I mean, to each their own, but there are SO many flaws in that character if you are trying to maximize yourself for when the enemies get tough. To start, you have ALL 3 endurance skills as major skills, and you don't want more than 1 of each if you can help it.Onyx Oblivion said:O
Two stats it will ask for:
Strength
Intelligence (the extra 10 MP is nice, since Int won't level much on it's own as a Warrior)
Skills:
Armorer
Blade
Block
Heavy Armor
Restoration (I went Nord because it gets +5 Restoration.)
Merchantile (more money from sales is always nice.)
Illusion (Charming, light, night vision and invisibility are things everyone benefits from.)
Also, you didn't mention a Starsign. Most characters can benefit well from The Thief, but personally, I LOVE The Atronach. It's really hard to use early game, but once you realize that only half of all spells are taking affect on you, AND you can restore your magic faster than a normal character once you get Telekinesis and a higher Mysticism skill since casting TK has a chance to restore your Mana. I think it's level 35 that you start getting more mana back than what you put in.