Blizzard Says Diablo 3 Hacking Isn't Unusual - UPDATED

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WabbitTwacks

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Grey Day for Elcia said:
WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
It seems to me that some people think an offline mode would have solved the hacking. How is that? Accounts would still be hacked.
Not if you never connected to a server. Kind of like how my Skyrim game was never hacked. Funny how that works.
Funny how your logic works. Skyrim is not a multiplayer game. Even if D3 had an offline mode, there still would be an online mode and those accounts could still be hacked. But hey, who plays Diablo online, right?
Um. If it had an offline mode for all of us that don't want to play multiplayer, that didn't have the ability to connect to the internet... what account would there be to hack and how would someone hack your game? If there's no internet or multiplayer, there's no need for Battlenet or an account.

But hey, as if Blizzard would let you do that. How would they control your games and leech money from you then >_>
OK, so you get a bunch of accounts that don't get hacked because they are offline. But what about the online people? This is not about single player this is about security.
 

Epona

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WabbitTwacks said:
CriticKitten said:
Ah yes, this old argument. It's funny because it's easily dismissed with just one question: How many people playing Diablo 2 had their offline single player game saves hacked, again? I wager the number is between 0 and 0 people, inclusive.

You're referring to "item hacks", which are an entirely different problem from people having their account information stolen or their characters cleaned out.

Thanks for trying, but your feeble defense of Blizzard only continues to get more feeble by the day.
How is this even logical? Single players don't need to log on to anything and can't have their accounts compromised because they don't have any. By saying that single player solves this issue you are basically telling everyone to not play online but instead play single player because that is the only way you are 100% sure that your account will not be hacked. It's like saying 'if you don't want to catch HIV don't have sex'. This doesn't solve anything as there still are people who want to play online and thus still the issue of hacked accounts.
Wow, you just don't get the point do you? You know that facepalm Picard picture that floats around the internet?
 

Grey Day for Elcia

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WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
It seems to me that some people think an offline mode would have solved the hacking. How is that? Accounts would still be hacked.
Not if you never connected to a server. Kind of like how my Skyrim game was never hacked. Funny how that works.
Funny how your logic works. Skyrim is not a multiplayer game. Even if D3 had an offline mode, there still would be an online mode and those accounts could still be hacked. But hey, who plays Diablo online, right?
Um. If it had an offline mode for all of us that don't want to play multiplayer, that didn't have the ability to connect to the internet... what account would there be to hack and how would someone hack your game? If there's no internet or multiplayer, there's no need for Battlenet or an account.

But hey, as if Blizzard would let you do that. How would they control your games and leech money from you then >_>
OK, so you get a bunch of accounts that don't get hacked because they are offline. But what about the online people? This is not about single player this is about security.
What? I think we're talking about different things here. I was saying that an offline mode (where it is totally impossible to connect that character to the servers) solves the problem of having your account hacked. Firstly, if you aren't on the servers, you can't be hacked and secondly, you wouldn't need an account, so just like Skyrim (for example) there is nothing to hack. I don't mean it makes people who play multiplayer free from hacking--any time you have accounts, you have hack potential. I'm just saying it would mean there would be a way to not be hacked.
 

WabbitTwacks

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Grey Day for Elcia said:
WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
It seems to me that some people think an offline mode would have solved the hacking. How is that? Accounts would still be hacked.
Not if you never connected to a server. Kind of like how my Skyrim game was never hacked. Funny how that works.
Funny how your logic works. Skyrim is not a multiplayer game. Even if D3 had an offline mode, there still would be an online mode and those accounts could still be hacked. But hey, who plays Diablo online, right?
Um. If it had an offline mode for all of us that don't want to play multiplayer, that didn't have the ability to connect to the internet... what account would there be to hack and how would someone hack your game? If there's no internet or multiplayer, there's no need for Battlenet or an account.

But hey, as if Blizzard would let you do that. How would they control your games and leech money from you then >_>
OK, so you get a bunch of accounts that don't get hacked because they are offline. But what about the online people? This is not about single player this is about security.
What? I think we're talking about different things here. I was saying that an offline mode (where it is totally impossible to connect that character to the servers) solves the problem of having your account hacked. Firstly, if you aren't on the servers, you can't be hacked and secondly, you wouldn't need an account, so just like Skyrim (for example) there is nothing to hack. I don't mean it makes people who play multiplayer free from hacking--any time you have accounts, you have hack potential. I'm just saying it would mean there would be a way to not be hacked.
Exactly, but that covers only the people who play offline. The problem is that the people who WANT to play online get hacked. The single player solution does not apply to them.
 

WabbitTwacks

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Crono1973 said:
Wow, you just don't get the point do you? You know that facepalm Picard picture that floats around the internet?
Yeah I was thinking about it when I read your previous post.
 

