Blizzard To Ban Overwatch XP Farmers

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Neverhoodian

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http://mashable.com/2017/03/08/overwatch-xp-farm-ban/

Basically, some players are creating custom servers for the sole purpose of farming XP when not actively playing (similar to TF2's idle servers). Blizzard isn't happy about it and plans to ban any player it finds doing this. Furthermore, XP will no longer be rewarded for custom Skirmish games.

Reading between the lines, it seems clear to me what this is about; Blizzard doesn't want anything to jeopardize their Loot Box microtransactions racket, and they're willing to resort to disproportionately heavy-handed measures to preserve it. Banning people outright for this, doling out the same punishment for players who found ways around your Skinner Box slot machine as hackers and aimbotters...that's a naked display of greed-induced spitefulness if I've ever seen one. The XP removal would have been enough, you didn't have to resort to such a drastic step. But you did anyway, because you knew it would frighten the player base into submission.

Well congratulations Blizzard, you've only strengthened my resolve to boycott Loot Box purchases. Mission accomplished...?
 

Avnger

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Neverhoodian said:
http://mashable.com/2017/03/08/overwatch-xp-farm-ban/

Basically, some players are creating custom servers for the sole purpose of farming XP when not actively playing (similar to TF2's idle servers). Blizzard isn't happy about it and plans to ban any player it finds doing this. Furthermore, XP will no longer be rewarded for custom Skirmish games.

Reading between the lines, it seems clear to me what this is about; Blizzard doesn't want anything to jeopardize their Loot Box microtransactions racket, and they're willing to resort to disproportionately heavy-handed measures to preserve it. Banning people outright for this, doling out the same punishment for players who found ways around your Skinner Box slot machine as hackers and aimbotters...that's a naked display of greed-induced spitefulness if I've ever seen one. The XP removal would have been enough, you didn't have to resort to such a drastic step. But you did anyway, because you knew it would frighten the player base into submission.

Well congratulations Blizzard, you've only strengthened my resolve to boycott Loot Box purchases. Mission accomplished...?
You're the one that's overreacting... Why do gamers have this propensity towards taking offense when none is being given?

The reason for the ban instead of xp removal is simple: It's easier, less time consuming, and costs less to implement. This XP farming isn't something that can be done by accident, especially with the change to custom skirmish matches. How in God's name is telling gamers "you must play the game to earn xp" some kind of awful insult or totalitarian tactic?

Also, throwing around the words "skinner box" honestly doesn't make you seem any more intelligent or knowledgeable in these cases. Nearly every single video game ever made has employed some version of a "skinner box." Acting like a first-year philosophy student who knows enough about various terms to smugly use them but not enough to truly understand them doesn't endear you to others.
 

Aeshi

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I'm torn between being sad I never took advantage of this during the short window of time you could do it and being relieved that I didn't put myself at risk of a ban.
 

Avnger

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loa said:
Avnger said:
The reason for the ban instead of xp removal
They do both.
Reading comprehension hard, eh?
Ok... "the reason for the ban instead of just xp removal.

Congrats on finding a minute grammatical issue despite the intent of what I meant being clear and said issue having absolutely nothing to do with the entirety of my post. Truly Nobel Prize winning work mate.

edit: Is there anything you're planning on adding to the actual discussion, or are you just here to nitpick and insult people?

edit 2: Not quite sure how you got quoted here @Neverhoodian. Sorry about the double notification you'll receive.
 

Bobular

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I don't see the problem here at all. People doing what is an obvious exploit are getting punished, the people who did this would have known this was, by most definitions, cheating and Blizzard has been clear multiple times what it's stance on cheaters is.

As soon as I heard about people doing idle farms I said to my brother, 'Blizzard will be taking them down hard by the end of the week.' If I knew that from just hearing about them then surely the people running them and using them would have known as well so therefore I have absolutely no sympathy for them.
 

McElroy

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Yeah, Blizzard just relies on the banhammer instead of just admitting they are sometimes a bit dense themselves. Remove those idle exp gains and it's done. "This is cheating and very serious" doesn't have much of a punch anymore.
 

IceForce

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Yikes. No idea why people in this thread are getting so salty. I was gonna make a thread on this myself, but now I'm glad I didn't.

