Bioshock Infinite vs 1 and 2

Recommended Videos

2HF

New member
May 24, 2011
630
0
0
I couldn't play Bioshock, the controls were abysmal. I have a free copy of Bioshock 2 I got from PS+ and I can't play it because it's just not fun.

Infinite is on sale for $14 on PSN.

This is a digital copy I can't return if I don't like.

Is it worth the risk? Don't just say yes because you liked it and you like the first 2. Does it stand on its own, is the gameplay solid? I hear the story is exceptional but so was the story from the first one and I couldn't get over the gameplay.
 

J Tyran

New member
Dec 15, 2011
2,407
0
0
If you don't like the first two there is little to change your mind in the second, the environment is different but functions the same and gameplay wise its the weakest in the series. The plot is cool but it doesn't really blow your socks IMO, its pretty good but I don't see the "OMG leik the best story evar OMG 10/10 GOTY!!11!" that other people saw at the time.
 

Smooth Operator

New member
Oct 5, 2010
8,162
0
0
Well I don't know what it's like on consoles but Infinite on PC plays almost 1 for 1 like any modern military shooter, now if that is your kind of game then go for it.
I personally didn't like that part at all but people into modern shooters say it's the best thing they could have done, so it depends on how you like to swing that.
 

Evonisia

Your sinner, in secret
Jun 24, 2013
3,257
0
0
Infinite is just BioShock again but shit, gameplay wise. Enemies all just dudes who absorb damage without feeling any pain, and their tactics just involve surrounding you and blasting away. Infinite is a lot easier than BioShock 1 and 2, which adds to the tedium.

It's story isn't much to think about unless you have a thing for characters who angst more than they do entertain or try to engage the player.

Basically, BioShock Infinite is a Modern Military Shooter with fuck loads of bloom, a bit of colour and a story which you may or may not care about.
 

Jodan

New member
Mar 18, 2009
379
0
0
i could not put infinate down but i have never got past the second boss in Bioshock 1. i just lost intersest. it just wasnt my cup of tea i guess.
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
It's better than 2 by a good long shot, and arguably better than one. Like one, the game play veers between "acceptable" and "dubious", while the storytelling is strong. Infinite is the more subtle, assured game however. Everything is a little more confident, themes are a little more cleverly buried in the subtext, world is a little more properly realized.

Some people like to piss on it because of the 10/10 scores though. Review backlash is a thing now. It's super enjoyable.
 

Longstreet

New member
Jun 16, 2012
705
0
0
I was basically in the same spot you are.

Started playing #1 a few times, never finished it.
#2 I started once, and quit after like half an hour, becuase i wasnt having fun.

Then infinite came along and i thought it was great, not so high on the replay value IMO but fucking fun non the less.

For 14 bucks i'd say go get it.
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
0
Mr.K. said:
Well I don't know what it's like on consoles but Infinite on PC plays almost 1 for 1 like any modern military shooter, now if that is your kind of game then go for it.
Except that in most Modern Military Shooters, people tend to die when they get shot

*insert obligatory "PEOPLE DIE WHEN THEY ARE KILLED!" meme here*

BS Infinite is full of rampaging bullet sponges.

BloatedGuppy said:
themes are a little more cleverly buried in the subtext, world is a little more properly realized.
You mean themes like Racism and Class War? :p

Some people like to piss on it because of the 10/10 scores though. Review backlash is a thing now. It's super enjoyable.
I didn't begrudge it for it's 10/10 votes (in fact I've got BS Infinite winning my bracket over GTA V for the Game of the Year "tournament" that Escapist is running), I begrudge it because I still don't think the story works (and, in fact, the very existence of Burial at Sea would seem to support my case...though to be fair I haven't finished it yet because Elizabeth decided to trap me in a closet so I quit for the evening and haven't gone back to it yet), I begrudge it because - as mentioned above - most of the enemies are rampaging bullet sponges (A frickin' ghost? Really?), and because the "You're limited to only 2 weapons for this sluggish-paced combat" thing kinda rubbed me the wrong way...I much preferred the weapon wheel with special ammo types (apparently they couldn't get the idea of armor piercing bullets from the same place they got the idea for vigors >.>).

OT: Pretty much as J Tyran said: if you didn't like the first games due to gameplay, then it's highly doubtful that you'll enjoy this game as the gameplay is easily the weakest link. The story is alright up until the ending, Elizabeth is a very nicely built (from a mechanics standpoint) supporting character, and the visuals of the game are pretty breathtaking. That said, it does have plenty of faults, though as a fan of the first two games I'd still say I enjoyed it.

Overall suggestion: Given that you're not really a fan of the series in general, I wouldn't recommend picking it up. You're not likely to enjoy it very much if you didn't like the gameplay of the first two games.
 

