My issue with Dragon Age 2 is that it didn't go far enough in this direction. BioWare still wanted to present the player with an Epic Sweeping RPG crafted through Their Choice. But BioWare also wanted to tell a specific story with a specific ending, a sequel hook. That means the player can't matter all that much at the end of the game. And though Hawke didn't have a specific quest he/she was continually handed one to further this.J03bot said:I'm actually really enjoying DA2 as a result of this. It's not a story about events, it's a story about characters and places. As such, you don't get into it until you get to know said characters a little, but it really lends itself to role-playing, and becomes incredibly engaging if you do. I've never had as much of a feel for a fictional place as I have for Kirkwall.badgersprite said:DA2 really does the same thing, focusing on main characters instead of on villains, but in this case it was really to its detriment story wise because it kind of had no plot.
Besides, how many people in life actually have a specific quest? Most people just sort of make it up as they go along.
Did you play a different Mass Effect 2 than me? Because I pretty sharply remember The Collectors doing things like abducting entire human populations and then melting them into goo.TheAmazingTGIF said:The whole point of the game is that you don't know who they are, but you have been told that they are sooo evil and must be destroyed. Unlike the first one where you see Saren killin dudes and trying to blow you up. The Collector's had no face, you couldn't shake your fist at them and be angry at them. For all you knew, they were trying to gather pretty flowers.
I missed the vehicle sections too.. the Mako wasn't the problem for me... the planets weren't the problem for me... but the same buildings or mines over & over & over & over & over & over & over again... those were the problems... I actually kinda liked the Mako although vehicle controls were kinda weird sometimes...PatSilverFox said:*Raises paw*Saviordd1 said:I agree you with you MOSTLY, honestly, no one missed the vehicle sections, the mako handled like Shepard was drunk while drivingJumplion said:That's an interesting take on those games, and while I can't comment on Dragon Age 2, I would say that I can agree with you on Mass Effect 2.
I dunno, compared to the first one, Mass Effect 2 didn't feel as.....epic as Mass Effect 1. In the first one, you had a sense that you were part of something bigger. The galaxy was wide and open, you could explore many of the planets in search of resources or sidequests. Sure, it got tedious to use the Mako, but it gave a sense of space to the infinite space. It was tangible, but at the same time gave you an epic feel.
Mass Effect 2 didn't have that. It was restricted, limited in what you could do. There were no vehicle sections to break the monotony, no weapon upgrades or attachments to explore customization, little personalization or customization in your items or equipment, and it was all shooting. Shooting, reloading, shooting, reloading. It was a linear, drastically simplified (not dumbed down) shoot-fest from set piece to set piece. It wasn't epic, it didn't feel open or sprawling, which is ironic since you could explore much more of the galaxy (yet you could never land on any planet that didn't already have a premade design).
This is why I'm nervous for Mass Effect 3, I'm afraid it's going to continue the trend of linearity and di-epicness of the whole thing. Apparently BioWare are adding some things back, like some weapon modification and some skill trees, but I'm still nervous about it. We'll just have to wait and see.
I missed them :c
That Saren was a better villain? Agreed. 100%TheAmazingTGIF said:ker-snip
RhombusHatesYou said:Yeah, in my opinion DA2 suffered for not having a "fuck the lot of ya" option, letting you conclude that both sides are wankers and choosing instead to protect the people of Kirkwall from the fallout of their shitfuckery.AlternatePFG said:DA2's mage vs. templar thing was novel at first, but by Act 3 I just had enough of it. Seriously, Anders constantly reminds you of the "war" between mages and templars, and you can't simply say both sides are idiots. I do agree Meridith and Orsino came out of nowhere, especially Orsino, I mean Meredith was at least mentioned. And you still fight them both in Act 3 anyway, so matter which side you choose it matters little.