MasochisticMuse said:
I don't think it makes sense to have Shepard on the cover at all.
It would be strange to have a cover
devoid of the Star of the experience even if some aspects of said star are mutable (i.e. appearance and, to a much lesser extent, personality). Honestly, were I to have made the ME2 cover, I'd probably have gone with a wide shot of Shepard in full armor (including helmet), taken from an angle where it's impossible to determine what gender the character is looking at the wreckage of the Normandy. This is a defining characteristic (i.e. everyone's Shepard died in the opening minutes of the game) and the event that set the plot of the second game in motion.
MasochisticMuse said:
I think it would be entirely possible for a decent artist to make a compelling cover while sidestepped Shepard completely.
Sure it is possible but the question is why would you remove the star and indeed one of the primary reasons people love the series so much?
MasochisticMuse said:
Not only would that not interfere with people's personal characters, but it would also deter them from getting the silly idea that there's a "canon" in a game with thousands of forking conversations, decisions and plotlines.
There
is canon in the universe. The
exact details of the story vary of course but that represents a very
small portion of the game world's fiction. While details pertaining to the Mass Effect games themselves (and more specifically the player's interaction in the world) might be variable we do have some canon established. For example, Shepard is a military veteran holding the rank of Commander. Using modern (present day) military as a benchmark, this places him somewhere around 15 years in service and at the minimum rank necessary to command a vessel of any significant worth. Thus we know Shepard is likely mid to late 30's. We also know that Shepard has confronted the reapers directly once and their various agents on multiple occasions. We also know that Shepard is perfectly willing to work with a known
terrorist organization if it serves the greater good thus demonstrating that Shepard in general sways towards the
renegade persuasion.
This could go on for some time. There
is a canon to the universe. And there are common threads that link
all interpretations of Shepard regardless of choices.
MasochisticMuse said:
And I get it, the average gamer is 18-35, white and male, and they want to appeal to that audience by saying, "Hey look, it's you on the cover! Buy the game!"... but would you really not buy a game because it had a woman on the front? Or a black dude? Or an asian chick?
Let's look at this from another angle. In Mass Effect I play a military officer who is selected to serve as Humanity's first real liaison to the council. I flew around in a Space Ship powered by impossible physics allowed by the inclusion of a magical substance that ignores all known laws of physics and visited many planets culminating in stopping, at least for the moment, a cycle that has extinguished all sentient life in the galaxy more times that I can count. In the sequel, I am killed, resurrected, and I do the same all over again. There is almost
nothing in this story that remotely resembles my or my life. Sure I served in the Army, but as a
grunt and I didn't spend my four years tooling around the world saving the day; I spent it sweating my ass off trying to not get shot in the face.
I am
not Commander Shepard. I simply play the character as close to how I think I might react if I were a near immortal super soldier charged with the protection of all advanced organic life. Commander Shepard, regardless of my interpretation, is the
star of the show and they
belong on the cover. That doesn't mean you have to tell me what Shepard looks like of course. You could always play coy in a fashion like I suggested above.
Or, better still, Bioware could offer custom print options for your cover art. I'm fairly certain plenty of people would pay ten or twenty bucks extra to have
their Shepard on the cover. At least then my ultra special edition would actually be
special.