INVALIDUSERNAME

New member
May 23, 2012
129
0
0
Infinite is much stronger, gameplay-wise, than the first game. I had the same issue of not being able to play the first game because it played so much like ass. At least Infinite feels responsive and plays well (not sure about consoles, but on PC it played well).

They're both easy games, though, even on 1999, so if you're looking for some ass busting challenge you wont really find it. Infinite's enemies were at least more varied than the first's Melee/Ranged/Agile splicer combo which was pretty much made worthless by the time you got the crossbow.

Story-wise, I preferred Infinite's more subtle approach than Bioshock 1 slamming you over the head with the twist towards the beginning of the 3rd Act. But, like Yahtzee said in his review way the fuck back, it does sometimes stuff its head up its own ass sometimes, to the point of almost feeling pretentious.

For $14, I'd say it's definitely worth it.
 

anthony87

New member
Aug 13, 2009
3,727
0
0
Didn't like Bioshock 1, got to the halfway point or so and I just felt bored.

Didn't play Bioshock 2 because it looked like more of the same.

Loved Bioshock Infinite.
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
RJ 17 said:
You mean themes like Racism and Class War? :p
Those were not themes. They were environmental flourishes.

If one more person says "Racism" was the theme of the game I'm going to beat them with a dictionary and make them take English 101 again.

RJ 17 said:
I begrudge it because - as mentioned above - most of the enemies are rampaging bullet sponges (A frickin' ghost? Really?), and because the "You're limited to only 2 weapons for this sluggish-paced combat" thing kinda rubbed me the wrong way...I much preferred the weapon wheel with special ammo types (apparently they couldn't get the idea of armor piercing bullets from the same place they got the idea for vigors >.>).
Yeah the actual game play is kind of crap, I've never denied that. It was crap in The Walking Dead, too, yet maybe 1/10th the number of people bitched about it. People have certain expectations of "a shooter", I guess.
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
0
BloatedGuppy said:
RJ 17 said:
You mean themes like Racism and Class War? :p
Those were not themes. They were environmental flourishes.

If one more person says "Racism" was the theme of the game I'm going to beat them with a dictionary and make them take English 101 again.
From Dictionary.com:


theme
[theem] Show IPA noun, adjective, verb, themed, them·ing.

noun
1.
a subject of discourse, discussion, meditation, or composition; topic: The need for world peace was the theme of the meeting.

2.
a unifying or dominant idea, motif, etc., as in a work of art.

3.
a short, informal essay, especially a school composition.

4.
Music.
a.
a principal melodic subject in a musical composition.

b.
a short melodic subject from which variations are developed.

5.
Grammar . the element common to all or most of the forms of an inflectional paradigm, often consisting of a root with certain formative elements or modifications. Compare stem1 ( def 16 )

Pretty sure Racism in BS: Infinite would fall under Definition 2 of being a "theme". You calling it an "environmental flourish" is pretty cute, however. :3

RJ 17 said:
I begrudge it because - as mentioned above - most of the enemies are rampaging bullet sponges (A frickin' ghost? Really?), and because the "You're limited to only 2 weapons for this sluggish-paced combat" thing kinda rubbed me the wrong way...I much preferred the weapon wheel with special ammo types (apparently they couldn't get the idea of armor piercing bullets from the same place they got the idea for vigors >.>).
Yeah the actual game play is kind of crap, I've never denied that. It was crap in The Walking Dead, too, yet maybe 1/10th the number of people bitched about it. People have certain expectations of "a shooter", I guess.
Yeah, forgive me, but when I play a shooter I do prefer that my target dies after being shot oh, say, at least 5 times in the frickin' face.
 

w9496

New member
Jun 28, 2011
691
0
0
Gameplay wise, if you have played any Halo, you've played Bioshock Infinite. Other than a few vigors, they are quit similar.

Story wise, the game is impressive. It is quite confusing since they tell you a whole bunch of shit all at once, but if you take a few minutes to think you'll figure it out.

It doesn't much in terms of replay value unless you want to try playing around with the infusion bottles(they're little upgrades to your shields, vigors, or health depending on whichever one you pick), but the game is worth getting for such a low price.
 

Phrozenflame500

New member
Dec 26, 2012
1,080
0
0
Bioshock Infinite is Call of Duty except with a good story, no multiplayer and you and all the enemies are juggernauts. If that sounds appealing to you, pick it up.
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
0
0
I think Infinite was a good game, but I also liked the first two. It did away with any real pretensions of being a survival horror game (or really horror at all) in favor of focusing largely on empathizing the bashing of the US right wing through a much more populated and story driven environment. It comes across in more respects like an action-adventure movie, rather than a grimdark work of horror. That said it does rely on throwing out a bunch of weirdness and some cool concepts but then using a cop out ending that tries to be profound but comes across as being really lazy and surprisingly exactly what you'd expect.

