Bioware allows the release of "The Final Hours of Mass Effect 3" a tell all app for $2.99 WTF?!

Recommended Videos

Aisaku

New member
Jul 9, 2010
445
0
0
The iPad only $2.99 app is meant to give inside info on the ending and development of Mass Effect. Everything that would've made this make sense: Fighting TIM, questioning the god-child... it was proposed, then scrapped. WTFFFFF!?

http://www.me3finalhours.com/

http://social.bioware.com/forum/1/topic/355/index/9999272/1

Snippets from the original post:

Interesting Quotes:

Mac Walters on the Star Child/Reapers
"Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out"


Casey on after Mass Effect 3
"Whatever we do would likely happen before or during the events of Mass Effect 3, not after"


On delaying the game
In march 2011, he also faced a roomful of Mass Effect developers who expressed concern about hitting the promised holiday release date... New release date set for March 2012. After much deliberation, the CAT mission (or rather, the Prothean mission) had to be removed from the set of tasks. The missions would later be completed as post-release content"


Casey on the End Boss
We had the final fight with the Illusive man in the game, but it just felt very Video Gamey. It didnt fit in with the themes. And really, is there a point of the end boss if only for the sake of an end boss?


On Deciding the End of the Game
The illusive man boss fight had been scrapped... but there was still much debate. On night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.

And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices).
 

boag

New member
Sep 13, 2010
1,623
0
0
Aisaku said:
The iPad only $2.99 app is meant to give inside info on the ending and development of Mass Effect. Everything that would've made this make sense: Fighting TIM, questioning the god-child... it was proposed, then scrapped. WTFFFFF!?

http://www.me3finalhours.com/

http://social.bioware.com/forum/1/topic/355/index/9999272/1

Snippets from the original post:

Interesting Quotes:
Mac Walters on the Star Child/Reapers
"Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out"


Casey on after Mass Effect 3
"Whatever we do would likely happen before or during the events of Mass Effect 3, not after"


On delaying the game
In march 2011, he also faced a roomful of Mass Effect developers who expressed concern about hitting the promised holiday release date... New release date set for March 2012. After much deliberation, the CAT mission (or rather, the Prothean mission) had to be removed from the set of tasks. The missions would later be completed as post-release content"


Casey on the End Boss
We had the final fight with the Illusive man in the game, but it just felt very Video Gamey. It didnt fit in with the themes. And really, is there a point of the end boss if only for the sake of an end boss?


On Deciding the End of the Game
The illusive man boss fight had been scrapped... but there was still much debate. On night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.

And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices).
My general reaction to this is



But I already knew half of the stuff in there, what kicks me in the balls is the DLC and Losing the final Sequence :/
 

Jarek Mace

New member
Jun 8, 2009
295
0
0
"You don't need to know the answers to the mass effect universe"

And then we realised that Casey Hudson was indoctrinated by the Rea-... I mean EA.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
SmashLovesTitanQuest said:
The more I hear about the ending, the less I want to play it. Its literally half an hour away. I could start the game right now and be with TIM in 5 minutes. But im still not sure I want to see the ending. Maybe I should just ignore it and be happier that way?
Do that. I beg you. Save yourself the mental torment.
 

Erttheking

Member
Legacy
Oct 5, 2011
10,845
1
3
Country
United States
You know Zeel, I'm still waiting for you to make a post on this website that doesn't use the word "fanboy". Guess I have to pull out the card again.

http://27.media.tumblr.com/tumblr_lwru33NE821r803nno1_500.jpg
 

Erttheking

Member
Legacy
Oct 5, 2011
10,845
1
3
Country
United States
SmashLovesTitanQuest said:
erttheking said:
You know Zeel, I'm still waiting for you to make a post on this website that doesn't use the word "fanboy". Guess I have to pull out the card again.
Unfortunately, he was banned a while back.

