Fair enough. That said, I suspect he wouldn't take Blizzard's side on this either. I could be wrong of course...RJ 17 said:Yeah...the concept of Loot Boxes themselves is something he's weighed in on. He hasn't weighed in on Blizzard banning people for cheating to get more loot boxes. That's the "issue" that you've raised with this topic, and it's completely different from the issue of loot boxes being a form of gambling.Neverhoodian said:snip
Except these aren't third party programs like Steamstats was for TF2. I just used that as an example of how a different developer handled a similar situation in a more equitable way. This on the other hand was part of the recently introduced server browser feature for both PC and consoles.RJ 17 said:For one: I'm pretty sure people using 3rd party programs to cheat is primarily a PC issue, so console players probably don't have to worry about this (as much, I'm fully aware that there are ways to cheat on consoles).
Other than that, you still seem to be ignoring the fact that this is cheating. And most games tend to issue out bans for cheating, regardless of the company that's running the game.
Except that everyone already received their warning. Once again: it's not news that Blizzard has a Zero Tolerance Policy against cheating. It was announced when the game launched, and confirmed with the numerous massive ban-waves that Blizzard has rolled out to ban cheaters. Blizzard hasn't done anything other than uphold the rules to their game. If Valve plays by different rules then that's Valve's business.If Valve, masters of the "hands-off" approach to a fault, could solve the issue in an equitable way, surely Blizzard with its large and active dev team could do the same?
Suppose you're a casual gamer who just picked OW off the shelf and haven't paid any attention to any news surrounding it, so you haven't heard of the massive cheater ban-waves that Blizzard has rolled out. You take it home, install it, get some cheat programs, and start playing. You still know that you're cheating, and you should still be fully aware that if you get caught you will get punished. Whether or not you're aware that being perma-banned is irrelevant.
Blizzard gave players a toolbox with all sorts of customizable features, including the means to create idle servers. They did this knowing full well that people might "take advantage" of it, yet they did it anyway with no warnings or caveats. The way I see it, they have nobody to blame but themselves. Punishing players for using features they knowingly and deliberately put into the game is a dick move.
I have to echo CritialGaming here. How exactly is this "cheating?" By obtaining cosmetics that have zero impact on gameplay faster? I'm sorry, but how is that hurting other players' enjoyment of the game? Blizzard themselves haven't given a satisfactory answer for this, which indicates to me that this action is solely based on keeping their sweet Loot Box gravy train rolling and nothing else.RJ 17 said:It's still cheating. Blizzard has made it quite clear that they're taking a Zero Tolerance Policy when it comes to cheating. Ergo, regardless of how harmless the cheating is, if you're cheating, you're going to get banned. That's kinda what a "Zero Tolerance Policy" stands for.CritialGaming said:Furthermore, who the fuck cares? So players find a way to farm loot boxes? For what? Shitty sprays? Skins? It doesn't affect the gameplay or balance in anyway so what difference does it make?