Ameter said:
So you think they should decide on a case by case basis after plunging the logs to find out if the person ever went to multiplayer instead of just banning people who break the terms of service?
Okay.....
Don't put words in my mouth; I never said that and I dislike multiplayer hackers as much as anyone.
I disagree with single player being linked to multiplayer.
I disagree that players are merely licensing single player usage for a full price game
I disagree that the only response is mass bannings
I disagree with the people who hack on the ladders as well.
Also the case by case basis is not as far-fetched as you seem to think, it is not Blizzard doing it but the players who lost games and then watch the replay to find out their opponent hacked. Once a player reaches a certain threshold of reports and/or the game sends a log of suspicious activity to blizzard their account is suspended from the ladder until an Admin reviews the replays at which point official action is taken.
I am one of the people who likes to adjust and mod my things until they suit my tastes so I suppose I am an amateur hacker but I don't think that is a bad thing.
Can I understand why they are doing this? of course.
Do I agree? Obviously not.
Is this the best choice? maybe it is.
My point, if I need to sum everything to a single line, is this:
Why does a company as successful and powerful as blizzard resort to the simplest and arguably worst punishments without regard to anything but online ladders
I can think of a bunch of other methods of dealing with this off the top of my head, so why can't blizzard?