The lock-on feature is a godsend for this brave soul, and now that I think about this game is quite audible. Well I'm not going to belittle this bold mans endeavors, good for him, nice to show gaming isn't only for those who can see.
That is incredibly badass. It also brings up that it would be really cool and pretty worthwhile to design games that were primarily auditory or tactile rather than visual; I'd love to see--hear--what would come out of that.
This is truly a magnificent, although it's even more impressive when you consider that older games from that generation wouldn't have had quite the sound quality we've all gotten used to, so all the sounds would sound the same, and more than likely creature sounds wouldn't react to the direction the character's facing.
And the segments that require a bow and arrow, I can't imagine they were vry easy either.
I'd honestly shit myself if that EVER happened, I mean most epic achievement ever, that man would have to be the U.S. president for life if he pulled that off.
This is the one of the few actions that can actually be called a "super human feat of awesome". This person completed a game ENTIRELY by sound. He should be a ninja. Hats off to him.
Wow. I thought this was just a reference to the last boss battle of the original LoZ. After all, with Invisible Ganon, you might as well be blind. But this? This is beyond awesome. This is Chuck Norris high-fiving Kamina with an explosion in the background levels of OMG.
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