Grey Day for Elcia

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WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
Grey Day for Elcia said:
WabbitTwacks said:
It seems to me that some people think an offline mode would have solved the hacking. How is that? Accounts would still be hacked.
Not if you never connected to a server. Kind of like how my Skyrim game was never hacked. Funny how that works.
Funny how your logic works. Skyrim is not a multiplayer game. Even if D3 had an offline mode, there still would be an online mode and those accounts could still be hacked. But hey, who plays Diablo online, right?
Um. If it had an offline mode for all of us that don't want to play multiplayer, that didn't have the ability to connect to the internet... what account would there be to hack and how would someone hack your game? If there's no internet or multiplayer, there's no need for Battlenet or an account.

But hey, as if Blizzard would let you do that. How would they control your games and leech money from you then >_>
OK, so you get a bunch of accounts that don't get hacked because they are offline. But what about the online people? This is not about single player this is about security.
What? I think we're talking about different things here. I was saying that an offline mode (where it is totally impossible to connect that character to the servers) solves the problem of having your account hacked. Firstly, if you aren't on the servers, you can't be hacked and secondly, you wouldn't need an account, so just like Skyrim (for example) there is nothing to hack. I don't mean it makes people who play multiplayer free from hacking--any time you have accounts, you have hack potential. I'm just saying it would mean there would be a way to not be hacked.
Exactly, but that covers only the people who play offline. The problem is that the people who WANT to play online get hacked. The single player solution does not apply to them.
But that's what I'm talking about, lol. I'm not offering a solution for multiplayer people. I'm just saying that if they offered a truly singleplayer mode, those who play singleplayer would not be hacked.

That's all.
 
Sep 14, 2009
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Crono1973 said:
WabbitTwacks said:
CriticKitten said:
Ah yes, this old argument. It's funny because it's easily dismissed with just one question: How many people playing Diablo 2 had their offline single player game saves hacked, again? I wager the number is between 0 and 0 people, inclusive.

You're referring to "item hacks", which are an entirely different problem from people having their account information stolen or their characters cleaned out.

Thanks for trying, but your feeble defense of Blizzard only continues to get more feeble by the day.
How is this even logical? Single players don't need to log on to anything and can't have their accounts compromised because they don't have any. By saying that single player solves this issue you are basically telling everyone to not play online but instead play single player because that is the only way you are 100% sure that your account will not be hacked. It's like saying 'if you don't want to catch HIV don't have sex'. This doesn't solve anything as there still are people who want to play online and thus still the issue of hacked accounts.
Wow, you just don't get the point do you? You know that facepalm Picard picture that floats around the internet?
it really is facepalm worthy...honestly blizzard could even use it to their advantage, if they offered offline single player or offline LAN, they could simply state "look, here is an option that is guaranteed hack free, if you don't want to be online, then there it is", but instead, they have the RMAH with always online DRM, which in turn benefits hackers to leech off of people instead of making duped items and such.
 

WabbitTwacks

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gmaverick019 said:
Crono1973 said:
WabbitTwacks said:
CriticKitten said:
Ah yes, this old argument. It's funny because it's easily dismissed with just one question: How many people playing Diablo 2 had their offline single player game saves hacked, again? I wager the number is between 0 and 0 people, inclusive.

You're referring to "item hacks", which are an entirely different problem from people having their account information stolen or their characters cleaned out.

Thanks for trying, but your feeble defense of Blizzard only continues to get more feeble by the day.
How is this even logical? Single players don't need to log on to anything and can't have their accounts compromised because they don't have any. By saying that single player solves this issue you are basically telling everyone to not play online but instead play single player because that is the only way you are 100% sure that your account will not be hacked. It's like saying 'if you don't want to catch HIV don't have sex'. This doesn't solve anything as there still are people who want to play online and thus still the issue of hacked accounts.
Wow, you just don't get the point do you? You know that facepalm Picard picture that floats around the internet?
it really is facepalm worthy...honestly blizzard could even use it to their advantage, if they offered offline single player or offline LAN, they could simply state "look, here is an option that is guaranteed hack free, if you don't want to be online, then there it is", but instead, they have the RMAH with always online DRM, which in turn benefits hackers to leech off of people instead of making duped items and such.
But what about the people who WANT to play online? You want to play offline and that's nice, I want to play online with my friends. The offline mode doesn't solve anything for people who want to play online. The hacking problem doesn't magically disappear just because some people get to play offline. You are thinking only about yourself here. Let's be frank - Blizzard realized that the money lies in multiplayer a long time ago and they will not make a single player mode just because a couple of people won't have to worry about the perils of online security. I don't think they are going for the single player market anymore and everything will be battle.net oriented in the future, and that should be pretty obvious.
 

