A Weakgeek said:
Faerillis said:
A Weakgeek said:
I guess thats cool for those who liked DA2. I used to want Bioware to make a new KotOR, but seeing their new games I knew it would just blow, so I've given up. Just like DA3 will be a horrible piece of streamlined poop.
I almost don't want to respond to this, but I can't just leave that be. Streamlined is more often good than bad. Was Dragon Age 2 streamlined? Not really, it was a complete overhaul. Was it bad? Yes. Mass Effect 2 was streamlined, but while armour customization was way down, the gameplay was much, much better. Mass Effect 3, still lacking the armour customization, was even better gameplay-wise ? even if the ending blows chunks.
Games evolve, old systems get new features added and systems that were kept around to deal with low processing power. This is how it is, and how it should be.
It doesn't matter if you call it "streamlined" or a "complete overhaul", It blew anyways. As for Masseffect 1 vs 2, I disagree. While the first one had alot of fucking around with the menu system it was easy enough to complete without changing equippement constantly. In ME2 you had about 2 of each different guns, which were still really similar. (One would think that you'd atleast make the 2 different) Also having to play a stupid minigame, that doesnt relate to the rest of the game at all, to get upgrades was stupid.
You mean like the lockpicking mini-games of Skyrim, the Dispelling mini-games of KoA, or a million other mini-games? Now I don't defend planet scanning in ME2, which was droll and poorly thought out, but griping about minigames seems pointless.
As for the equipment of ME2, I agree they didn't have enough equipment; everyone agreed on that, but frankly the gameplay was nowhere near as good as the second or third. Were the guns very similar? Yes, yet also a fair bit more different from each other than Mass Effect's weapons. Also, if the defence for an incredibly cluttered inventory is that it is mostly unnecessary, than that's a design failure.