Anyways, for the last week or so, every time I open the server browser, most of the games are "AFK XP Farm", completely unabashed and without shame.
I've heard that by leaving it running overnight and while you're at work/school/college/whatever, it's possible to go up ~50 levels a day.
Considering how expensive it is to purchase a batch of 50 lootboxes (ie: more expensive than the actual game itself), I'm not fucking surprised Blizzard are pissed off at people for doing this.

This might also explain why I'm suddenly seeing a lot more 'silver portrait' players in my games recently too...
 

Vendor-Lazarus

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I honestly think both parties are in the wrong here..

Blizzard for being too greedy and controlling by far, and players for supporting these practices by purchasing said game and loot boxes.
 

Zhukov

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A ban does seem rather heavy handed.

A slap on the wrist would suffice.
 

iwinatlife

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I mean it is at the very least exploiting a game mechanic if not flat out cheating to get stuff for free. I do feel gold should be given in game besides through loot boxes but yeah people were exploiting a loophole Blizzard says no firmly not a dramatic or unexpected result because most Developer/publishers dislike when players find ways to cheat the system.
 

hermes

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Well, of course they will. Blizzard is known for banning accounts for using autoclickers or trainers in single player Stacraft and Diablo, and we are talking about games that are 100% PvE, meaning you only affect your experience of the game by using them. Loot boxes and XP are things that, despite being mostly irrelevant to the game, are a reliable source of revenue for them, so of course they are going to ban anyone who tries to workaround them.

This has nothing to do with "serious cheating" and a lot to do with "we could have charged you for them".
 

RJ 17

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Wow...I don't think even Jim Sterling would jump to a "this is a disgusting form of corporate greed!!!!" conclusion such as that.

It's really quite simple: Blizzard said from the very start that they would have a Zero Tolerance Policy against cheating. This was announced and has been an established fact since the launch of the game. XP Farming is a form of cheating. You're earning rewards without having to actually play the game. Zero Tolerance means if you're cheating you're getting banned.

So why are you so surprised that cheaters are getting banned? The reason they're also getting rid of XP from custom games is so that no one bothers creating more programs that cheat in this way.
 

Neverhoodian

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Avnger said:
You're the one that's overreacting... Why do gamers have this propensity towards taking offense when none is being given?

The reason for the ban instead of xp removal is simple: It's easier, less time consuming, and costs less to implement. This XP farming isn't something that can be done by accident, especially with the change to custom skirmish matches. How in God's name is telling gamers "you must play the game to earn xp" some kind of awful insult or totalitarian tactic?
Blizzard DID remove XP rewards; my point is they should have stopped there. Players would have had no incentive to continue, and the "problem" would have solved itself. Taking it a step further with the "nuclear option" of bans is a heavy-handed tactic far in excess of the supposed "cheating" being committed.

Yes the farming was deliberate, but I ask you; how is this any different from, say, getting a friend, family member or roommate to play for you and farm XP when you're away? Or taping the attack button down on the controller and farming XP from low level mobs in a JRPG? It's not like these servers were sabotaging the enjoyment of players who were playing legit matches. Blizzard itself has admitted they suspected something like this would happen with custom servers, so they have no one to blame but themselves for not implementing steps to mitigate this beforehand.
Avnger said:
Also, throwing around the words "skinner box" honestly doesn't make you seem any more intelligent or knowledgeable in these cases. Nearly every single video game ever made has employed some version of a "skinner box." Acting like a first-year philosophy student who knows enough about various terms to smugly use them but not enough to truly understand them doesn't endear you to others.
Smug? Me???

I'll have you know I'm very highly educated. I know words. I have the best words.


...But you're right, I should just go "u sux blizz choke on my Lijang Tower." That would totally get my point across more effectively.

RJ 17 said:
Wow...I don't think even Jim Sterling would jump to a "this is a disgusting form of corporate greed!!!!" conclusion such as that.
Actually he has weighed in on Loot Boxes before, and he does indeed think it's corporate greed.
Bobular said:
I don't see the problem here at all. People doing what is an obvious exploit are getting punished, the people who did this would have known this was, by most definitions, cheating and Blizzard has been clear multiple times what it's stance on cheaters is.

