Windcaler said:
Ive played blood bowl a whole lot. Usually a game or two every couple of months. I havnt played Blood bowl 2 (or looked at it since the original release announcements) but it has kind of turned me off of it because it feels like a base game that intends to release DLC after DLC after DLC till they nickel and dime us to the point of the game being incomplete without purchasing everything. Its basicly the same feeling I got from Evolve and look how that turned out.
I just want a full game without stuff cut off for DLC but so far I dont think blood bowl 2 is going to follow that business model
i wouldnt say the game has been chopped up in the way most games do dlc. apparently it would have taken another year or something and doubled the production cost of the game to do all the teams at once. so its not so much they made it then took pieces off to sell seperatly as they made the whole base game and a few starting teams and will let the rest of the teams out in drips and drabs when they are ready.
tbh its preaty similar to the way they did BB1 just instead of calling it dlc back then they just released a new edition every now and then that was the same as the last one but with a few new teams in it. i think there were 4 different versions in the end.
it might even work out better at some point down the line when prices drop you could get the base game on the cheep then buy 1 or 2 teams you like. of course at this point they have not said too much about how it will all work but as bad as some dlc practise's can be i could see this one being a more logical one that does not leave you at a disadvantage. sure you cant play as a team but you should be able to play against it in league play. it feels a bit more like the board game, buy the base game with board, rules dice etc and then when you want to play with other teams go and buy them one at a time. if you they were going for that authentic boardgame experience then its oddly accurate.
as for myself not got it yet was planning to wait and see how the beta went let people play it a bit and see if any major bad points pop up. maybe get it on steam then not play it so can get refund if needed. see how they do in the first few weeks of it being live.
so far it doesnt seem to be doing all that badly a few gripes people are having of minor changes to the rule set and not really knowing if something is a bugged stat or intended (for some reason they have taken out pass block, odd stuff like that). a few flawed UI decisions but generally better than in bb1.
my main concern seems to be the game not letting you choose when to or when not to use many optional skills. maybe it was an attempt to speed up the game times so you are not spammed with a bunch of queries every turn, but some of them are very important to the tactical side of the game. better to throw an inaccurate pass when you got 3 guys bearing down on your thrower and not enough backup to stop them than reroll it get a fumble and give away an easy td, or elect to not use side step and get a sneeky chain push to expose the ball carrier or crowd surf someone.