Dreiko said:
Bill isn't really doing that here. When what you have as Y is an inferior version of X, rational observers will wonder about why wouldn't you just put that work on X so that it'd be that much better for it in the first place instead of making a gimped version of it and calling it Y and trying to sell it to a group of people who aren't your fans (since no fan ever asked for this).
-Game development isn't a zero sum game. More developers doesn't necessarily mean a project will go faster, or be made better.
-The Blizz team working on DI hasn't been named, but we know it isn't Team 3, and NetEase is doing part of the development, so Team 3 is hardly losing staff to the DI team.
-The whole "no fan ever asked for this" is a slippery slope, because how often do fans ever ask for something that differed from the norm? Now, you're right in that no-one was asking for a mobile game, but if it's a spinoff made in the knowledge that the next installment is coming, then, yeah. I can get being disappointed, but this kind of outrage? Not so much.
Basically, like I said in an earlier post, this didn't need to be diablo. They could have just come up with a new IP or used an IP of theirs that is known to have tons of random weird spinoffs and milked the phone market that way and nobody would have complained.
Okay, fine, but let's be reasonable, if you're making a mobile game when you have established IPs, what makes more sense? Making a new IP, or making it a spinoff from an existing one? Besides, what would be the point of two ARPG IPs?
You can lament that, but there's a reason why so many companies do it. There's a reason why Nintendo made "Super Mario Run" rather than "Plumber Runner." There's a reason why EA made Command & Conquer: Rivals rather than "Command & Conquest." There's a...well, you get the idea.
Also, Blizzard doesn't have a single IP that has "tonnes of random spinoffs." The cloest you can get is Warcraft, which has covered three genres. Apart from that, every IP of theirs has stuck to the same genre.
undeadsuitor said:
Do you guys not have phones
I do, but it's not a smart phone.
ObsidianJones said:
Let's compare this with a real life scenario. Let's talk about Bayonetta. The first one was a cult classic, but cult classics don't really do well in the video game world. It was shelved for a while with no hope of seeing a sequel.
Then Nintendo came with their fat wallets. They said we like the series, we want to fund it totally, but that means it's only going to be on Nintendo. If you're platinum, you go for it. Wholeheartedly. You wish you could get it on more consoles so more people will play and hopefully like it more, but if you have to decide on whether never seeing another sequel because no one else is biting or console exclusivity? You take the exclusivity. Every day of the week.
Bill, in your scenario, is not just doing Y. He's doing a follow up to X in the form of Y, but in the form of Y that most of his fans find distasteful. And not only distasteful, but in a manner that his fans will never take part in.
Alright, I'm going to interject there, because this isn't the same scenario. Even if DI was sold as "the next evolution of Diablo" or something it still wouldn't be the same scenario.
Far as I'm aware, Bayonetta 2 plays similarly to Bayonetta 1. Bayonetta 1 was already on console. Making Bayonetta 2 a Nintendo exclusive doesn't really change anything apart from availability. In contrast, this is simply a case of "hey, we're working on D4, but here's a mobile game in the meantime."
I get Platinum's move. They had to in order to keep the Franchise alive. Bill (and of course Blizzard) are doing this because they think it's a good idea. For whatever reason, they got it in their head that this is the way to go. The sad truth is, when you're on the top of your game and you have fans that follow you, that's when you can be your LEAST creative. If you want those millions of Fans to stick with you, you better keep that magic alive.
When you got a dozen, fifty, maybe a hundred fans? Switch it up all you ever like. Nothing is set in stone yet. Your livelihood isn't based on those people, therefore your vision can take any form you like as long as you're doing it for the love of it. Hell, you can do that EVEN if you have the Millions of fans, if you're doing it for the sheer love of it.
But Blizzard and Bill are not. They want to make money off of this. They want this to be the next big thing, and they want their fans to follow suit. That's where the disconnect is. They don't have to do this. They want to. And hey, more power to them. But they upset their livelihood (AKA the Fans) with a move that is predictably an asinine move... and then they were condescending.
