setting them, but you can shoot them away with a single bullet. Apparently you used them a lot since this is a problem for you, which is weird, since you don't find them very often and you can only carry six at a time. Would it really have been so hard just to shoot the proximity mines away with the pistol? Ammo doesn't matter, right? Since
HT_Black said:
Luckily, you'll stumble over health, ammo, and money with every alternate step
And the fact that "zap 'em & whack 'em" works perfectly fine with most enemies doesn't mean everybody will use [b/]only and always[/b] use just it. You can do it, but to me it doesn't sound a lot of fun. The other weapons are there, leaving room for a bit of experimentation and finding a personal favorite way of dealing with enemies (I found Napalm and Liquid Hydrogen, Heat-seeking RPGs, trap and incendiary bolts and a few plasmids quite useless).

Nah, I could go on list the things I disagree with, but that won't get us anywhere. This will probably get ripped into pieces, but Bioshock is my favourite FPS of all time.
Eh...Fair enough, good for you. To be fair, I was being a bit rough on the game; and while there are indeed plenty of workarounds and alternate combat methods, I really just can't think of any reason not to use the one-hit-kill weapon with unlimited ammo. It's a lot like The Uncanny Valley affect, modified for games: the reason I was so harsh on this one is because it came tantalizingly close to being something I would enjoy-- hovering on the edge, shall we say. Also, I had no idea that you could shoot mines away; thanks for the tip-off.
Isn't it a marvel what a properly-spelled comment can do to a critic?
Coincidentally, have you picked up the second one yet?
 

CynicalViking

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You're arrogant and pretentious. Sometimes games are popular and critically acclaimed for a good reason. Bioshock is thought provoking, well implemented and eerily atmospheric, as well as being darned good fun while being haunting at the same time.
 

HT_Black

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Maraveno said:
HT_Black said:
I declare you a troll!!!

By god that was an awful review

For some reason you're pissing out hate on the game
Yes, I am indeed pissing out hate all over this game for some reason. Several of them, in fact, all of which are listed in the actual review. Don't blame me because you don't like my reasoning, and certainly don't label me as a troll. I mean, I'm not the one coming into perfectly harmless review threads and spewing bile.

Also, I have included this link for your viewing pleasure.
 

CynicalViking

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hubertw47 said:
Well all i can say is Fuck you fuck your opinion i fucking loved the game and it's story so would you kindly go fuck off. :3
What, so just because he disagrees he has to "f**k off"? Get a grip. It's a game and he disagrees, no reason to cuss him out.

EDIT: Sorry about the double post, folks.