As soon as I heard about people doing idle farms I said to my brother, 'Blizzard will be taking them down hard by the end of the week.' If I knew that from just hearing about them then surely the people running them and using them would have known as well so therefore I have absolutely no sympathy for them.
RJ 17 said:
It's really quite simple: Blizzard said from the very start that they would have a Zero Tolerance Policy against cheating. This was announced and has been an established fact since the launch of the game. XP Farming is a form of cheating. You're earning rewards without having to actually play the game. Zero Tolerance means if you're cheating you're getting banned.

So why are you so surprised that cheaters are getting banned? The reason they're also getting rid of XP from custom games is so that no one bothers creating more programs that cheat in this way.
Thing is, you can't just assume the entire player base knows all about Blizzard's ban-happy mindset. For many people (especially console players), Overwatch may be the first Blizzard game they've ever played. I myself have very little experience with Blizzard products prior to Overwatch, mainly consisting of a brief stint in WoW nine years ago (and only because a friend wouldn't stop pestering me about playing with him).

For a bit of perspective, let's compare Blizzard's handling of this with another company and its popular class-based shooter, Valve's Team Fortress 2. Back when the item drop system was first introduced many players created "idle servers" in order to get said items with minimal effort. One of them even created a third-party "Steamstats" program that allowed players to get items without even having to launch the game. This program violated Steam's Terms of Service and technically was a bannable offense.

Yet Valve didn't resort to that, instead issuing an official in-game warning to players who participated and the removal of any items earned with the program. As for the creator of "Steamstats," he was eventually banned for other similar workarounds...then Valve turned around and hired him for his ingenuity. Eventually idling was rendered moot when Valve introduced a weekly cap for drops, ensuring that players would get approximately the same amount of items, regardless of whether they idled or not.

If Valve, masters of the "hands-off" approach to a fault, could solve the issue in an equitable way, surely Blizzard with its large and active dev team could do the same?
 

CritialGaming

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RJ 17 said:
Wow...I don't think even Jim Sterling would jump to a "this is a disgusting form of corporate greed!!!!" conclusion such as that.

It's really quite simple: Blizzard said from the very start that they would have a Zero Tolerance Policy against cheating. This was announced and has been an established fact since the launch of the game. XP Farming is a form of cheating. You're earning rewards without having to actually play the game. Zero Tolerance means if you're cheating you're getting banned.

So why are you so surprised that cheaters are getting banned? The reason they're also getting rid of XP from custom games is so that no one bothers creating more programs that cheat in this way.
My biggest problem with Blizzard is that they over-react to players using systems that Blizzard itself didn't think through clearly. After decades of WoW and online gaming experience, how could they not see how players would use the system to abuse for free xp.

Furthermore, who the fuck cares? So players find a way to farm loot boxes? For what? Shitty sprays? Skins? It doesn't affect the gameplay or balance in anyway so what difference does it make?

Oh.....well....letting players farm XP like this means they'll be less tempted to buy your shitty fucking microtransactions. So yeah I guess that's probably not something that they want.

Maybe Blizzard should spend some time putting in some actual effort into testing their games. This is something that they should have seen coming from a mile away. But they are so caught up in how awesome their game is, that they don't think that people would ever abuse their systems.

Good lord all they have to do is think like a player for like two minutes and this whole thing could have been avoided.
 

RJ 17

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Neverhoodian said:
Actually he has weighed in on Loot Boxes before, and he does indeed think it's corporate greed.
Yeah...the concept of Loot Boxes themselves is something he's weighed in on. He hasn't weighed in on Blizzard banning people for cheating to get more loot boxes. That's the "issue" that you've raised with this topic, and it's completely different from the issue of loot boxes being a form of gambling.

Thing is, you can't just assume the entire player base knows all about Blizzard's ban-happy mindset. For many people (especially console players), Overwatch may be the first Blizzard game they've ever played. I myself have very little experience with Blizzard products prior to Overwatch, mainly consisting of a brief stint in WoW nine years ago (and only because a friend wouldn't stop pestering me about playing with him).
For one: I'm pretty sure people using 3rd party programs to cheat is primarily a PC issue, so console players probably don't have to worry about this (as much, I'm fully aware that there are ways to cheat on consoles).

Other than that, you still seem to be ignoring the fact that this is cheating. And most games tend to issue out bans for cheating, regardless of the company that's running the game.