That sounds negative, but understand I can appreciate things I don't entirely agree with, and the game made me think a couple of times which is high praise. When it comes to endings that's always the hard part of a game, and I suppose it was okay overall, not quite the epic suck of say the "Mass Effect 3" ending or anything.

I'd rate it about a 7 out of 10 on a scale where I tend not to rate high for the sake of being uninsulting (a 5 being very average). It's a quality production, it mostly succeeds at what it set out to do, but isn't breaking much new ground compared to what some people think. The AI partner manages to not be annoying for once as well. At the end of the day your pretty much going to be walking down a linear path from battle setpiece to battle setpiece, albeit some of these "rooms" are pretty large and have a lot of little nooks to explore and details to admire. The much vaunted "reality tearing" is simply a fancy way of summoning things like turrets, but you don't have a whole lot of control since what you can summon is predetermined, meaning you don't get a lot of strategy to say decide where you want to put a turret or friendly robot, you just activate what's already there in the place it happens to be. If your fine with a fairly linear shooter that tells a story, and has some nice environments and backround details, you'll like this.

Speaking for myself, I think the original Bioshock was the best of the series, having the most balanced message behind it (though to be fair Infinite does try and balance things out a little towards the end as well), and the best overall presentation, especially seeing as it was pretty new at the time. It also did a better job than the other two games of causing me to manage resources and creating tension that way, because simply put Bioshock 2 and Infinite were so crawling with ammo and toys that I never really had any fear I was going to run out, the most they did was force me to occasionally change weapons, since scarce ammo for one type of weapon tends to simply mean ammo is about to become plentiful for another type.

I'll also say that I believe they are going in the wrong direction with the increased simplication going along with prettier environments and a more scripted storyline. I think what they need is to inject more "System Shock 2" (the spiritual predecessor to the current games) into the current games, giving you more options for character customization and making it more difficult to wind up with pretty much everything worth having so builds and strategies become more viable and people will wind up really coming up with very different playstyles.
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
RJ 17 said:
2. a unifying or dominant idea, motif, etc., as in a work of art.

Pretty sure Racism in BS: Infinite would fall under Definition 2 of being a "theme". You calling it an "environmental flourish" is pretty cute, however. :3
Key word here being "unifying". A theme is the central concept of a narrative. You can have multiple themes, but they're all at the heart of the story. If it is your contention that Bioshock Infinite was, at its heart, a meditation on racism, I'd have to ask you what game you were playing and/or are you out of your mind. It's no more centrally concerned with racism than, say, Dragon Age Origins was. At best you could argue it's a minor/secondary theme. Yet every time someone wants to ***** about the narrative in Infinite I hear this LOL RACISM business, as though it were a game primarily concerned with exploring racism.

What did you think the theme in the first game was? Submersibles? Drug use?

RJ 17 said:
Yeah, forgive me, but when I play a shooter I do prefer that my target dies after being shot oh, say, at least 5 times in the frickin' face.
Odd. I had absolutely no trouble single-shotting regular mooks with head shots. What difficulty were you playing on? What gun did you use?

I could go on all day about issues with the minute to minute game play in Infinite. I don't think "bullet sponging" would even be in the top 100 points though.
 

The_Echo

New member
Mar 18, 2009
3,253
0
0
2HF said:
Is it worth the risk?
After the post-release collective orgasm, BioShock Infinite's become fairly divisive, with a lot of people hating it. So, it's really up to you.
Does it stand on its own, is the gameplay solid? I hear the story is exceptional but so was the story from the first one and I couldn't get over the gameplay.
Infinite holds few ties to its predecessors in terms of a strict plot. There are a few things here and there that connect Columbia and Rapture thematically and in the plot, but it's not so much that you'd feel left out.

The gameplay is solid, though again, it's divisive. I for one thought it was a lot more fun than the first two, though I rarely used most of the vigors. Where the first two were kind of... claustrophobic? in their combat, Infinite is a bit of an open, setpiece shooting gallery with corridor shooting to tie it together.

I really liked the story of Infinite. It was creative and interesting, something I feel doesn't happen as often as it should. Though I've seen others say it was nothing but shit writing and a jump-the-shark ending. But, y'know. Opinions.

For $14, I'd say it's worth giving it a try.
 

prpshrt

New member
Jun 18, 2012
260
0
0
I hate fps games and I really liked it. And yea if you go into it expecting a masterpiece you're going to get pissed. IMO the only game worth that was Portal 1 but that's it. I went in with zero expectations and loved it.
 

VoidWanderer

New member
Sep 17, 2011
1,551
0
0
They are good games, but don't think about the story-line too much. The gunplay is solid, and the plasmids make things interesting, but they are fun enough.