Same thing in Starcraft II, and they have vision of pretty much anything.random_bars said:In Age of Empires 3, on the hardest difficulty setting, the AI gets resources twice as fast as it normally would. That always pissed me off.
Darn, beaten to the punch.Radeonx said:Street Fighter IV's Seth is near impossible on the last two hardest difficulties.
I can handle him pretty easily on every other difficulty, but it just becomes a bullshit flinging contest on Hard/Very Hard.
Gah, ninja'd. Hell, the computer is a cheating bastard [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheComputerIsACheatingBastard] throughout the entire game.RipperSU said:Puzzle Quest's AI really did take the piss with cheating towards the end of the game.
Yeah one time a hard computer sent tons of capitol ships at the start of the game. Such nonsense.2fish said:Sins of a solar empire cheats on the two hardest levels, at that point I prefer humans unless I am playing with friends.
They forgot one one the Pokémon listing in that Trope. Before TMs were reusable in Gen 5, the Gym Leaders in the first four gyms apparently had the idea to use their large stack of TMs that they give away to people on all their own Pokémon...whereas you just get ONE for your trouble and no more. Even in Emerald where you could call up and rechallenge them, you didn't get another of that TM.Carlston said:http://tvtropes.org/pmwiki/pmwiki.php/Main/TheComputerIsACheatingBastard
Nuff said.
It has everything from Civ, Streetfighter, to Mortal Kombat, enjoy.