Blatent NPC / AI cheating

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pulse2

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Have you come across games with such a bad case of NPC / AI cheating that you actually preferred to play against a human player?
 

random_bars

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In Age of Empires 3, on the hardest difficulty setting, the AI gets resources twice as fast as it normally would. That always pissed me off.
 

2fish

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Sins of a solar empire cheats on the two hardest levels, at that point I prefer humans unless I am playing with friends.
 

Qizx

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random_bars said:
In Age of Empires 3, on the hardest difficulty setting, the AI gets resources twice as fast as it normally would. That always pissed me off.
Same thing in Starcraft II, and they have vision of pretty much anything.
 

Radeonx

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Apr 26, 2009
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Street Fighter IV's Seth is near impossible on the last two hardest difficulties.
I can handle him pretty easily on every other difficulty, but it just becomes a bullshit flinging contest on Hard/Very Hard.
 

Harlemura

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May 1, 2009
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Radeonx said:
Street Fighter IV's Seth is near impossible on the last two hardest difficulties.
I can handle him pretty easily on every other difficulty, but it just becomes a bullshit flinging contest on Hard/Very Hard.
Darn, beaten to the punch.
I kinda suck anyway, but with certain characters it's ridiculous. Dudley, for example. How is a boxer meant to beat someone who fights from 20 meters away?
Plus the grabs. No real player that's ever existed could input a grab command to react as quick as Seth.
/bitter

I can barely beat the bugger on normal. Kudos for being better than me.
Which isn't difficult, really... Whatever.
SETH SUCKS!
 

Gladiateher

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Recently i was playing Halo and I was really cheesed off when a covenant tank lobbed a shot off at me when there was no possible way it could have seen me.
 

Dirty Hipsters

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Pretty much any racing game ever. Damn AI gets teleported up to you no matter how far in front you SHOULD BE, just to make it more challenging.
 

RipperSU

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Nov 20, 2009
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Puzzle Quest's AI really did take the piss with cheating towards the end of the game.
 

Caffeine Rage

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Rubber-band AI always gets me in racing games. There is nothing like watching the AI quickly gaining on you when you have a better car.

It sometimes gets to the point that even running a perfect race will still net you a loss while you're driving the better car; simply because the AI rubber band snaps it back on the last half of the final lap.
 

Dizzle26

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The AI is just about every FPS I've ever played. Got a silenced weapon? Killin' a guy? Well, the entire camp knows JUST where you are! :D And they've got better accuracy than you do! :D

-.-;

Also: Seemingly endless baddies spawning during a 'tense' moment in a game. WTF.
 

Carlston

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http://tvtropes.org/pmwiki/pmwiki.php/Main/TheComputerIsACheatingBastard


Nuff said.
It has everything from Civ, Streetfighter, to Mortal Kombat, enjoy.
 

onewheeled

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RipperSU said:
Puzzle Quest's AI really did take the piss with cheating towards the end of the game.
Gah, ninja'd. Hell, the computer is a cheating bastard [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheComputerIsACheatingBastard] throughout the entire game.

Okay, I must just really suck with getting ninja'd today, huh? Even my link was already posted.

Just to add something of my own, S.T.A.L.K.E.R. As soon as you pick up an enemy weapon, it's like the accuracy drops by 50%. But the enemy that's about a hundred yards away from you can hit you just fine!
 

ChupathingyX

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In Dawn of War when playing against the Imperial Guard AI they somehow always know where to use the long range scanner.
 

Canadamus Prime

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Jun 17, 2009
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No, not really. However I'll never get over the time I was playing a skirmish in Red Alert 2: Yuri's Revenge and the AI suddenly started popping up prism towers right outside my base when his base was on the other side of the map. It wasn't a big deal, since they'd get annihilated right away by my uber-defenses, but it was still like "WTF?"
 

Hookman

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Fighting games where raising the difficulty level doesn't actually make the game harder, it just lets the AI block and/or counter 95% of your attacks. I'm looking at you DoA!
 

Mr Companion

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2fish said:
Sins of a solar empire cheats on the two hardest levels, at that point I prefer humans unless I am playing with friends.
Yeah one time a hard computer sent tons of capitol ships at the start of the game. Such nonsense.
 

Mr Companion

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Black and White 2 suffers from a terrible case of balancing issues due to your side having a god and theirs don't. The ways this is balanced are really stupid and break the laid out rules of the game. Example: enemies can create soldiers without citizens, and citizens are created without breeding even though yours are, and their soldiers don't need food. So if you put a volcano near the enemy down centre and let the lava flow over it all the enemy villagers pour out endlessly and die over and over because thats their spawn.

Another example is that enemy soldiers start at higher levels but your guys start at low level so the only way to make a good army is to swarm smaller enemy groups with a metric ton of rubbish guys until they learn how to fight.
 

GamemasterAnthony

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Carlston said:
http://tvtropes.org/pmwiki/pmwiki.php/Main/TheComputerIsACheatingBastard


Nuff said.
It has everything from Civ, Streetfighter, to Mortal Kombat, enjoy.
They forgot one one the Pokémon listing in that Trope. Before TMs were reusable in Gen 5, the Gym Leaders in the first four gyms apparently had the idea to use their large stack of TMs that they give away to people on all their own Pokémon...whereas you just get ONE for your trouble and no more. Even in Emerald where you could call up and rechallenge them, you didn't get another of that TM.