Gorrath said:
Because this isn't them, "Throwing around their weight." This is two companies being petty because they didn't like something the outlet did.
Blacklisting an outlet because you don't like them covering leaks from your company is the very definition of throwing your weight around. This is their weight, and they're throwing it around, because they don't have control. Bethesda, and Ubi, shouldn't have editorial control over any press. And when outlets won't kowtow to them, they'll block access to their games and refuse to comment on any stories (Which they're obviously not obliged to do so, but those outlets are obliged to try to reach them for comment).
NPC009 said:
Well, I guess more info could be gained from interviews, but companies have every right to say no to those and very few indivuals would be willing to risk their job so the masses can hear about the new AssCreed setting early.
No. But it'd be nice to have a heads up before an Asscreed Unity or Arkham Knight drops. The way the press works at present, they regurgitate the releases the company wants, they write a review to release at launch, and them once the Publisher has raked in all of the preorder and Day 1 sales money, the gamer, the reader, gets fucked in the ass by both of them. The journalists report on the trailers, the announcements, the goodies in the Special Editions, get people hyped up and preordering, reap the traffic of all that, and then the review, and the publisher gets some lovely coverage (Which is what they want). At present, what we get is what hype wants, which is what both publisher wants first, and what we want second. It should be us first, and that annoys the publisher, too bad.
There's not a massive amount of investigative or boundary pushing stuff that can be done, but we should all be a little disappointed with the state of things at present. At present, they don't take a critical eye to those releases. Look at this site. There's a bunch of cookie cutter reports every day with a link to another site which wrote on it originally, and it's all press material that the publishers want us to see. For one, ideally we shouldn't see every bit of hype being reported on. This drip feed of advertising. Obviously that's not going to happen. Someone wants to read it, and it's going to be there. We're our own worst enemy like that. And if the coverage was cynical or critical, we'd see more of this. "We didn't like what you said about our trailer. We're going to let the other outlets know first, you're going to have to follow them". You know, like we're seeing here, or in other blacklisting cases.
altnameJag said:
Wow, I don't think I've ever seen so many people argue that reviewers and "games journalists" should kow-tow to developer's wishes before.
We get the journalism we deserve, I guess. We don't want any news the developer doesn't want out, we don't want scores to be too low in case the devs lose money, we don't want scores to be too high if the game's too small or we don't like it personally, and for god's sake, your news better not cost anything. Just be a nice little PR outlet unless we want you to be our attack dog.
Now follow all these journalistic rules to the letter or we'll vow to destroy you and everyone you're connected with. And don't call us names.
Pretty much.
And it's very telling when you recognise those names.
Kotaku still sucks, and they got burned for annoying a publisher by hyping wrong. Fucking weak on all fronts.