And while he is fucking crazy, I think the word "fanboy" has a place in the whole Bioware/EA discussion.
Was banned awhile back.......is that why he has a post directly above yours?
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
6,651
0
0
Jarek Mace said:
"You don't need to know the answers to the mass effect universe"

And then we realised that Casey Hudson was indoctrinated by the Rea-... I mean EA.
No, he's right. We don't need to know. And we didn't need to know Reapers motivations either. That was stupid of them to reveal. Especially since the revelation was stupid (if it was true). Big mysteries are always a lot more fun if they remain mysteries. Like all the unanswered questions about the Island in LOST.

Aisaku said:
And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices).
I hope this means the indoctrination theory is true. If so, that would mean they didn't take control away from players, they indoctrinated us instead. And like everyone else who's indoctrinated, we wouldn't know until it was too late. I would very much like that. It would be a very cool thing to do.

Just think about it. Too troublesome to implement because of dialogue choices?
So what's the next idea? - Make the dialogue choices be a part of the indoctrination. Sounds plausible.
 

boag

New member
Sep 13, 2010
1,623
0
0
thebobmaster said:
That last part sounds like the indoctrination theory was dead on.
Indeed, I can finally replay the game now, Crazy how just confirming something can change a persons perspective.
 

weirdee

Swamp Weather Balloon Gas
Apr 11, 2011
2,634
0
0
You should play the ending. Play it more than once. Embrace the chaos. Avoiding any outcome would be like you just saying "screw it" and letting the Reapers win.

lol

of course, if you do find acceptance, Bioware just might embed itself in your skull like a bioimplant.
 

Aisaku

New member
Jul 9, 2010
445
0
0
Bioware and EA are holding the characters and the setting we care about hostage. That's what it all amounts to in my book.

That's the reason of the the fan outrage, the controversy... It's not something you reason you figure it out, it's a visceral reaction to a story you've become emotionally connected with.

Seen the original Evangelion? Yes, that's pretty much it.
 

alrekr

New member
Mar 11, 2010
551
0
0
Adam Jensen said:
Like all the unanswered questions about the Island in LOST.
Hate to break it to you but everything in LOST got resolved and explained. They had the same ending as Ashes to Ashes (sequel to Life on Mars).

[HEADING=1]EVERYONE WAS ALREADY DEAD [/HEADING]

The island was like purgatory or a similar such thing and things like the polar bear? That was due to the comic that one guy was reading on the aeroplane(you can see a poalr bear on it during the plane ride (which is before they died))
 

Redd the Sock

New member
Apr 14, 2010
1,088
0
0
Too video gamey? Sorry, what were we playing again?

I'm convinced the ending was a good idea poorly done, and this confirms they made some bad artistic choices in how they came to the ending.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
6,651
0
0
alrekr said:
Adam Jensen said:
Like all the unanswered questions about the Island in LOST.
Hate to break it to you but everything in LOST got resolved and explained. They had the same ending as Ashes to Ashes (sequel to Life on Mars).

[HEADING=1]EVERYONE WAS ALREADY DEAD [/HEADING]

The island was like purgatory or a similar such thing and things like the polar bear? That was due to the comic that one guy was reading on the aeroplane(you can see a poalr bear on it during the plane ride (which is before they died))
Nice try. But I've seen LOST. 3 times.
 

Emiscary

New member
Sep 7, 2008
990
0
0
"Bioware/EA, the court of public opinion finds you guilty of repeatedly: misleading, disappointing and ignoring your customers. How do you plead?"

"Not guilty. We would also like it known we find both you and the jury childish and unreasonable, and would also like more of your money."

"Court of public opinion sentences you to lose any and all brand loyalty. Next case."

Anything else Bioware tells its fanbase apart from "sorry" may as well just be farting into the wind at this point. They've got no credibility left in the eyes of the people who's opinions they've clearly ignored. And since a 2.99 iphone app infodump is EA's pitiful attempt to defend this gobshite I can hardly blame said them for their cynicism.