Bloodborne is much easier than expected

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stroopwafel

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Jul 16, 2013
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Fappy said:
Well, that makes perfect sense actually. Lore-wise, by killing Rom you have lifted the illusion that had been protecting the city from the true cosmic horror that is the Moon Presence. Without the illusion, the people of Yharnam see the truth which their mortal minds cannot handle, and thus amplifying their madness. It's not necessarily that the world became more dangerous... you just finally see how dangerous the world was all along.

I believe it was the violation of Kos' corpse(washed ashore in the fishing hamlet) by the Healing Church that caused the beast plague and this being the same Great One that granted Rom 'eyes' to prevent the red moon from rising. The Moon Presence just conceived the Hunter's Dream. Though it gets confusing with multiple dimensions overlapping and various people making contact with Great Ones. :p

Anyways while I don't think Bloodborne is extremely challenging(though the DLC and NG+ definitely turns it up a notch) I do find the challenge itself much more enjoyable due to a complete lack of frustrating moments that were fairly abundant in the Souls games(for example Capra Demon and Maneaters). I found a lot of the difficulty in Souls artificial due to frustration and tedium and Bloodborne was much more polished. Hopefully DkS3 will continue this trend. :p
 

Fappy

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stroopwafel said:
Fappy said:
Well, that makes perfect sense actually. Lore-wise, by killing Rom you have lifted the illusion that had been protecting the city from the true cosmic horror that is the Moon Presence. Without the illusion, the people of Yharnam see the truth which their mortal minds cannot handle, and thus amplifying their madness. It's not necessarily that the world became more dangerous... you just finally see how dangerous the world was all along.

I believe it was the violation of Kos' corpse(washed ashore in the fishing hamlet) by the Healing Church that caused the beast plague and this being the same Great One that granted Rom 'eyes' to prevent the red moon from rising. The Moon Presence just conceived the Hunter's Dream. Though it gets confusing with multiple dimensions overlapping and various people making contact with Great Ones. :p

Anyways while I don't think Bloodborne is extremely challenging(though the DLC and NG+ definitely turns it up a notch) I do find the challenge itself much more enjoyable due to a complete lack of frustrating moments that were fairly abundant in the Souls games(for example Capra Demon and Maneaters). I found a lot of the difficulty in Souls artificial due to frustration and tedium and Bloodborne was much more polished. Hopefully DkS3 will continue this trend. :p
Yeah, I read a lot about the lore but I don't really have enough solid facts to back up complex viewpoints. I kind of just take in theories and nod my head, lol. I think the "layered world" aspect of the lore was only hinted at in the core game, but beautifully conceived in the DLC. When that snail person feel from the sky at terminal velocity I nearly crapped my pants. Then later in the Fishing Hamlet when I looked in the water... my God...
 

sanquin

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I can't remember where I heard it, but I do remember some info from the devs when the game just came out. They explained that Bloodborne was indeed meant to have a more aggressive playstyle, opposed to DS1's more calculated playstyle. And since you said you're an aggressive player, I would say that the game just fit your playstyle better.

Good to know you got the challenge you were expecting later on though. :)
 

Phasmal

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Jun 10, 2011
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I would say that the main game of Bloodborne is really not that hard, and your mileage may vary depending on your play-style, but really, I thought you had already finished it when you made the post. I'd get through the rest of it if I were you. Maybe the game isn't as hard as it gets hype for, but it does give a nice sense of achievement.

Chalice dungeons are where it's at, difficulty-wise (though I can't speak for the DLC but I've 100%'d the rest of it- I'll get round to that damn DLC one day). But once again, some bosses just may not click with you personally- for instance I spent an embarrassingly long time fighting Martyr Logarius.

It definitely does suit a more aggressive playstyle, so much so that I'm kinda worried I've wrecked myself for Dark Souls 3.

Surprised to see so much love for the Threaded Cane! I went the whole way through with the Hunter Axe.
 

Zombie Proof

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I kinda had this same experience with Dark Souls. I still found it challenging mind you. The thing is though that I'd been a fan of Fromsoftware's gameplay design since Kings Fields 1 and 2 so that experience, combined with the Soul's games infamy left me well prepared to tackle and deal with the trauma inherent in Miyazaki's design.

I had my fair share of difficulties in Dark Souls (like navigating those archers in Anor Londo and my first few times encountering the Kapra Demon and Sen's Fortress) but in other areas I was pretty proficient. Hell, I actually beat the infamous Ornstein and Smough on my first try with a deisel strength build hahahaha.
 

Fappy

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Phasmal said:
I would say that the main game of Bloodborne is really not that hard, and your mileage may vary depending on your play-style, but really, I thought you had already finished it when you made the post. I'd get through the rest of it if I were you. Maybe the game isn't as hard as it gets hype for, but it does give a nice sense of achievement.