If Valve, masters of the "hands-off" approach to a fault, could solve the issue in an equitable way, surely Blizzard with its large and active dev team could do the same?
Except that everyone already received their warning. Once again: it's not news that Blizzard has a Zero Tolerance Policy against cheating. It was announced when the game launched, and confirmed with the numerous massive ban-waves that Blizzard has rolled out to ban cheaters. Blizzard hasn't done anything other than uphold the rules to their game. If Valve plays by different rules then that's Valve's business.

Suppose you're a casual gamer who just picked OW off the shelf and haven't paid any attention to any news surrounding it, so you haven't heard of the massive cheater ban-waves that Blizzard has rolled out. You take it home, install it, get some cheat programs, and start playing. You still know that you're cheating, and you should still be fully aware that if you get caught you will get punished. Whether or not you're aware that being perma-banned is irrelevant.

CritialGaming said:
Furthermore, who the fuck cares? So players find a way to farm loot boxes? For what? Shitty sprays? Skins? It doesn't affect the gameplay or balance in anyway so what difference does it make?
It's still cheating. Blizzard has made it quite clear that they're taking a Zero Tolerance Policy when it comes to cheating. Ergo, regardless of how harmless the cheating is, if you're cheating, you're going to get banned. That's kinda what a "Zero Tolerance Policy" stands for.

Maybe Blizzard should spend some time putting in some actual effort into testing their games. This is something that they should have seen coming from a mile away. But they are so caught up in how awesome their game is, that they don't think that people would ever abuse their systems.
Or maybe people shouldn't look for exploits in the program in order to create cheat programs for games where it's been firmly established that cheating gets you banned. That could work too when it comes to completely avoiding this whole mess. :^)
 

CaitSeith

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CritialGaming said:
Furthermore, who the fuck cares? So players find a way to farm loot boxes? For what? Shitty sprays? Skins? It doesn't affect the gameplay or balance in anyway so what difference does it make?

Oh.....well....letting players farm XP like this means they'll be less tempted to buy your shitty fucking microtransactions. So yeah I guess that's probably not something that they want.
Probably? People paying for shitty sprays and skins is the way Blizzard makes most of his money from Overwatch. It's less about Blizzard keeping things fair, and more about protecting their investment.
 

CritialGaming

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RJ 17 said:
Or maybe people shouldn't look for exploits in the program in order to create cheat programs for games where it's been firmly established that cheating gets you banned. That could work too when it comes to completely avoiding this whole mess. :^)
The first rule of public programming. ALWAYS assume people will cheat. Always assume that people will look for the easiest and fastest way to get through something. In this case, it isn't even cheating. It's just idling. People are not breaking code, they aren't breaking the game, or even abusing mechanics. They are using the custom game maker in every intended way. This just happens to be a custom game where everyone afk's. Not against any rules, or any terms of service, because it isn't exploiting or cheating. It's just a way to farm xp.

The same thing could happen in a normal quick game if everyone just stopped playing. This just happens to be a room for it.

Look Blizzard can flag it as a ban or whatever, but according to their statements about the ban....they aren't actually telling people to STOP doing this....they are telling people to stop ADVERTISING it. Otherwise people are still free to do this, at least until they impliement the afk-kick feature (which im surprised isn't already a thing).

Or ultimately just remove XP gain from custom games. Because quite frankly, putting a stop to this method, will not stop players from finding ways to make custom games with special ideas to farm exp and boxes.

I still don't agree it is cheating, because cheat implies an advantage over other competitors, and XP farm doesn't provide an advantage therefore cannot be called cheating. Exploiting, maybe.
 

CritialGaming

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CaitSeith said:
CritialGaming said:
Furthermore, who the fuck cares? So players find a way to farm loot boxes? For what? Shitty sprays? Skins? It doesn't affect the gameplay or balance in anyway so what difference does it make?

Oh.....well....letting players farm XP like this means they'll be less tempted to buy your shitty fucking microtransactions. So yeah I guess that's probably not something that they want.
Probably? People paying for shitty sprays and skins is the way Blizzard makes most of his money from Overwatch. It's less about Blizzard keeping things fair, and more about protecting their investment.
Yeah Overwatch could never sustain itself on the 10+ million copies sold, or Blizzard's mountains of WoW money. I would be less offended by the microtransactions if they weren't such a gatcha gambling system. Or if they actually sold new characters (I get why they can't), whatever though. Gamble away, it works for CCG's like Hearthstone and Magic.