So I made a couple of posts in the Skyrim Child Killing Mod [http://www.escapistmagazine.com/forums/read/9.325418-Skyrim-Child-Killing-Mod?page=1] thread about Bioshock, but no one really tackled it so I thought I'd make a thread of its own.
For those not in 'the know' about it, players in Bioshock are at intervals given the choice between 'Harvesting' (killing) or 'Saving' (...saving) Little Sisters [http://images.wikia.com/bioshock/images/2/2c/BS2LittleSister.jpg]. Normally this choice is entirely optional - except for once, I believe. When you first encounter the mechanic, you are forced by the game to make this choice: Kill a little girl, or let her go.
From a balance perspective, the ADAM disparity between the two is largely negligible by the endgame - less than 300 according to the Bioshock wikia. That means very little on the whole. Even with the ~300 fewer ADAM my last playthrough had me wasting ADAM on things I never used.
Now anyone who knows me will know I do my research. And by 'research', I of course mean 'look at google for five minutes'. So I did so. You know what I found? Very little. A Joystiq article about the child murder was top of the list, but it was reporting on a The Patriot Ledger article which doesn't even seem to exist anymore.
Very little hey-ho was made about Bioshock from what I can tell. The vast majority of controversy surrounding it comes from gamers and objections to its (now removed) DRM. Medal of Honor's 'Taliban', Modern Warfare 2's 'No Russian', Mass Effect's 'Sex Scene'...all recieved far greater attention from the press than this.
So what's the bottom line? Well mostly that "It's possible to have child murder in a game without getting an AO rating", and that it's weird that so many people (looking at the Skyrim thread once more) are object so...vigorously when it's already been in a game which many people were all too ready to call their GOTY.
Do you think Bioshock should have had more controversy for its child murder? Do you think it was right for the developers to include it in the first place? For those of you in the Skyrim thread who jumped over here: Did you have the same opinion on the mod as you did Bioshock? If not, why?
For those not in 'the know' about it, players in Bioshock are at intervals given the choice between 'Harvesting' (killing) or 'Saving' (...saving) Little Sisters [http://images.wikia.com/bioshock/images/2/2c/BS2LittleSister.jpg]. Normally this choice is entirely optional - except for once, I believe. When you first encounter the mechanic, you are forced by the game to make this choice: Kill a little girl, or let her go.
From a balance perspective, the ADAM disparity between the two is largely negligible by the endgame - less than 300 according to the Bioshock wikia. That means very little on the whole. Even with the ~300 fewer ADAM my last playthrough had me wasting ADAM on things I never used.
Now anyone who knows me will know I do my research. And by 'research', I of course mean 'look at google for five minutes'. So I did so. You know what I found? Very little. A Joystiq article about the child murder was top of the list, but it was reporting on a The Patriot Ledger article which doesn't even seem to exist anymore.
Very little hey-ho was made about Bioshock from what I can tell. The vast majority of controversy surrounding it comes from gamers and objections to its (now removed) DRM. Medal of Honor's 'Taliban', Modern Warfare 2's 'No Russian', Mass Effect's 'Sex Scene'...all recieved far greater attention from the press than this.
So what's the bottom line? Well mostly that "It's possible to have child murder in a game without getting an AO rating", and that it's weird that so many people (looking at the Skyrim thread once more) are object so...vigorously when it's already been in a game which many people were all too ready to call their GOTY.
Do you think Bioshock should have had more controversy for its child murder? Do you think it was right for the developers to include it in the first place? For those of you in the Skyrim thread who jumped over here: Did you have the same opinion on the mod as you did Bioshock? If not, why?