Chalice dungeons are where it's at, difficulty-wise (though I can't speak for the DLC but I've 100%'d the rest of it- I'll get round to that damn DLC one day). But once again, some bosses just may not click with you personally- for instance I spent an embarrassingly long time fighting Martyr Logarius.

It definitely does suit a more aggressive playstyle, so much so that I'm kinda worried I've wrecked myself for Dark Souls 3.

Surprised to see so much love for the Threaded Cane! I went the whole way through with the Hunter Axe.
Logarius is still rough for me, and I've beaten the main game like six times (and the DLC twice), lol. His bullet deflecting shield is pure horseshit XD

I played in the Darksouls 3 stress test and it honestly felt a lot more like Bloodborne than most would assume. I wouldn't be too worried about your playstyle going into that.
 

The_Blue_Rider

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Casual Shinji said:
CritialGaming said:
I have been using the Threaded Cane, Current stats are 30 Vit, 20 end, 31 Skill. I just smack the crap outta stuff and it falls over.
Using faster weapons definitely works better in this game, since enemies are much swifter than in previous Souls games. I tried a heavy weapons run once and I got my ass kicked, as there's no appropriate defense (shield or armour) to offset the loss of speed. It's a bit unbalanced in that regard.

Yeah, about halfway through I just used my Kirkhammer for its sword variation, only pulling out the Hammer for when I felt being mean to the early game enemies.

OT: Yeah you probably just found BB easier if you played very aggressively in DS and DS2. I was definitely always a more defensive player so getting used to not having poise or a shield really screwed with me. On the flipside though I got really used to using the gun to parry, Ill be sad to see that mechanic go in DS3 :(
 

bartholen_v1legacy

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I also considered it one of the easier Fromsoft games. No area provided the kind of murder that Tomb of the Giants or Shrine of Amana were, and the combat being faster also helps the enemies being dispatched faster. Only some bosses went into full bang-head-on-wall mode for me, but a lot of them I beat on the very first try. Although it might also have to do with the game's design overall. Shortcuts are a lot more plentiful in BB, meaning you'll be spending less time clearing out the same paths you've traveled already.

Though if you're only that far into the game, there's still some challenge waiting, though none of the main game bosses were particularly hard IMO. But buy the DLC and oh boy, witness your ass getting kicked from here to Shanghai.
 

CritialGaming

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Actually I have since bought the DLC and I beat Ludwig on my second attempt, after I got over the "WTF is that thing" moment.

Again the trash is way harder than anything else in the game so far. Especially in this DLC. I am fighting through these dudes with giant Testicles for heads and they are beating my ass. There is no reason for it either, they die in three hits with my current weapon, but they are so oddly timed and have very weird hit ranges for their attacks that they are giving me quite the headache.

No to mention that there is basically....70 of them at once. Plus a hunter because why not.

So trash has become much more of a challenge, sadly the bosses are not that tough. They all look fucking amazing though. Gotta give props to the guys who thought that crazy shit up.
 

Tilly

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For those of us who played Dark Souls in a Havel's armour tank approach, Bloodborne is most definitely NOT easy.
It's not that much harder either. It's about the same for me. In most of these games, it tends to take me 3 or 4 attempts to kill a boss. That's remained more or less constant throughout.
 

Xerosch

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I'm currently trying to beat Orphan of Kos and have to admit that I'm just getting impatient, thus dying all the time. Man, the attack patterns of this bastard are pretty challenging. And after that I still have to get rid of Laurence. I also need to beat the real final boss of the game, but after finishing 'The Old Hunters' I guess that this one will be much easier.

Anyway, in 'Demons' Souls' to both 'Dark Souls' games I tend to play quick character builds instead of heavy tanks. I won't lie, without grinding in the final destination in the main game for about three million souls I wouldn't have gotten as far as I'm now. I'm simply not a good enough player to rely on skill alone.
 

CritialGaming

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Xerosch said:
I'm currently trying to beat Orphan of Kos and have to admit that I'm just getting impatient, thus dying all the time. Man, the attack patterns of this bastard are pretty challenging. And after that I still have to get rid of Laurence. I also need to beat the real final boss of the game, but after finishing 'The Old Hunters' I guess that this one will be much easier.

Anyway, in 'Demons' Souls' to both 'Dark Souls' games I tend to play quick character builds instead of heavy tanks. I won't lie, without grinding in the final destination in the main game for about three million souls I wouldn't have gotten as far as I'm now. I'm simply not a good enough player to rely on skill alone.
Same. Long live the grind man.