I recently finished Dragon Age 2 for the second time, and I came across an issue. I thought about this issue for a little while and why it bothered me so much. Then I realized what it was, it was the same issue I had with ME 2.
Spoilers for both games of each series. You've been warned.
Bioware's sequels don't have good villains.
Dragon Age: Origins had a clear villain, so did Mass Effect. The entire game you basically can shake your fist and curse at Loghain or Saren and when they are defeated you can basically assume that the Big Bag (i.e. the archdemon, Sovreign) is defeated. These villains had faces, they were actively screwing with the main character. You spent the entire game waiting to take them down and enjoying it when you finally got there.
The sequels however... Sigh... Mass Effect 2, you spend the entire game tracking down the mysterious Collectors. The whole point of the game is that you don't know who they are, but you have been told that they are sooo evil and must be destroyed. Unlike the first one where you see Saren killin dudes and trying to blow you up. The Collector's had no face, you couldn't shake your fist at them and be angry at them. For all you knew, they were trying to gather pretty flowers. Dragon Age 2 has the exact same issue. The arishok starts off as an actual villain. We see him, he is weird and angry, and it is clear that there are going to be issues. Then all of a sudden, the guy there have been issues with through acts 1 and 2 gets killed and replaced with two people that you literally have not seen until the absolute end of the second act. And yet I can see that the issues with Meredith and Orsino and the mages was supposed to be the main storyline. So why did we not see any of this before hand?
Long rant over.
I hope ME3 and DA3 have better villains. It isn't fun killing the small people unless the big guy is a guy you actually want to be killing.
Thoughts?
Spoilers for both games of each series. You've been warned.
Bioware's sequels don't have good villains.
Dragon Age: Origins had a clear villain, so did Mass Effect. The entire game you basically can shake your fist and curse at Loghain or Saren and when they are defeated you can basically assume that the Big Bag (i.e. the archdemon, Sovreign) is defeated. These villains had faces, they were actively screwing with the main character. You spent the entire game waiting to take them down and enjoying it when you finally got there.
The sequels however... Sigh... Mass Effect 2, you spend the entire game tracking down the mysterious Collectors. The whole point of the game is that you don't know who they are, but you have been told that they are sooo evil and must be destroyed. Unlike the first one where you see Saren killin dudes and trying to blow you up. The Collector's had no face, you couldn't shake your fist at them and be angry at them. For all you knew, they were trying to gather pretty flowers. Dragon Age 2 has the exact same issue. The arishok starts off as an actual villain. We see him, he is weird and angry, and it is clear that there are going to be issues. Then all of a sudden, the guy there have been issues with through acts 1 and 2 gets killed and replaced with two people that you literally have not seen until the absolute end of the second act. And yet I can see that the issues with Meredith and Orsino and the mages was supposed to be the main storyline. So why did we not see any of this before hand?
Long rant over.
I hope ME3 and DA3 have better villains. It isn't fun killing the small people unless the big guy is a guy you actually want to be killing.
Thoughts?