There's something terrifically unfortunate about game stories. Let's go over a couple facts, and you'll see what I mean.
In most games, you are your main character. In fact, that's in almost every game. Now, when you die in a game, you go back to where you last saved and you get another try. Trial and error, as old as gaming itself, and the one trope that every game has. But somehow, the Prince of Persia titles are the only ones that actually acknowledge it.
This is a problem to me. Every game puts you in a position where you have no choice but to become Nicolas Cage from Next. Kind of alters up the story a bit when the protagonist is clairvoyant and can relive every five seconds of his life over and over again until he gets it right, but gaming has made it so mundane that we don't even talk about it. Every single protagonist in gaming has this super power. I think that particular weirdness needs attention. Thoughts?
In most games, you are your main character. In fact, that's in almost every game. Now, when you die in a game, you go back to where you last saved and you get another try. Trial and error, as old as gaming itself, and the one trope that every game has. But somehow, the Prince of Persia titles are the only ones that actually acknowledge it.
This is a problem to me. Every game puts you in a position where you have no choice but to become Nicolas Cage from Next. Kind of alters up the story a bit when the protagonist is clairvoyant and can relive every five seconds of his life over and over again until he gets it right, but gaming has made it so mundane that we don't even talk about it. Every single protagonist in gaming has this super power. I think that particular weirdness needs attention. Thoughts?