Skyy High

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Dec 6, 2009
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Kai said:
The thing is you cant really do anything about this. People get their accounts hacked in everything. Steam, XBOX, PSN, every mmo in existance, etc. Unless you want the same level of security on your battle.net account as they have at banks (which will never happen) you cant avoid this.
You know how you avoid this? By not making a single player game into a forced always-on multiplayer game. People who have no intention of ever playing D3 online are now vulnerable to account hackings. My Oblivion saves were never in danger of being hacked...

No, it wouldn't "solve the issue" for people who want to play in multiplayer. Those people just have to accept the security risks inherent in "every MMO in existence". But it would definitively solve the issue for anyone who doesn't care about multiplayer, which (despite the insistence of people who can't seem to see anything from any perspective beyond their own) is a substantial portion of D3's audience.
 

medv4380

The Crazy One
Feb 26, 2010
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RazadaMk2 said:
There is no moral difference in selling someone a dupt or hacked item, and selling someone a stolen item. All stopping one did was replace it with the other. So I'm still right in that they failed to accomplish what they set out to do. That was the entire point of the DRM in the first place.

I might consider the game if and only if it comes out on a console and allows other players to play the game. There is no way in hell I'm buying this game for My Wife, Daughter and My Self. Their money grab with Single Account Always Online DRM is ridiculous and unneeded.
 

shintakie10

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Grey Day for Elcia said:
shintakie10 said:
FoolKiller said:
You would think the authenticator would become a free service and not one for sale. Blizzard are jerks even when they have issues.

The article is basically saying that its the victim's fault for getting hacked.
Authenticators are free though? I don't think I see your point.
Aren't they only free if you own an iPhone? Otherwise you have to purchase a physical tool which costs money, if I read correctly.
Any smart phone can get the authenticator app for free. I've also heard, though I'm not sure about this one, that there is a free one you can get for windows 7. The only one that costs money is the physical authenticator.
 

Ushiromiya Battler

Oddly satisfied
Feb 7, 2010
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Hookah said:
RazadaMk2 said:
Hookah said:
RazadaMk2 said:
Hookah said:
lol. Blizzard. I don't even know why anyone likes your games. Off to put my penis in an ice box.
Because despite the issues Blizzard has given us gamers some of the finest games ever made? Games like WC3, D2, SC1 and SC2, hell, Even WC2 deserves an honorable mention.
lol no those games were shit. Keep on trolling.
Lol, I am apparently a troll for holding the normal opinion that Warcraft 3 is one of the best strategy games ever made, so good that it spawned several splinter games (LoL, Clash of Titans or whatever it was called). Apparently I am a troll for thinking that a game good enough to keep people entertained for 10 years strait is brilliant. I am a troll for thinking that SC1+2 are two very, very decent strategy games, hence all of the tournament backing etc etc etc.

So!

In short!

Nope, I am not a troll. I am just a gamer. You ser, are trying to incite an argument by going against the grain and stating that several of the most loved games ever made are "Shit". Ergo, you ser, are a troll, ser.

Consider this line of argument ended. I do not suffer fools easily.
lol whatevs. Then why does SC have a really poor rating on metacritic and was critically panned on release? Looks like you just can't get over your raging fanboism to see the truth. Depressing really.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
Oh my god, you take metacritic seriously?
Wow, just wow...
Anyways, if that game wasn't good explain the tournaments and the fact that it turns up as one of the best games in almost every best game ranking.
Second, you don't seem to like them, okay, that's fine, but please don't go spouting bullshit like that.

And for something related to what's going on here.
Sure, you guys don't like the online part of the game, but seriously, every online game gets hacked at some time.
I was expecting this all along and seeing as the accounts with authenticators haven't been hacked I guess I'm fine.
 

medv4380

The Crazy One
Feb 26, 2010
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RazadaMk2 said:
medv4380 said:
RazadaMk2 said:
...
Um...

Well, Even if you read the EULA, it does state that account sharing with your family is acceptable, just not advisable. so, eh, they could all share one account? I mean, that is rather logical as you would not all be playing at the same time on a single console. I just find your logic rather flawed.

...
Then they need to update the battle.net TOS because it clearly stats that you cannot.
C. Username and Password. During the Account creation process, you may be required to select a unique username and/or a password (collectively referred to hereunder as ?Login Information?), and you may not share the Account or the Login Information with anyone other than as expressly set forth herein. You are responsible for maintaining the confidentiality of the Login Information, and you will be responsible for all uses of the Login Information, including purchases, whether or not authorized by you. In the event you become aware of or reasonably suspect any breach of security, including without limitation any loss, theft, or unauthorized disclosure of the Login Information, you must immediately notify Blizzard by emailing http://www.battle.net/support.
The login is not to stop the hacked items from breaking the game. It's to stop them from getting onto the real money AH. Dupt and Hacked items would destroy it, and Stolen Items are the same. All stopping one did was create incentive for the other, and put a pain in the side of players who'd rather just play.