I'm not going to claim that DI is some kind of artistic masterpiece (though I will say it has more merit lorewise than your average mobile spinoff), but let's go through an earlier point - I highly doubt that there's correlation between the number of fans you have and the amount of creativity you can wield. If anything, I'd assume that the smaller your fanbase, the safer you'd have to play it. Since you're already using Platinum as an example...well, Platinum's never really made anything other than action/beat 'em up/hack n' slash games bar a few exceptions that either no-one talks about (Infinite Space) or were panned (Star Fox Zero). They're small, and they stay in their niche. There's a high likelihood that if someone's a fan of one Platinum game, there's a strong chance that they'd at least be interested in another. In contrast, someone like Blizzard can spread itself out over multiple genres. Being a fan of one Blizzard IP in no way guarantees you'll be a fan of another.
But as for disconnect:
I get that dude made the April Fool's comment. Yeah, he's a jerk. But you have to get what happened. We don't have the numbers yet, but supposedly Blizzcon was supposed to surpass last year's numbers, and 2017 Blizzcon was 35,000 attendees [https://www.gamespot.com/articles/blizzcon-2018-expected-to-be-the-biggest-yet-excee/1100-6461515/]. Forget just the 200 dollars per pop, that's transportation, hotels, food, and just the time to get there... For the big reveal to be a mobile game that (if the downvotes are anything to measure this by) very few people are interested in. To get hyped and let down like that.
And to have one guy have the balls to say "Really? You got me all this way, took my money for a mobile game I wanted on a computer", and their answer to be "Dude, you guys have phones".
They lost so much face with this, it's unbelievable.
Okay, let's go through this.
-I actually don't think the AF guy is a jerk per se. He's frustrated, and I feel for the developers, but he's not a jerk. But that said...
-There's an implication in your statement that the people going to BlizzCon are just one type of fan. And, okay, they might be, in as much that they're fans enough of Blizz to spend the time and money to go there (even if I wasn't on the wrong side of the world for BC, I can't see myself going to the event). Except people are going to go there for different reasons, because right now, Blizz is effectively showing six IPs across six genres. Maybe you're a fan of all six. Maybe you're a fan of just one. Maybe you're a fan of some, and have no interest in the others. So I don't think it's out of place that something like DI is shown at BC when of those six IPs, one already has a presence on mobile (Hearthstone), and only half are PC exclusive (StarCraft, WoW, HotS). I mean, I remember there being some discontent over Hearthstone when it was announced, but Hearthstone didn't stop WoW. If there was evidence that DI shut down D4, then sure, go for it, except last we've heard, that isn't the case.
-Even if someone did come to the con just for Diablo, then, well, what were you expecting? It was already 100% confirmed that D4 wouldn't be shown, and already, like, 90% confirmed that there'd be a Diablo and/or Warcraft mobile game revealed. I mean, if John Doe went to just see D4, and had absolutely no presence on the Internet, then okay, I can get JD being upset, but...
Well, I'll put it this way. Every so often in the libraries I work at, there's someone who comes in wanting to see a JP. A lot of the time, I have to explain that there isn't a JP here today. Now, they have my sympathy, but I'm not going to apologize when it was well within their means to visit our website or call ahead rather than just turning up and assuming there'd be one. So when Blizzard says "hey, just so you know, D4 won't be shown," and you go expecting D4, then, well, what were you expecting?
The real comparison? If Bill was a stand up comic, hasn't done a live show in years, decided to hold an event one weekend with really hard to get tickets... And then his show isn't a comedy act of his, but a workshopped version of his Protege doing a version of his bits combined with the Protege's material.
If we're putting this in the context of Diablo, it would be more Bill saying "hey, I'm working on my comic routine, but it isn't ready yet, so here's my Protege version in the meantime," and making it clear well before the weekend in question.